101k ReinMcDeer Comments

  • 1:1 Banana for Scale 4.3 years ago

    @CavyNugget9000 banana bomb best bomb (yes)

  • SimpleGuns: MK18 CQBR 4.3 years ago

    Nice
    You should make a MOD 1 version with the bronze Daniel Defense rail

  • 1:1 Banana for Scale 4.4 years ago

    @Hedero thats counting the cockpit :v

  • 1:1 Banana for Scale 4.4 years ago

    @FrostyYeti thats counting the cockpit off to the side

  • 1:1 Banana for Scale 4.4 years ago

    @PhantomAviator Cavendish bananas in particular (The typical banana you see in stores) may go extinct

  • 1:1 Banana for Scale 4.4 years ago

    @MetalManiac54 ah makes sense. I just used 7 because this particular specimen is about 7 inches. Bananas per second mod sounds cool btw

  • 1:1 Banana for Scale 4.4 years ago

    @Chrisk1993 tip to tip

  • 1:1 Banana for Scale 4.4 years ago

    @rexzion reject humanity

  • Typhoon FGR4 4.4 years ago

    @Kipo Oh, technically there are no conventional bombs in any of these, but the Paveway IVs are guided bombs

  • Typhoon FGR4 4.4 years ago

    @Kipo All the ones except alt.config.1 are fit for ground attack and there isnt necessarily a main one. It just depends on what weapons you want

  • F-15C Eagle V2.0 4.4 years ago

    @ThatKindaWeeb Hmmm... A lot of the way I build comes from how I used to build back then but I can offer a couple guidelines:
    - I don't do canopy lines because A) laziness and B) I'm going for a simplistic look
    - I use default wings for the same reason
    - A trick for default wings is to resize it to 1,.5,.5 (or smaller) to get it more precise; just remember the game calculates its lift as if it were normal size, so don't resize too small or else you get too much lift
    - If wings are EXTRA THICC, I use fuselage and angled default wings
    - I used to use default landing gear but now I use custom
    - I use blueprints and go for 1:1 scale, although I'm not focused on 100% correct dimensions
    - I only use smoothing on "glass" and nosecones because 'i'm weird'
    - I use default parts as details to save parts (i.e. my launch rails are resized pylons, I use default airbrakes sometimes)
    - I put hidden airbrakes that use |Gforce| (|Pitch| on older planes) so they don't turn at 1000 km/h.
    - Fuselage cones are your best friend (You can paint 2 colors and adjust size of color)
    - If elevators are a weird shape, I use a custom control surface made of default wings (Most WW2 planes)
    - For asymmetrical features (i.e. offset gun), I set drag and mass to 0 so the plane doesn't roll on its own (Not always perfect)
    Protip: 1 SP fuselage unit = 2 meters

    Good luck!

  • F-15C Eagle V2.0 4.4 years ago

    @UltraLight huh. Didnt know that.

  • F-15C Eagle V2.0 4.4 years ago

    @KnightOfRen thanks a bunch!

  • F-15C Eagle V2.0 4.4 years ago

    @KnightOfRen @Ash007 (Requested Tags)

  • Trying to Fight GuyFolk's ADFX-02 4.4 years ago

    @NSNArcade2 To be fair, I made that before I started doing semi realistic turn rates on my jets. :p Plus, on the newer jets, I have airbrakes linked to pitch or G force, which is why I am barely getting past 600 km/h while turning in the video.

  • Trying to Fight GuyFolk's ADFX-02 4.4 years ago

    @GuyFolk Interesting... I guess that's why I get the best results when I drag him down to a lower altitude where I can do that trick.
    Awesome job on the AI btw, I can tell you put a lot of consideration into making the fight difficult, but not impossible.
    If he had MPBM's, I'd be dead 100% of the time. Although maybe you could balance them by having them set to a 3km minRange and a 10 second lockTime to give the player an incentive to stay close to Pixy or get MPBM sniped. (Granted, that would make BVR basically impossible, but I don't think thats what this boss is for)

  • How many subassemblies do you guys have? 4.4 years ago

    I'm too lazy to count but it takes me 12.68 seconds to scroll to the bottom

  • Bridge Demolition (Cinematic) 4.4 years ago

    @HawaiiRanger Sure, but I'm not sure if you'll be able to mark it as original content since I already verified my channel on this SP account :/

  • How to make a plane fly in a starght line? 4.4 years ago

    Try ripping off the control surfaces and adding a gyro

  • Bridge Demolition (Cinematic) 4.4 years ago

    @CaptainRex123 Heard of it

  • Bridge Demolition (Cinematic) 4.4 years ago

    @CaptainRex123 Not based on any game in particular, just the idea and general format of the briefing was the inspiration. I haven't played Over-G, but I've played Ace Combat.

