26.5k Skua Comments

  • DragLess Ant (For AAI RolePlay/Prologue) 9.5 years ago

    @LeoBrasi you've got the CoL behind the CoM, right?

  • DragLess Ant (For AAI RolePlay/Prologue) 9.5 years ago

    @LeoBrasi here, I made you a fuselage quickly. I know you said you would add engines, but I felt like that was the best place for it anyway and I wanted to blend it with the fuselage. You can always change it if you like!

  • Annoying Crashes on IOS 9.5 years ago

    @DelphFoxFan mate, the game is multi-platform, acting daft about it isn't going to help anything. Kimo, like many other users, has made some truly excellent stuff on iOS.

  • How do You put images on forms and chat? 9.5 years ago

    @Danillio you can do it on any system, you just have to type it the same way. It's not like a special button or anything like that.

  • Tririeme Prototype 9.5 years ago

    @TehDuck off to a good start, keep it up!

  • D-Heist By Danishjohor 9.5 years ago

    Nice work! It drives pretty well. It did alright at off-roading until I accidentally rolled it down a cliff too :/ by the way, tagging people doesn't work in descriptions, which is why I didn't see this before

  • Australia tag 9.5 years ago

    @NewAir I really do want to see a Sweden tag. Saab fighters are awesome.

  • Break! 9.5 years ago

    That's quite alright, it's silly to force yourself to play. Do it when you enjoy it, it is a game after all

  • Focke-Wulf Triebflugel 9.5 years ago

    @DestinyAviation wow, I haven't had it that fast yet! I think the interesting thing is that this only has one VTOL engine with 1.5x power, but if you put that on another plane (like the stock Vertigo), it barely gets supersonic. I guess the insane propellor-wing-things must actually work

  • How do You put images on forms and chat? 9.5 years ago

    Like AeroEngineering said, but without the space. Also make sure it's an image URL, a Google images or an imgur page won't work.

  • Water speed record?! 9.5 years ago

    I built this for a competition a while back. You could make a faster one with modded engines, but I think I did decent job here

  • Ships 9.5 years ago

    A trireme, maybe? Ram the USS Tiny with it haha

  • Focke-Wulf Triebflugel 9.5 years ago

    @Flightsonic @JetstreamAeroEngineering @bobthetitan @DestinyAviation @goboygo1 @MrSilverWolf @IStoleYourMeme @Noman0rumeral @General360 @swat132 @MrVaultech @Nickasaurus @dsr1aviation @TheRealTDawg thanks everyone

  • Question III 9.5 years ago

    Technically yes, that's what the "Painted" tag is for. It's pretty common to see, especially for popular builds, but not everyone likes it much (understandably). I wouldn't worry too much, though, it's rare for repaints to take attention away from the original

  • 10 Pieces WAR! (CLOSED - WINNER IN DESCRIPTION) 9.5 years ago

    @FennVectorCWA mine was an edit of one that I made months ago, I'm claiming originality here hahaha. I don't think it's a problem, though, they all perform very differently

  • Focke-Wulf Triebflugel 9.5 years ago

    @JacobHardy64 it's actually a coleopter, which is a very different idea... but it's pretty cool. I'll keep it in mind.

  • Focke-Wulf Triebflugel 9.5 years ago

    @AeroEngineering wait seriously? From horizontal flight?

  • Focke-Wulf Triebflugel 9.5 years ago

    @Jackie thank you very much, I was quite excited to get this one published. It's alright, I broke it plenty of times during testing, I agree completely haha

  • Focke-Wulf Triebflugel 9.5 years ago

    @MediocrePlanes it might just be the centrifugal force of having engines on the end of the wings causing it, then? I dunno. Mine is too small to have proper engines on the wingtips

  • Focke-Wulf Triebflugel 9.5 years ago

    @TheLatentImage good luck with that... I haven't even attempted landing it. I wasn't able to land the Pogo, and it looked a lot easier.

  • Focke-Wulf Triebflugel 9.5 years ago

    @MediocrePlanes ah, mine did that as well at one stage. How powerful are your engines?

  • 11 Piece Tournament 9.5 years ago

    Isn't this awfully close to the 10-part challenge going on at the moment? It also has no jets, no missiles, no miniguns rules

  • Focke-Wulf Triebflugel 9.5 years ago

    @MediocrePlanes sorry dude hahaha. I hope we're gonna see yours anyway, I bet it's awesome

  • Focke-Wulf Triebflugel 9.5 years ago

    @MediocrePlanes @AeroEngineering @Hyperloop thanks guys!

