@GuyFolk I designed the engines a certain way so that, if one's taken out, the pilot can still rely on the other without easily spinning out of control, like the F-14 Tomcat, for example, or Me-262. However, what exactly do you mean by preventing stalling?
@GuyFolk I'm really happy you like it so far! I'll do whatever it takes to improve it as time goes on with the next variants. Also, just wondering. You able to do that backward bridge fly-through stunt with this?
@GuyFolk you talking about Mister Blue? Also, I'm not using fixed vertical stabilizers. They're on rotators, so the entire rudder on both sides are moving.
@GKYGG do you happen to know how to make a radar highlight an incoming missile? Or how to automatically activate something when a missile is locked on your aircraft? I wanna try to make a Radar Warning Receiver.
@GuyFolk I mean, it works correctly, but it doesn't perform any better backwards than your Felon, Strike Wyvern and Morgan Pixy. I tested all 3 to see if they'd fly backwards without thrust, and their yaw controls are simply not letting them. The same is happening with my aircraft, despite the rotator-controlled rudders trying to make it do otherwise when in reverse.
@Leehopard did you purposely make the radar screen extremely complicated and impossible to set up so nobody would use it? I want to use it for my stealth fighter so badly, but the programming for it makes no sense at all! Every time I try to copy and paste something from your variables setting, it doesn't even let me set it up!
@GuyFolk After some careful tuning, the jet fighter not only requires minimal effort to supermaneuver, but it can be controlled backwards (somewhat)! It might even be able to do your reverse bridge fly-through stunt once I'm finished with it.
@GuyFolk turns out I did. Whenever I flat spin counter clockwise, it works fine. But when I go clockwise, for some reason, it completely destroys itself.
@GuyFolk the fuselage, wings and control surfaces already make it want to supermaneuver. Just gotta tune the controls, and boom. It might just be able to do Morgan Pixy things. Hell, it already flatspins pretty well, and I'm nowhere near finished tuning it!
@GuyFolk prepare yourself, my friend, because soon I might just have an aircraft capable of matching your flight capabilities, including quality of life improvements!
@Guyfolk I'm not sure if it's because angle of attack and angle of slip function against each other, but I can't figure out why the canards behave the way they do when this aircraft is flying backwards. Would you mind assisting me with that?
@TomatoIsAFruit thanks! I've mastered the art of destabilized flight with a stable aircraft! Even if the center of mass is in front of the center of lift, I can still do crazy maneuvers with the Crucifier!
@ChopShop I appreciate the effort, but that looks honestly horrible for the size it needs to be. And it's hardly any effort at all, if we're being honest. You didn't bother to hide the hinge rotators connecting the engines, and I honestly don't even like those engines anymore.
@GuyFolk need your help with this. I might be able to get the cockpit done, but if I want this to be a vtol with auto-aiming weapons, that's gonna be another story, especially the auto aiming weapons. Also, might consider redesigning the wings.
@GuyFolk I designed the engines a certain way so that, if one's taken out, the pilot can still rely on the other without easily spinning out of control, like the F-14 Tomcat, for example, or Me-262. However, what exactly do you mean by preventing stalling?
@Cir8 Do you know how to get the code for the radar screen to work?
@GuyFolk I'm really happy you like it so far! I'll do whatever it takes to improve it as time goes on with the next variants. Also, just wondering. You able to do that backward bridge fly-through stunt with this?
@PlanariaLab for Hud
@Doomnolymo for Radar
@GuyFolk @Zaineman
@GuyFolk My plane's rudders are more like the Felon's. That, and the center of mass is just a little behind the center of lift.
@GuyFolk you talking about Mister Blue? Also, I'm not using fixed vertical stabilizers. They're on rotators, so the entire rudder on both sides are moving.
@Zaineman if it were possible to put that in, I could make myself a Radar Warning Receiver.
@Zaineman nice! Now make a radar that highlights hostile incoming missiles!
@GKYGG do you happen to know how to make a radar highlight an incoming missile? Or how to automatically activate something when a missile is locked on your aircraft? I wanna try to make a Radar Warning Receiver.
@Zaineman Flint Lockwood would be so proud!
@GuyFolk Soon, I will complete my newest fighter. If I can just figure out how to make a radar highlight incoming missiles, I'd be golden!