  • Bridge Demolition (Cinematic) 4.4 years ago

    @CaptainRex123 Very loosely, yes. :)

  • Bridge Demolition (Cinematic) 4.5 years ago

    @ALRX Yeah, guess that's what I get for trying to make a cinematic out of the only night mission. :P

  • Bridge Demolition (Cinematic) 4.5 years ago

    Might want to turn up your brightness for this one

    This is just a proof of concept of the flight recorder mod made by hpgbproductions. Overall, it made making this a whole lot easier, but it took some getting used to.

    P.S. In case you're wondering, I intended AGS to stand for Andrew Garrison's Ship. And in my "SimplePlanes headcanon," the bombing mentioned in the briefing was referring to the Bomber Escort challenge. The rebel forces were a reference to the rebel spy mentioned in the Convoy Assault challenge.

  • F/A-18F Super Hornet 4.5 years ago

    @GeneralGeneraltheKenobi It doesnt go down sadly, I dont know if there is a way to do that. The FT you're seeing is the script that makes the landing gear wait for the doors to fold out before extending

  • F/A-18F Super Hornet 4.5 years ago

    @AzureCorp Yeah, that's probably gonna be the next project. Been distracted by WW2 stuff and War Thunder recently. As for the skin, aggressor is probably the way to go since most of the ones I find on Google are aggressors.

  • F/A-18F Super Hornet 4.5 years ago

    @WolfSpark I just made it able to cobra because of this. Also, I don't recall my F-15 being able to cobra? Granted, that was when I made my planes turn and accelerate WAY too fast.

  • F/A-18E Super Hornet 4.5 years ago

    @AdmiralWheatman Wish granted.

  • Supermarine Spitfire (Cinematic) 4.5 years ago

    @NSNArcade2 Yep!

  • Supermarine Spitfire (Cinematic) 4.5 years ago

    @UltraLight carburetor go bye bye

  • Supermarine Spitfire (Cinematic) 4.5 years ago

    @TheLurkingVexedVortex I've been seeing that used in a lot of plane cinematics, so I thought I'd give it a go. :v cough war thunder cough

  • Supermarine Spitfire (Cinematic) 4.5 years ago

    A person who thoroughly enjoys, but knows nothing about cinematography: The video.

  • F/A-18E Super Hornet 4.5 years ago

    @Default4 Barely :v

  • Evolution of My Super Hornets (Teaser) 4.5 years ago

    @Embo me no like bugs, especially those ones

  • Evolution of My Super Hornets (Teaser) 4.5 years ago

    @tsampoy Thanks! I'm definitely going to be using custom gear more often

  • Evolution of My Super Hornets (Teaser) 4.5 years ago

    @Embo that's a nope from me

  • Spitfire F Mk IXc 4.5 years ago

    @AzureCorp Hm... It is about time I gave that plane a proper remake. :)

  • spitfire senate 4.5 years ago

    @Sovetskysoyus Eat meteor

  • Spitfire Mk Ia 4.5 years ago

    @TurtlesThatFly @MajorSix thanks!

  • Spitfire Mk Ia 4.5 years ago

    @UltraLight nice

  • A-10C Thunderbolt II 4.6 years ago

    @AWESOMENESS360 thanks!

  • [Teaser] Mig-21 Updates 4.6 years ago

    MiG-52 Fishhound (Or foxbed idk)

  • MiG-23ML Flogger-G 4.6 years ago

    @OfficialOfficialTheRyan flogger is temporary hellkeska is forever :)

  • MiG-23ML Flogger-G 4.6 years ago

    @AzureCorp tbh I used to think floggers were ugly but after building it, I grew pretty fond of the design

  • MiG-23ML Flogger-G 4.6 years ago

    @ChrisPy I have Flaming Cliffs 3

  • MiG-23ML Flogger-G 4.6 years ago

    @ChrisPy I actually have DCS :D