@AsteroidAsteroidTheBook for each rocket its own set of rotators and a piston extending into position
Counter for mechanisms - sum(clamp01(ammo("PPC-1")=0))>reload time
DebugExpression "Latitude" and DebugExpression "Longitude" show your location, eg
wright airport - Latitude: -5591 Longitude: 6019
Ice base - Latitude: 131192 Longitude: 4306
If anything, the system does not take into account the height difference
@An2k
Search bar when choosing an airplane for dogfight
+14Zoom for cameras
+7Brake InputController for wheels
+6@Brendorkus Thanks, Use the turret and the code as you want, that's why it was made
+4По секрету - нас тут дофига
+4@Danceonsomepeanuts add fuseInput
+3(TargetDistance + rate (TargetDistance) * TargetDistance / 1000) / 1000
and increase the explosionThank you all
+3can this help?
+2https://docs.google.com/spreadsheets/d/1bv7XZkJZgSGaHVAibtuvEj3rbpDw2tSR/edit?usp=sharing&ouid=103195538428477457938&rtpof=true&sd=true
I advise you to open through Excel
Each machine gun uses 4 rotators at 1 point:
+2-RollAngle/90
stabilizer-PitchAngle/90
stabilizerclamp(deltaangle(0,TargetHeading - Heading + rate(TargetHeading)*(TargetDistance + rate(TargetDistance)*TargetDistance/800)/800),-13,13)/90
horizontalclamp((TargetElevation + rate(TargetElevation)*(TargetDistance + rate(TargetDistance)*TargetDistance/800)/800),-13+PitchAngle,13+PitchAngle)/90
vertical@JaphetSkie
The code can of course be used by anyone, for this I posted it
+2Umm, I just noticed that I put the tank in X-ray, sorry
+2@IceCraftGaming https://www.simpleplanes.com/a/6Oq2UR/AA-gun Fits?
+1Are you planning to support guns and/or cannons?
+1something like this
+1http://www.simpleplanes.com/a/2IpN9L/Heavy-artillery1
@Danceonsomepeanuts really?
+1Ты кто
+1Property for disabling piston dangling
+1@Shootingstar07 XYZ from Transform part > Position part menu
+1@iniMiiW This is a bug. If the bot shoots a guardian, it will hold down the fire button
+1@SKyplane here the code is old, here is newer and easier to fill https://www.simpleplanes.com/Forums/View/1336489/FT-turret-stabilized-code
+1Aaaaaaaaaaa lmao
+1it's so cruel
+1@AsteroidAsteroidTheBook for each rocket its own set of rotators and a piston extending into position
+1Counter for mechanisms -
sum(clamp01(ammo("PPC-1")=0))>reload time
DebugExpression "Latitude" and DebugExpression "Longitude" show your location, eg
+1wright airport - Latitude: -5591 Longitude: 6019
Ice base - Latitude: 131192 Longitude: 4306
If anything, the system does not take into account the height difference
@An2k
@An2k
+1I think that the modern IS might look like this
+1@engineer40k Кое-кто стырил твой акк
+1Призрачная защита от ракет - пролетают насквозь
+1Человек десять часто выкладывают
+1Группа в вк есть на 2000 человек
+1Ну да
+1Но сомневаюсь, что на форуме много кто есть, я и сам то случайно пост увидел
+1@TheBlueRobotProduct Thank you!
+1А зачем винторулевой группы нет?
+1Как из пушки стрелять?
+1@yisrael create it yourself, use this one, or see among my builds
@Neeguh any
@Neeguh rotator that raises the cannon
@Neeguh invert
@SovietBias1 I once made a table and use case
@SovietBias1 set start heading to 180, this should help, hopefully
And how to use it
@Doritos420 shortestAngele=true in rotator settings
@ShiraLuzy yes, but it's harder to use
@ShiraLuzy it's an old inaccurate formula ¯_(ツ)_/¯
@IceCraftGaming ATA?
@Phoebe mig-31, yep
@Caat2 https://ru.m.wikipedia.org/wiki/MGM-166_LOSAT source of inspiration
@Caat2 speed and range
@OtakuNekoToT If I knew, I would post the appropriate code right away