@CreativeDean Well, I don't have an iPad. I'll see if I can get feedback from other iPad users. @Stingray can you test this and see if it has auto-roll?
@CreativeDean Thanks. It doesn't have any auto-roll for me on low or high physics. Did you mirror the plane, by any chance? I left the cockpit slightly off-center by mistake, so if you mirror it, it'll throw the whole thing off balance.
@Rodrigo110 You're welcome, just speaking the truth. What I like most about your work is that they're all original designs and have a very unique, appealing aesthetic.
@CoBros2 You're mostly right, except I wanted to make it a separate timeline/universe, that's why it's SR-2 instead of SR-72. And this is actually based off of my Fortis. It's strange how many of my builds end up being a tribute to the Blackbird.
@EternalDarkness Why, since when are we competing for points? Of course you'll score more, your style is more popular. Enjoy the upvotes, with my compliments.
@Stingray Thanks. Now if only SP offered a more cinematic background to make videos, and made scripting available so players could script their own little cutscenes, SP would explode, I think. If someone took the gameplay of SP and ported it to an Eve Online level of graphics, that game would live forever. Imagine people making their own Star Wars movies, or something completely original.
@Stingray I get why you use activation groups. If you could do XML modding, there's a much better way to fire multiple missiles at one target simultaneously. I'll upload a build soon that has that burst-fiire functionality.
@Stingray I had the same problem, I'd upload builds with great functionality and nobody would notice because people just look at the thumbnails without ever bothering to download anything. Then I realised you have to show them the functionality. GIFs in the description work well for this. Once I started doing that, I started getting comments saying "oh wow this works so well!" and so on. Funny thing is my builds have been doing the same things for many months now. Oh well. Can't change people.
@aguy Yeah, it's pretty much changing some numbers and text in XML files. I don't know why Jundroo haven't included that functionality in the base game, it would give the users so much more power and wouldn't take more than a few days at most to implement.
@Irobert55 Yeah, I looked it up on Wikipedia. Sounds interesting, but anime really isn't my thing. I do like Blade Runner (haven't seen Ghost in the Shell).
@aguy Apple's policy is a very good one, in fact. If user-contributed mods were permitted, it would be very easy for a user to contribute a mod with malicious code.
@EternalDarkness Well, it's just as functional as any of my spaceships. The details are made possible by the fact that the basic shape has a very low part count and is mostly flat surfaces. Glad you like it.
@dootdootbananabus Well, what I said below is relevant then - if the shape can be made using my scripts, and if you can describe/draw it well enough, then yes.
@Stingray Nice. The effect of launching a bunch of missiles/bombs together is cool, but I'm ok with the default fire method. Especially as I usually use just guns on my builds these days.
Reverse engineering is the best way to learn. But if you simply want the gun, I can post it separately or you can configure it yourself. The settings I used are:
I'm not even aware of any drama today or yesterday. And what have I told you about offering unwanted suggestions? I'm trying to be polite, but you're pushing me to change that. @WNP78
@Irobert55 Das Experiment is also based on the real Stanford Prison Experiment. Very sobering insight into human nature. Das Leben der Anderen is in a class by itself. It shows the destructive effects of living in a surveillance society.
"Posting that everywhere?" You have a strange definition of "everywhere."
That individual has been badmouthing me every chance he gets for months. The least I can do is clear my name and expose his duplicity. I'm sure you'll disagree, but I'm not going to budge on that. And so far, you're the only one starting drama over it.
Also, has anyone ever told you you're very arrogant? You have a tendency to wade in spouting (quite condescending) advice and opinions when they haven't been asked for. At the risk of sounding like you, I'd advise you to mind your own business.
@TomShift Good to know. I have lots of mobile-friendly builds, especially my earlier ones. Check my first few posts pages, I have quite a few builds under 200 parts.
Thanks for the tech assist, @Stingray
@CreativeDean Well, I don't have an iPad. I'll see if I can get feedback from other iPad users. @Stingray can you test this and see if it has auto-roll?
@CreativeDean Well, what device and physics setting are you on?
The names are the easy part...
@CreativeDean Hm. Try re-downloading, see if that fixes it.
@CreativeDean Thanks. It doesn't have any auto-roll for me on low or high physics. Did you mirror the plane, by any chance? I left the cockpit slightly off-center by mistake, so if you mirror it, it'll throw the whole thing off balance.
@Strikefighter04 Yeah, I know :)
@CoBros2 Exactly :) Thanks.
@Rodrigo110 You're welcome, just speaking the truth. What I like most about your work is that they're all original designs and have a very unique, appealing aesthetic.
We believe in truth in advertising, @Tengam :) Glad you enjoyed it.
+1@CoBros2 You're mostly right, except I wanted to make it a separate timeline/universe, that's why it's SR-2 instead of SR-72. And this is actually based off of my Fortis. It's strange how many of my builds end up being a tribute to the Blackbird.
@MisterMitchell Exactly. Thanks.
