@PapaKernels You're right x)
But instead of making grids with a lot of parts (I think), you could just put a black piece of fuselage, and improve other things with the parts you saved.
For the A), you can put this FT code into the input of your left engine: clamp01(Throttle+(Yaw/2))
Right engine: clamp01(Throttle+(-Yaw/2))
It devides the thrust by 2 when yawing, and you can edit this value if you need more or less thrust.
Excellent build ! At the beginning, startup procedures worried me, but actually it wasn't rocket science. Anyway I wanted myself to put realistic procedures on my King Air x)
The only issues are the maneuverability (not realistic) and the brake power.
But anyway I really appreciate the effort that went into this build !
Very nice for a low part count build ! The only issues are the manoeuvrability in pitch which is a bit too high, also the Roll Ailerons angle is too high, so the turn rate is better at 75-80% Roll.
But anyway it is fun to fly and realistic !
The tailwheel is inverted, brakes a bit too strong (you can edit the "BrakeTorque" in the xml properties), also the flaps are not very effective... but overall for a very low part count build it's nice !
Nice build, really like it !
The only bad points are the landing distance (you can edit the "Brake" xml value for the wheels) and the gear retract speed which is a bit too fast
But anyway it's fun to fly and realistic.
@FlyingFox You can edit the
brakeTorque
property in XML, wheel section@Sense2 You hadn't credited it yet when I wrote my message, I couldn't know...
And then, you have the right to modify the performance...
Very good, the only issue is the landing distance which is quite short for an airliner...
+1Beautiful, stable, pleasant to fly, it's a very nice build !
+1Maybe you could reduce the brake torque, more realistic.
Very cool, but it's better to create a forum for this type of annoucements
+1Noo your builds were awesome :(
T
+1Very nice build !
Nice buid ! The only issue is the brake power which is very high...
Nice build ! but please correct the manufacturer in the title !
+2And for the pronunciation, it's like [aloo-wet]
Keep it up, good job
Almost excellent, the only flaws are the brake force and the "flames" of the engines...
@phrongus With pleasure
@Gooooose it’s maybe an FT code with
AltitudeAgl
(the altitude from the ground)Looks cool
The French Air Force marking is bad. Too big.
SP-AAO
+1In second choice DDR-SKD
Very nice build ! I love the "wings breaking" feature !
Nice ! personally I build fuselage wings before puting the wings parts into them...
@LeaveUsAlone No problem ;)
@PapaKernels You're right x)
+1But instead of making grids with a lot of parts (I think), you could just put a black piece of fuselage, and improve other things with the parts you saved.
For the A), you can put this FT code into the input of your left engine:
clamp01(Throttle+(Yaw/2))
Right engine:
clamp01(Throttle+(-Yaw/2))
It devides the thrust by 2 when yawing, and you can edit this value if you need more or less thrust.
@PapaKernels Sorry but Juanfly’s one is better
+1As a fan of the challenger, this one is quite weird lol
+1Awesome that you used information from a real experience !
@MrGreen Ye... it’s because the King Air remake is a long project...
Wtf, the decadence of the Simpleplanes Forum
+1I think that when you delete a mod in your data, and then launch the game, the deleted mods just... disappear
+3Excellent build ! At the beginning, startup procedures worried me, but actually it wasn't rocket science. Anyway I wanted myself to put realistic procedures on my King Air x)
+1The only issues are the maneuverability (not realistic) and the brake power.
But anyway I really appreciate the effort that went into this build !
Very nice for a low part count build ! The only issues are the manoeuvrability in pitch which is a bit too high, also the Roll Ailerons angle is too high, so the turn rate is better at 75-80% Roll.
But anyway it is fun to fly and realistic !
@Blueshift like all the jet fighter engines
Tone Generator mod
Modded Mirage 2000
it's fun, but please write the controls next time
Fun and powerful, nice build
+1welcome !
welcome !
"Mirage" ?
mad max intensifies
+4Even "not finished", it's a nice build, fun to fly !
This livery work, wow !
The tailwheel is inverted, brakes a bit too strong (you can edit the "BrakeTorque" in the xml properties), also the flaps are not very effective... but overall for a very low part count build it's nice !
I like this "old" SP engineering x)
+1Difficult controls, but nice build overall
+1No drifting ?
+1@PlanariaLab I confused it with the "Go" game I think
+1@HazerzIsBack I think it's a board game coming from china or japan
Just excellent. Nothing to say. Keep it up, please !
+1@WinsWings I think that wheels touch the LG doors at high G force
+2I lost a wheel in flight
+1Performance isn't perfect, but it's beautiful
Anyway for ~200 parts it's a nice build.
Nice build, really like it !
+1The only bad points are the landing distance (you can edit the "Brake" xml value for the wheels) and the gear retract speed which is a bit too fast
But anyway it's fun to fly and realistic.
@MAPA Oh okay. Good luck with your research
+1