@Mistatopi I feel like you saw my initial blueprints for my LR1500 – I was originally going to include that CLK GTR rear wing, but decided on an active one.
@Senkopilot you might not realise, but you shouldn't be talking about the size of MAPA's aircraft, or anyone's aircraft (it's the reason why they briefly left).
@ZerkkOtakuGuy this is actually why MAPA left in the first place (they came back, still though). People make planes that aren't 1:1 scale. I do feel like a bit of a hypocrite though, because I criticise FlyOut.
@DatTrainAndCarGuy19 instructions are in Early Access, I used GlobalPosition in the Dev Console to teleport it (from the Yeager Airport default location to the spawn point) and save the location. I also found out that you should spawn SPMR in high physics, and set the train spawn point a metre or two backwards, or the train might get stuck where it is.
@RepublicOfCursedPlanes ok nevermind. I saw the unlisted post. But seriously, you should post a finished version as unlisted in case something does happen.
@RepublicOfCursedPlanes early access still exists, you can rebuild from there, but post unlisted versions (preferably daily) during development so that if this happens again, you can download the last unlisted post, and continue building.
@DatTrainAndCarGuy19 is the Jundroo team mentioned anywhere in the credits? If you play FlyOut and see that they are please provide a screenshot for evidence.
@GalacticaAsia how are the PAPI lights supposed to work? When I spawned this, the PAPI lights didn’t work, or broke from fall damage (I saw an explosion located where the lights are, after a few seconds). I assume this is an easy fix.
@PlanariaLab I scaled this to 0.25 size, 50 cm in front of the cockpit camera, same height, with a hud distance of 2, but it’s a bit off for indicating attitude. Can you tell me how I can fix this?
@Tingly294
@MAPA It's great that you came back – I don't know what the community would do without you.
+1Brilliant!
@Graingy hehe
@Mistatopi I feel like you saw my initial blueprints for my LR1500 – I was originally going to include that CLK GTR rear wing, but decided on an active one.
This 747 is a descendent of this regional jet.
@ThatRandomCouchPotato Make it small and scale up, maybe.
@MAPA
@Tingly06822 okay. 500-700 max. depending on the amount of detail you're doing.
I always save and overwrite when making something.
@Tingly06822 idk, but could you make a McLaren 720S? (preferably mobile friendly – I don't mind if there's no interior)
+1@Mousewithamachinegun122 bugger
+2I find PAPI lights extremely helpful, because I accidentally do a slam dunk approach most of the time.
+2yes
@Senkopilot you might not realise, but you shouldn't be talking about the size of MAPA's aircraft, or anyone's aircraft (it's the reason why they briefly left).
+1@Majakalona oh! Ok! Sorry!
+1@Majakalona no
+1@RepublicOfCursedPlanes Ok. Also, can you please use this in the teaser video?
@RepublicOfCursedPlanes I give you full permission to use this in your SPMR video, if you want to, that is.
@Majakalona ?
+1@Majakalona
+1@ZerkkOtakuGuy
just in case you missed it, I added an image.
@ZerkkOtakuGuy this is actually why MAPA left in the first place (they came back, still though). People make planes that aren't 1:1 scale. I do feel like a bit of a hypocrite though, because I criticise FlyOut.
+1@DatTrainAndCarGuy19 instructions are in Early Access, I used GlobalPosition in the Dev Console to teleport it (from the Yeager Airport default location to the spawn point) and save the location. I also found out that you should spawn SPMR in high physics, and set the train spawn point a metre or two backwards, or the train might get stuck where it is.
@DatTrainAndCarGuy19 what do you mean by 'set up everything'?
@RepublicOfCursedPlanes ok nevermind. I saw the unlisted post. But seriously, you should post a finished version as unlisted in case something does happen.
@RepublicOfCursedPlanes this might be an April Fool's joke, but I don't know what to believe right now.
@RepublicOfCursedPlanes early access still exists, you can rebuild from there, but post unlisted versions (preferably daily) during development so that if this happens again, you can download the last unlisted post, and continue building.
@DatTrainAndCarGuy19 is the Jundroo team mentioned anywhere in the credits? If you play FlyOut and see that they are please provide a screenshot for evidence.
Wha?
+1@MAPA thank you for coming back.
+1phew!
+1Lovely!
+1@GalacticaAsia ok. Will you share the PAPI lights?
+3@oldmate52 I got 1:46 for the whole thing.
+1@GalacticaAsia how are the PAPI lights supposed to work? When I spawned this, the PAPI lights didn’t work, or broke from fall damage (I saw an explosion located where the lights are, after a few seconds). I assume this is an easy fix.
But are all the lights label parts, or beacon light parts?
@SilverStar I'm not like that, and will never be like that for as long as possible.
@1714 I might actually, with 1348 parts.
oh YES!
Does it work in SPMR?
@GalacticaAsia can you share the link(s) for the lights and gates?
T
@Mousewithamachinegun122 I replied to them.
+1@DeezDucks I can tell from your bio’s.
+1@MonarchiiwithastolenMG what is the HELL has this come to? (provide a link)
+1@Stealth117 I intend to stay here for as long as possible.
@dabestsock *2015
@MAPA NO
@PlanariaLab I scaled this to 0.25 size, 50 cm in front of the cockpit camera, same height, with a hud distance of 2, but it’s a bit off for indicating attitude. Can you tell me how I can fix this?
@TheUltimatePlaneLover let’s refrain ourselves from bombing Japan, please.