Thanks, @BaconRoll @BaconAircraft
@EternalDarkness Doesn't matter, enough people get it for me to be happy :)
@Strikefighter04 Yeah, I get it :) I meant SR as in Strategic Reconnaissance, though. Missed the Simple Rockets 2 connection.
@Strikefighter04 ?
Thanks, @Rawhide.
@EternalDarkness Why, since when are we competing for points? Of course you'll score more, your style is more popular. Enjoy the upvotes, with my compliments.
@Stingray Yeah, I noticed that too. I get around it by only changing altitude when I'm not moving fast.
Well, one million is as good a round number as any. Also, who wants to have to worry about fuel? Glad you like my weapons.
Glad you like it, @Davisplanez and @MisterMitchell
@CreativeDean OK, I'll do that within the next couple of days. Remind me if I forget.
@Rodrigo110 Thanks, it's not my design, though. You have some nice builds too.
@Stingray Thanks. Now if only SP offered a more cinematic background to make videos, and made scripting available so players could script their own little cutscenes, SP would explode, I think. If someone took the gameplay of SP and ported it to an Eve Online level of graphics, that game would live forever. Imagine people making their own Star Wars movies, or something completely original.
@Stingray I get why you use activation groups. If you could do XML modding, there's a much better way to fire multiple missiles at one target simultaneously. I'll upload a build soon that has that burst-fiire functionality.
@Stingray I had the same problem, I'd upload builds with great functionality and nobody would notice because people just look at the thumbnails without ever bothering to download anything. Then I realised you have to show them the functionality. GIFs in the description work well for this. Once I started doing that, I started getting comments saying "oh wow this works so well!" and so on. Funny thing is my builds have been doing the same things for many months now. Oh well. Can't change people.
@FGW2014 Yeah, just set this on InputController.State:
activationGroup="0"
invert="false"
min="-1"
max="1E+10"
input="Throttle"
@aguy Yeah, it's pretty much changing some numbers and text in XML files. I don't know why Jundroo haven't included that functionality in the base game, it would give the users so much more power and wouldn't take more than a few days at most to implement.
Thanks, @ACMECo1940
Glad to hear that, @Stingray. Desktops beat the hell out of tablets and mobiles any day.
@Irobert55 Yeah, I looked it up on Wikipedia. Sounds interesting, but anime really isn't my thing. I do like Blade Runner (haven't seen Ghost in the Shell).
@aguy Apple's policy is a very good one, in fact. If user-contributed mods were permitted, it would be very easy for a user to contribute a mod with malicious code.
Glad you think so, @Tang0five
Thanks, @Ephwurd. It's fun to do something different once in a while.
Thanks, @TomShift @Davisplanez
@DemonSniper8 Nope, metallic finishes are where it's at for me.
@EternalDarkness Well, it's just as functional as any of my spaceships. The details are made possible by the fact that the basic shape has a very low part count and is mostly flat surfaces. Glad you like it.
@chancey21 Well, this is not my design, so that's fine.
Thanks, @ACMECo1940
@dootdootbananabus Well, what I said below is relevant then - if the shape can be made using my scripts, and if you can describe/draw it well enough, then yes.
@Stingray Nice. The effect of launching a bunch of missiles/bombs together is cool, but I'm ok with the default fire method. Especially as I usually use just guns on my builds these days.
@aguy
Reverse engineering is the best way to learn. But if you simply want the gun, I can post it separately or you can configure it yourself. The settings I used are:
ammoCount="200"
+1burstCount="1000"
timeBetweenBursts="0.5"
muzzleVelocity="2000"
roundsPerSecond="20"
spread="0"
activationGroup="0"
tracerColor="00FFFF"
damage="10000"
bulletScale="20,20,10"
muzzleFlash="false"
@Davisplanez Yeeeeeee
Thanks, @SangerAircraft
No, haven't heard of that one. What's it about? @Irobert55
Whatever you make of them. Ideal use cases would be nose cones, tail sections, fuselages, etc. @TheNightmare811
I'm not even aware of any drama today or yesterday. And what have I told you about offering unwanted suggestions? I'm trying to be polite, but you're pushing me to change that. @WNP78
To whom it may concern
I wish a certain two-faced individual and his buddies* would just leave me alone.
* This means you, @WNP78
@Irobert55 Das Experiment is also based on the real Stanford Prison Experiment. Very sobering insight into human nature. Das Leben der Anderen is in a class by itself. It shows the destructive effects of living in a surveillance society.
@WNP78
"Posting that everywhere?" You have a strange definition of "everywhere."
That individual has been badmouthing me every chance he gets for months. The least I can do is clear my name and expose his duplicity. I'm sure you'll disagree, but I'm not going to budge on that. And so far, you're the only one starting drama over it.
Also, has anyone ever told you you're very arrogant? You have a tendency to wade in spouting (quite condescending) advice and opinions when they haven't been asked for. At the risk of sounding like you, I'd advise you to mind your own business.
Have a nice day (and hopefully, a nice life).
@TomShift Good to know. I have lots of mobile-friendly builds, especially my earlier ones. Check my first few posts pages, I have quite a few builds under 200 parts.