@GuyFolk I mean, it works correctly, but it doesn't perform any better backwards than your Felon, Strike Wyvern and Morgan Pixy. I tested all 3 to see if they'd fly backwards without thrust, and their yaw controls are simply not letting them. The same is happening with my aircraft, despite the rotator-controlled rudders trying to make it do otherwise when in reverse.
@Leehopard did you purposely make the radar screen extremely complicated and impossible to set up so nobody would use it? I want to use it for my stealth fighter so badly, but the programming for it makes no sense at all! Every time I try to copy and paste something from your variables setting, it doesn't even let me set it up!
@GuyFolk After some careful tuning, the jet fighter not only requires minimal effort to supermaneuver, but it can be controlled backwards (somewhat)! It might even be able to do your reverse bridge fly-through stunt once I'm finished with it.
@GuyFolk nevermind, I fixed it by combining + yawrate and - yawrate in the angle of slip function!
@GuyFolk turns out I did. Whenever I flat spin counter clockwise, it works fine. But when I go clockwise, for some reason, it completely destroys itself.
@GuyFolk the fuselage, wings and control surfaces already make it want to supermaneuver. Just gotta tune the controls, and boom. It might just be able to do Morgan Pixy things. Hell, it already flatspins pretty well, and I'm nowhere near finished tuning it!
Ok, that's really awesome! We gonna see flying stunt cars in Forza Horizon 6?
@GuyFolk prepare yourself, my friend, because soon I might just have an aircraft capable of matching your flight capabilities, including quality of life improvements!
@GuyFolk understood. The canards are mostly fixed now, but I'll do what I can to improve them. That, and the rudders. Thanks for your help!
@Zaineman bruh, you grew so dayum fast!
@Guyfolk I'm not sure if it's because angle of attack and angle of slip function against each other, but I can't figure out why the canards behave the way they do when this aircraft is flying backwards. Would you mind assisting me with that?
@WoodPlaneBuilder GeE, i WoUlDn'T hAvE gUeSsEd! I mean how would I do it with Overload.
How would I set a delay to something when I activate it?
Look, a catfish!
Still, nice jet!
@Zaineman "Communist detected on American soil! Lethal force engaged!" - Liberty Prime
@arcticfox123
@arcticfox123 which plane, and what exactly is needed?
@GuyFolk I see. And what's the input I would wanna use for backwards flying?
@GuyFolk what does quality of life mean? Survivability for the pilot, right? From all the G-forces?
@Timuras I used overload to change its input. You should take time to look at funky trees. They come in really handy.
I see you really like the engines of my StarHawk.
@GuyFolk do you think the Crucifier could rival your supermaneuverable jets? Might even make a custom Crucifier, like your Mister Blue.
So, you created a lag machine? AWESOME!
@TomatoIsAFruit thanks! I've mastered the art of destabilized flight with a stable aircraft! Even if the center of mass is in front of the center of lift, I can still do crazy maneuvers with the Crucifier!
@ChopShop I appreciate the effort, but that looks honestly horrible for the size it needs to be. And it's hardly any effort at all, if we're being honest. You didn't bother to hide the hinge rotators connecting the engines, and I honestly don't even like those engines anymore.
@GuyFolk @arcticfox123 @epicfard @TWDDerSharkmarine @IceCraftGaming I've just made the A6 variant of the F-68 Crucifier!
@Zaineman @TomatoIsAFruit @Hikaru007 I've just created the A6 variant of the Crucifier! Check it out whenever you'd like!
I'll admit, you really made the afterburners look better than I originally did.
"Democracy is truth! Communism is death!" - Liberty Prime
"Communist detected on American soil! Lethal force engaged!" -Liberty Prime
@GuyFolk need your help with this. I might be able to get the cockpit done, but if I want this to be a vtol with auto-aiming weapons, that's gonna be another story, especially the auto aiming weapons. Also, might consider redesigning the wings.
Would be difficult to fly if a... WING FELL OFF!
Imma definitely use the programming of the cannon.
@Zaineman dang, was gonna see if we could add each other, and play some games together.
@Zaineman also, do you play xbox, by any chance?
@Zaineman no worries, bro.
@TomatoIsAFruit indeed, she is thicc.
@Zaineman no problem. Also, figured 2 pilots would be a good idea. Kinda like how the F-14 Tomcat functions irl.