@Diloph i.e. If you're working on the F-16, but then you want to work on the F-18, you have to remove the F-16 blueprints, load in the F-18 blueprints, and resize it and move it to the correct position. And you have to do that everytime you switch since it doesn't save the position or size. It gets kind of annoying for me at least
@TheWeebREBORN If I redo the F-15J, it'll be a new post. I think AAM-3 or AIM-9 would be more reasonable for the older F-15J loadout instead of Type 04 AAM-5.
@Kangy The nose dead weight was increased from 750 lbs to 1500 lbs and the elevator FT was slightly tuned. So overall pitch rate should be decreased and pitch rate falloff with speed has been increased.
At 1000 m altitude and sea-level with a clean aircraft, I was able to get around 22.8 degrees AOA with below 20 degree pitch rate.
.
Also, thanks! I try to make my aircraft have decent playability with low parts so potato-users and MP players can use them.
@TheWeebREBORN Ayyye
You should still be able to get to your account if its already logged in elsewhere
Too bad you can't get your planes back though, other than the ones you posted. Those are probably gone for good with the phone.
@Kangy Just tested it again, I think I was testing for a clean aircraft with the drop tank still attached. Adding more weight to the nose made the pitch rate more reasonable with good AoA. I''ll update the XML later.
@Sparky6004 I had this for a pretty long while, I just never finished it. And then after the F-16 I wanted to redo the Super Hornet flight model and movie out soon make monke brain go brrrrr
“Yesterday is history, tomorrow is a mystery, but today is a gift. That’s why it is called the present” - Master Oogway
Declining or climbing, SP is alive now and we should enjoy it. :)
@Blueshift This on purpose. That oscillation is a result of the high AoA. Lowering rotator speed helps, but reduces responsiveness and instantaneous nose authority. For small adjustments, use trim or feather your pitch if using keyboard.
Is the block the wheel or the wheel itself attached to mass=0? That can cause glitchiness.
Also, you get rickrolled just by looking at your pfp. Is this next-gen rickroll warfare?
@Freerider2142 Yeah, I always have trouble with that.
You want enough steering angle for tight turning when parking but it makes you Tokyo drift when taxiing. :v
The landing just comes with practice, but it is really hard especially with keyobard
@TheFlightGuySP Ooh I remember that.
I don't get nausea, headaches, or seizures from hearing it though. /s
We need someone to make a realistic XF-84 thunderscreech
+3@Diloph i.e. If you're working on the F-16, but then you want to work on the F-18, you have to remove the F-16 blueprints, load in the F-18 blueprints, and resize it and move it to the correct position. And you have to do that everytime you switch since it doesn't save the position or size. It gets kind of annoying for me at least
@Diloph Sure, glad you like them and glad I can help. :)
@Diloph So we can work on multiple planes without removing other planes' blueprints and rescaling them each time we switch.
And this is why we need to be able to have more than one blueprint loaded at the same time for different crafts.
Very nice planes tho
@OkaNieba 🍪
roflcopter
@Kangy daniel ricciardo?
+1those slats are spicy
@TheWeebREBORN 75 is close, but not quite
+1@TheWeebREBORN If I redo the F-15J, it'll be a new post. I think AAM-3 or AIM-9 would be more reasonable for the older F-15J loadout instead of Type 04 AAM-5.
+1What a strange interpretation of this year's regulations...
+14@OkaNieba But which Learjet?
+1@Ocean70 Su-27, yes, G650 no
+1@ZeroWithSlashedO 🍪
@TheWeebREBORN Technically, everything before the F/A-18F is outdated so yeah...
+2Frdm
+1Hmmm, play with the explosionScale. If you make it small enough, it shouldn't completely destroy other aircraft.
+1@Kangy The nose dead weight was increased from 750 lbs to 1500 lbs and the elevator FT was slightly tuned. So overall pitch rate should be decreased and pitch rate falloff with speed has been increased.
+4At 1000 m altitude and sea-level with a clean aircraft, I was able to get around 22.8 degrees AOA with below 20 degree pitch rate.
.
Also, thanks! I try to make my aircraft have decent playability with low parts so potato-users and MP players can use them.
"Here, we see the juvenile CRJ in its natural habitat. It has not grown a pair of wings yet, so it must resort to other methods."
+10music
After careful consideration, the FIA has unanimously declared that the M1 Abrams does not comply with this year's regulations.
+7@TheWeebREBORN Ayyye
+2You should still be able to get to your account if its already logged in elsewhere
Too bad you can't get your planes back though, other than the ones you posted. Those are probably gone for good with the phone.
@Kangy Just tested it again, I think I was testing for a clean aircraft with the drop tank still attached. Adding more weight to the nose made the pitch rate more reasonable with good AoA. I''ll update the XML later.
+2Landing gear chiropractor
+4@KDnotSpy That's what I tried replicating in the third screenshot, although I think it ended up looking more like Mihaly clapping Champ from AC7
+1@Sparky6004 I had this for a pretty long while, I just never finished it. And then after the F-16 I wanted to redo the Super Hornet flight model and movie out soon make monke brain go brrrrr
+3@EngineerOtaku tag, you're it! jk
Consider this a sneak peek of a flight model overhaul coming to the F/A-18F as well!
Also, Mighty Wings is better than Danger Zone, fight me.
his name is jeff
+2“Yesterday is history, tomorrow is a mystery, but today is a gift. That’s why it is called the present” - Master Oogway
+2Declining or climbing, SP is alive now and we should enjoy it. :)
Realistically, I wonder where the fuel would go...
@WolfHunter9111 You're probably descending too quickly. Use the VTOL slider to get your glide slope and adjust with taps of pitch.
+1The limit is 3 posts, 10 unlisted, per day to prevent spam.
+3Di-Ski-3?
+4That is pretty damn cool
+1@Blueshift This on purpose. That oscillation is a result of the high AoA. Lowering rotator speed helps, but reduces responsiveness and instantaneous nose authority. For small adjustments, use trim or feather your pitch if using keyboard.
@UmbrellaCorporation I may or may not have an answer
Ferrari looking at the side pods: ❗❗❗
Not as bad as Aston Martin and Redbull tho lol
Is the block the wheel or the wheel itself attached to mass=0? That can cause glitchiness.
+1Also, you get rickrolled just by looking at your pfp. Is this next-gen rickroll warfare?
Do you play Pocket Planes? That's the vibe I get from your builds
@Spitfirelad05 Honestly, at this point, I plan on redoing my Flankers, so it's gonna be a bit.
@NewWorldAerospace @Ocean70 I actually want to remake my Su-27. Technically my latest Flanker is outdated.
+1Also, on the CFT's maybe.
If your name is Sebastian Vettel, just look at someone else's car
+1very nice
Can't wait to run through this with an M1 Abrams
+2Ctrl+A, Del
title is planes
only 1 plane
:(
Radar SPAA: 👁️👄👁️
+1(Assuming they haven't gotten HARM'd for having their radar on for 0.1 sec)
@Freerider2142 Yeah, I always have trouble with that.
+1You want enough steering angle for tight turning when parking but it makes you Tokyo drift when taxiing. :v
The landing just comes with practice, but it is really hard especially with keyobard