  • Focke-Wulf Triebflugel 9.5 years ago

    @Hadesrocks I told you I had a plan! Hahaha

  • P-40E Kittyhawk 9.5 years ago

    I'm glad to see this ready at last, you've put some real work in to it

  • rotating prop planes over the I-405 [in California] 9.5 years ago

    @jsaret no, but what you can do is upload it to somewhere like imgur and then link it here

  • Lockheed L-2129 Hypersonic Commuter 9.5 years ago

    I wouldn't mind commuting like this, getting between the islands was effortless

  • DragLess Ant (For AAI RolePlay/Prologue) 9.5 years ago

    @LeoBrasi a surprise! Hahaha

  • DragLess Ant (For AAI RolePlay/Prologue) 9.5 years ago

    @LeoBrasi it's German and everyone thinks it's impossible to build properly ;) if it goes well it'll be up tonight, but no guarantees

  • DragLess Ant (For AAI RolePlay/Prologue) 9.5 years ago

    @LeoBrasi Scottish haha. I do have a project in the works just now, but I'll make you something once it's done and uploaded

  • 10 Pieces WAR! (CLOSED - WINNER IN DESCRIPTION) 9.5 years ago

    @iagoblack I seem to have inspired a whole wave of diamond-shaped entries haha

  • DragLess Ant (For AAI RolePlay/Prologue) 9.5 years ago

    @LeoBrasi aww that must have been frustrating. v1.2 made such a huge difference to the game

  • SuperaJile 9.5 years ago

    @LeoBrasi man I get all my milestones on this site in weird ways. I crossed over 5,000 with successor points from a build that I helped somebody else with hahaha

  • DragLess Ant (For AAI RolePlay/Prologue) 9.5 years ago

    @LeoBrasi hey don't worry dude, you seem to be getting the hang of it. Practice makes perfect. And with regards to not uploading much: that's okay. It's good to try to work on things before uploading them, some people spam stuff way too often on here haha

  • SW EP-VII Toughts 9.5 years ago

    @LeoBrasi okay, general impressions of your planes: I like that you've tried unusual things like the wings on the DragLess Ant or the folding one. You seem to understand the relationship between CoM and CoL too, which is good. Areas for improvement would be: try to use fuselage sections instead of the old blocks, they're better for basically everything; also learn about wing profiles (the options for symmetric, semi-symmetric, and flat-bottom). What those do is affect how much lift the wing produces with no angle of attack (so flying level). Semi-symmetric is the middle one, flat bottom gives you more lift, symmetric gives you none. What this is good for is making sure that your plane can fly nice and straight without automatically pitching up or down. If it pitches up, make something at the back flat-bottom, for example. Try things out!

  • SuperaJile 9.5 years ago

    Updated version of this one

  • DragLess Ant (For AAI RolePlay/Prologue) 9.5 years ago

    Updated version with a mini review of sorts

  • MyDrone 9.5 years ago

    @LeoBrasi I've made updated versions of a couple of your other planes, by the way, I'll give you a link to them once I've checked out the rest

  • HoverBoard 9.5 years ago

    This is cool, but needed some kind of roll control

  • MyDrone 9.5 years ago

    Heh, apparently the solution to making hovering stuff easy to fly is just piling absolutely loads of RCS ports on

  • Grumman F-14 Tomcat 9.5 years ago

    @Spikerya @AceMcCloud sorry this took so long!

    Ace, I had to change quite a bit of your plane to get the AI to fly it properly, so it's a Phantom now, but it's still very much based on your Skyhawk.

  • Test Pilot Needed! 9.5 years ago

    @danishhaziq I've got a couple of other people to help out first (Spikerya and LeoBrasi have both been waiting patiently on me), but after that, sure

  • Test Pilot Needed! 9.5 years ago

    @JovianPat it's alright, half of my planes never get yaw control because it's so difficult to get it working and doesn't do much anyway hahaha. The thing to remember is that it works just the same way as your CoM and CoL for the regular wings. Obviously you need to kind of imagine where your centre of "lift" for the vertical stabilisers would be, though. Because the CoM is usually quite far back on planes of this style, the CoL for your vertical stabilisers isn't far behind it, and it doesn't give you much stability.

    As I said, though, it's nitpicking. You've got a pretty awesome plane there.

  • Test Pilot Needed! 9.5 years ago

    • Manoeuvrability: excellent, it's responsive without being twitchy or difficult to control.

    • Stability: a bit wobbly in the yaw axis, which makes aiming tricky, but otherwise fine.

    • Speed: comfortably supersonic with the outer engines on, seems perfect to me.

    • Weaponry: well armed without affecting the flight. Maybe one Inferno would be nice for those of us that suck with bombs haha.

    • Design: a few nice creative details like the stabilisers underneath the wings. I think the front is a bit busy, it might be worth moving the missiles back a bit or hiding the miniguns a little, but generally it's a good-looking plane.

    • Overall impressions: niiiiiiiiiiiiiiiiiiiiiiiice.

  • Question 9.5 years ago

    In the game, bullets don't collide with a part if they start inside it, so I think it's just a case of carefully adjusting your guns to be close enough behind the prop. There's no way to sync them with your prop just now

  • No jpeg, gifs, etc. in comments plz! 9.5 years ago

    @Meawk

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