60 ShadowShawny117 Comments

  • Cloak and Dagger X 1.7 years ago

    Demonstration Video-https://www.reddit.com/r/SimplePlanes/comments/xv14kk/missionparchedmyentryforcontestbyuhonest/?utmsource=share&utmmedium=web2x&context=3

    FLIGHT
    AG8-Canopy
    VTOL up down for altitude from the ground
    Throttle for forward
    Brake for backwards
    Roll and Yaw to maneuver
    Landing gear to stop momentum and deploy landing gear/open cargo bay

    Recon
    AG1 to launch Drone
    Pitch controls Pitch of Drone
    Trim Controls roll of Drone

    Combat
    Drone Strike- Launch Drone, set it above the target, get main craft in targeting range, lock, and fire
    Whatever you do don’t fire while drone is inside aircraft for obvious reasons
    Deploy Squadron, Open Cargo bay(Landing Gear) and AG2, guns are tied to main guns, and you cant control their aim, so get out of the way
    Rockets/Cannons and Guns are Normal, angled down so you can shoot ground targets

    Landing
    Well, deploy landing gear and VTOL down, it takes some time if you’re very high up

  • Lancelot 1 1.7 years ago

    Flight Instructions
    AG1-Canopy
    AG2-Lancer Mode(Position Lock+Dash) Leave Throttle 100%
    Lander Mode-V for Countermeasures+Dash
    Recommended Dogfight Tactic:
    Fly into range with normal flight, once in range, AG2 and keep pressing FireWeapons, point plane to the side, press V once u see the enemy Missile, until evaded. Once Missiles run out, or it becomes close combat, use guns, keep nose pointed towards enemy, the guns will fine tune the aim.
    AG3 for Thrust Vectoring for PSM
    Landing-Can land normally, or use AG2 near ground and deactivate when front wheels touch ground
    360 degrees Insta Lock Missiles(Proximity Detonation for Cool Effect)
    1.5 miles effective auto tracking 270* guns + main front facing guns.
    Special Recommendations:
    Top Gun Maneuver
    In normal flight mode, AG3+YAW+ROLL in same direction to do the Top Gun Maneuver

    Advanced Cobra Maneuver:
    Pitch up + Immediately AG2 until enemy passes, V for one second till Airspeed is back up, then disable AG2(V should be deactivated)
    Long Supercruise
    AG2, aim at direction, Roll right continuously and Hold V

  • Katamina 3-Heaven's Freedom 1.9 years ago

    @marathonflight :) Thank you! I hope my other creations dont disappoint and stay tuned for more!

  • Katamina 3-Heaven's Freedom 1.9 years ago

    Short Takeoff-VTOL Up, Throttle up and FireWeapons, Release FireWeapons for Normal Flight shortly after.

    VTOL UP for Stability, AG1 for Pitch Maneuverability, FireWeapons For A LOT of LIFT, Trim Up for Afterburner/Cruise Mode

    Dive Bomb Maneuver- Check Vtol up, AG1 Activated, and ATG mode Activated. Dive from high, Aim behind target(Bombs deploy in a Line Size of Convoy)。
    BOMB RELEASE- PRESS PITCH and FireWeapons Simultaneously once you hit 0.5 miles above target for safe release, any lower you risk blowing yourself up. Once all bombs are released, you would have leveled out. Then Throttle:0, Trim up for Speed recovery and transition into Cruise Mode.

    Warning, aircraft unstable below 150 MPH, but use AG1 to maneuver and FireWeapons to escape stall/instability.

    Bombs shouldn't deploy without ATG mode on.

  • Project X Tormenta (Urban Warfare) 2.0 years ago

    Maneuver Instructions
    Pitch and Yaw for Moving
    AG5+6-Chute Deployment for Airdrops (Controlled descent & flight) W near the end to reduce speed to safe speed
    AG6- Gyro System (Throttle Up for Extra speed boost and Weight reduction for Long Jumps)
    AG7- U-CRAP(Urban Close Range Anti Personel) Bombs

    Weapons Systems

    Rapid Omnidirectional Fire Launchers(ROFL)
    -8 Interceptors
    -12 Guardians
    -8 Infernos

    Throttle(Turret Up Down)
    VTOL(Turret Left Right)
    Trim Down to Lock Movement Or Elevate up a bit(To shoot over walls)
    G(Landing Gear) To Elevate up a lot and Activate Track Protection Mode for Urban Warfare
    AAAS( Anti Anti-Artillery System)- Air to Air Mode and FireCannons for close range Fire Suppression and defense
    AILS- Anti Infantry Laser System Trim Up to sweep and use Main Turret controls to aim
    Main Cannons(A to G Mode)
    -AG 1 or 2 or 3 (Increasing Range) Rangefinders
    -AG4 Main Cannon Hold down FireWeapons or Tap

  • Anti-Gravity System - Possible system to implement it! 2.6 years ago

    Guys would this work?
    https://www.simpleplanes.com/a/xVCc2I/Hellena-1