FLIGHT
AG8-Canopy
VTOL up down for altitude from the ground
Throttle for forward
Brake for backwards
Roll and Yaw to maneuver
Landing gear to stop momentum and deploy landing gear/open cargo bay
Recon
AG1 to launch Drone
Pitch controls Pitch of Drone
Trim Controls roll of Drone
Combat
Drone Strike- Launch Drone, set it above the target, get main craft in targeting range, lock, and fire
Whatever you do don’t fire while drone is inside aircraft for obvious reasons
Deploy Squadron, Open Cargo bay(Landing Gear) and AG2, guns are tied to main guns, and you cant control their aim, so get out of the way
Rockets/Cannons and Guns are Normal, angled down so you can shoot ground targets
Landing
Well, deploy landing gear and VTOL down, it takes some time if you’re very high up
Flight Instructions
AG1-Canopy
AG2-Lancer Mode(Position Lock+Dash) Leave Throttle 100%
Lander Mode-V for Countermeasures+Dash
Recommended Dogfight Tactic:
Fly into range with normal flight, once in range, AG2 and keep pressing FireWeapons, point plane to the side, press V once u see the enemy Missile, until evaded. Once Missiles run out, or it becomes close combat, use guns, keep nose pointed towards enemy, the guns will fine tune the aim.
AG3 for Thrust Vectoring for PSM
Landing-Can land normally, or use AG2 near ground and deactivate when front wheels touch ground
360 degrees Insta Lock Missiles(Proximity Detonation for Cool Effect)
1.5 miles effective auto tracking 270* guns + main front facing guns.
Special Recommendations:
Top Gun Maneuver
In normal flight mode, AG3+YAW+ROLL in same direction to do the Top Gun Maneuver
Advanced Cobra Maneuver:
Pitch up + Immediately AG2 until enemy passes, V for one second till Airspeed is back up, then disable AG2(V should be deactivated)
Long Supercruise
AG2, aim at direction, Roll right continuously and Hold V
Short Takeoff-VTOL Up, Throttle up and FireWeapons, Release FireWeapons for Normal Flight shortly after.
VTOL UP for Stability, AG1 for Pitch Maneuverability, FireWeapons For A LOT of LIFT, Trim Up for Afterburner/Cruise Mode
Dive Bomb Maneuver- Check Vtol up, AG1 Activated, and ATG mode Activated. Dive from high, Aim behind target(Bombs deploy in a Line Size of Convoy)。
BOMB RELEASE- PRESS PITCH and FireWeapons Simultaneously once you hit 0.5 miles above target for safe release, any lower you risk blowing yourself up. Once all bombs are released, you would have leveled out. Then Throttle:0, Trim up for Speed recovery and transition into Cruise Mode.
Warning, aircraft unstable below 150 MPH, but use AG1 to maneuver and FireWeapons to escape stall/instability.
Maneuver Instructions
Pitch and Yaw for Moving
AG5+6-Chute Deployment for Airdrops (Controlled descent & flight) W near the end to reduce speed to safe speed
AG6- Gyro System (Throttle Up for Extra speed boost and Weight reduction for Long Jumps)
AG7- U-CRAP(Urban Close Range Anti Personel) Bombs
Weapons Systems
Rapid Omnidirectional Fire Launchers(ROFL)
-8 Interceptors
-12 Guardians
-8 Infernos
Throttle(Turret Up Down)
VTOL(Turret Left Right)
Trim Down to Lock Movement Or Elevate up a bit(To shoot over walls)
G(Landing Gear) To Elevate up a lot and Activate Track Protection Mode for Urban Warfare
AAAS( Anti Anti-Artillery System)- Air to Air Mode and FireCannons for close range Fire Suppression and defense
AILS- Anti Infantry Laser System Trim Up to sweep and use Main Turret controls to aim
Main Cannons(A to G Mode)
-AG 1 or 2 or 3 (Increasing Range) Rangefinders
-AG4 Main Cannon Hold down FireWeapons or Tap
WASD- TILT Rotors + Pitch Roll
Throttle- Forward Tilt Rotors
VTOL - Collective/Engine/Lift
Trim - Forward Engines
AG1 - Power On
AG2 - Jettison Arms
AG7 - Emergency Chutes
AG8 - Canopy( Open Canopy Activates Auxiallary Power for Emergency Landings)
Takeoff Procedure
AG8, AG1, VTOL UP
Landing Procedure
Throttle 0, Trim DOWN, VTOL 30-50%(<30% if no armament), Land Softly its not an RC Heli
Demonstration Video-https://www.reddit.com/r/SimplePlanes/comments/xv14kk/missionparchedmyentryforcontestbyuhonest/?utmsource=share&utmmedium=web2x&context=3
FLIGHT
AG8-Canopy
VTOL up down for altitude from the ground
Throttle for forward
Brake for backwards
Roll and Yaw to maneuver
Landing gear to stop momentum and deploy landing gear/open cargo bay
Recon
AG1 to launch Drone
Pitch controls Pitch of Drone
Trim Controls roll of Drone
Combat
Drone Strike- Launch Drone, set it above the target, get main craft in targeting range, lock, and fire
Whatever you do don’t fire while drone is inside aircraft for obvious reasons
Deploy Squadron, Open Cargo bay(Landing Gear) and AG2, guns are tied to main guns, and you cant control their aim, so get out of the way
Rockets/Cannons and Guns are Normal, angled down so you can shoot ground targets
Landing
Well, deploy landing gear and VTOL down, it takes some time if you’re very high up
Flight Instructions
AG1-Canopy
AG2-Lancer Mode(Position Lock+Dash) Leave Throttle 100%
Lander Mode-V for Countermeasures+Dash
Recommended Dogfight Tactic:
Fly into range with normal flight, once in range, AG2 and keep pressing FireWeapons, point plane to the side, press V once u see the enemy Missile, until evaded. Once Missiles run out, or it becomes close combat, use guns, keep nose pointed towards enemy, the guns will fine tune the aim.
AG3 for Thrust Vectoring for PSM
Landing-Can land normally, or use AG2 near ground and deactivate when front wheels touch ground
360 degrees Insta Lock Missiles(Proximity Detonation for Cool Effect)
1.5 miles effective auto tracking 270* guns + main front facing guns.
Special Recommendations:
Top Gun Maneuver
In normal flight mode, AG3+YAW+ROLL in same direction to do the Top Gun Maneuver
Advanced Cobra Maneuver:
Pitch up + Immediately AG2 until enemy passes, V for one second till Airspeed is back up, then disable AG2(V should be deactivated)
Long Supercruise
AG2, aim at direction, Roll right continuously and Hold V
@marathonflight :) Thank you! I hope my other creations dont disappoint and stay tuned for more!
Short Takeoff-VTOL Up, Throttle up and FireWeapons, Release FireWeapons for Normal Flight shortly after.
VTOL UP for Stability, AG1 for Pitch Maneuverability, FireWeapons For A LOT of LIFT, Trim Up for Afterburner/Cruise Mode
Dive Bomb Maneuver- Check Vtol up, AG1 Activated, and ATG mode Activated. Dive from high, Aim behind target(Bombs deploy in a Line Size of Convoy)。
BOMB RELEASE- PRESS PITCH and FireWeapons Simultaneously once you hit 0.5 miles above target for safe release, any lower you risk blowing yourself up. Once all bombs are released, you would have leveled out. Then Throttle:0, Trim up for Speed recovery and transition into Cruise Mode.
Warning, aircraft unstable below 150 MPH, but use AG1 to maneuver and FireWeapons to escape stall/instability.
Bombs shouldn't deploy without ATG mode on.
Maneuver Instructions
Pitch and Yaw for Moving
AG5+6-Chute Deployment for Airdrops (Controlled descent & flight) W near the end to reduce speed to safe speed
AG6- Gyro System (Throttle Up for Extra speed boost and Weight reduction for Long Jumps)
AG7- U-CRAP(Urban Close Range Anti Personel) Bombs
Weapons Systems
Rapid Omnidirectional Fire Launchers(ROFL)
-8 Interceptors
-12 Guardians
-8 Infernos
Throttle(Turret Up Down)
VTOL(Turret Left Right)
Trim Down to Lock Movement Or Elevate up a bit(To shoot over walls)
G(Landing Gear) To Elevate up a lot and Activate Track Protection Mode for Urban Warfare
AAAS( Anti Anti-Artillery System)- Air to Air Mode and FireCannons for close range Fire Suppression and defense
AILS- Anti Infantry Laser System Trim Up to sweep and use Main Turret controls to aim
Main Cannons(A to G Mode)
-AG 1 or 2 or 3 (Increasing Range) Rangefinders
-AG4 Main Cannon Hold down FireWeapons or Tap
Guys would this work?
https://www.simpleplanes.com/a/xVCc2I/Hellena-1