@upperflat the rotor is not clipping into anything. The problem occurred when I raised the center of mass higher using the y mass offset setting. Appreciate your help though.
Happy birthday. Where cake?
Unrelated, but we all know about the bot infestation in you tube and other media's comments. Well I have noticed a few here. One specifically here.
This could become a problem if not addressed.
@Mistral90 i don't think you understood the problem here. The blueprints don't match with each other and Some show wrong dimensions like length and wingspan. And sometimes, the part where I lose my mind, the length or wingspan of front view doesn't match with the top view. Even though they are literally from the same blueprint. And that's the reason for remaking the whole thing.
@50CalChicken i know nothing about them. Hope you figure this out. Having to shelf something you made because something didn't work out is a terrible feeling. Both in game and in real life.
@Kvvjvivjv try fiddle around with the suspension. Do not set it's mass property to zero. Set suspension strength to minimum and damper to maximum for best recoil effect. Also, set partCollisionResponse to None and disableAircraftCollision to true on the suspension so the recoil won't break it. Set the connon's recoil to max. You may have to increase the cannon's recoil from its default limit via overload menu depending on the caliber.
Just remembered, you can add damperMulriplier to joint rotator section and give it a value like 10000 to make them turn smoothly. You will have to tweak the number a little depending on the situation.
@Susimposter first you have to give a name to the rpm output of an engine. Then get a rpm guage and replace RotorRPM with your variable in the input code
Simply put, it's too complex. If you want it to be bigger than 10 unit (which is 5 meters by the way) you can rescale it using overload menu. About shapes, you can switch to manual and give each corner different shape. That's how I make airfoil shape for custom wings. They are part efficient, easy to work with and looks good enough.
@NewPilot381 click New post. Don't make unwanted posts. They will be considered spam and will have consequences
Also, he means how to make user aircraft dogfight automatically, like in dogfight mode but in sandbox
@upperflat the rotor is not clipping into anything. The problem occurred when I raised the center of mass higher using the y mass offset setting. Appreciate your help though.
@TheUltimatePlaneLover already did.
Happy birthday. Where cake?
Unrelated, but we all know about the bot infestation in you tube and other media's comments. Well I have noticed a few here. One specifically here.
This could become a problem if not addressed.
I just assumed they had pedals for that
@Mistral90 thanks my dude. You just saved me a lot of pain.
@Mistral90 i don't think you understood the problem here. The blueprints don't match with each other and Some show wrong dimensions like length and wingspan. And sometimes, the part where I lose my mind, the length or wingspan of front view doesn't match with the top view. Even though they are literally from the same blueprint. And that's the reason for remaking the whole thing.
@50CalChicken i know nothing about them. Hope you figure this out. Having to shelf something you made because something didn't work out is a terrible feeling. Both in game and in real life.
I really like this whole lore stuff you guys got going on here. So iam planning to change my name as a company too.
@Kvvjvivjv try fiddle around with the suspension. Do not set it's mass property to zero. Set suspension strength to minimum and damper to maximum for best recoil effect. Also, set
partCollisionResponse
toNone
anddisableAircraftCollision
totrue
on the suspension so the recoil won't break it. Set the connon's recoil to max. You may have to increase the cannon's recoil from its default limit via overload menu depending on the caliber.Do you need to sign in with imgbb?
@Mistral90 transfer?
@Christiant2 i didn't mean to start a debate.
Juggles? What exactly is going on with your cannon? Is it wobbly? I don't quite understand
Just remembered, you can add
damperMulriplier
tojoint rotator
section and give it a value like10000
to make them turn smoothly. You will have to tweak the number a little depending on the situation.@winterro does the other Monstrosities still work? If yes, you must have missed something. If no, it maybe something with the game.
@Susimposter if you want to see the precise RPM of an engine, put
{round(variable)}
in a text label.@Susimposter first you have to give a name to the rpm output of an engine. Then get a rpm guage and replace
RotorRPM
with your variable in the input code@DogThatMakesPlanes oh you were helping that guy. I thought you wanted help.
@DogThatMakesPlanes you have to create an account.
Maybe the code only works when the aircraft is stationary?
Simply put, it's too complex. If you want it to be bigger than 10 unit (which is 5 meters by the way) you can rescale it using overload menu. About shapes, you can switch to manual and give each corner different shape. That's how I make airfoil shape for custom wings. They are part efficient, easy to work with and looks good enough.
@Susimposter what exactly are you trying to do? What do you want it to show? Engine rpm or something else
@MIGFOXHOUND31BSM26 for democracie
@winterro ohh, now I see
What's WIP supposed to be?
Wait, wouldn't the added weight make it even more wobbly?
It was a custom made rocket. You simply attach what ever you want to launch to the top of the detacher.
@Dillboy949 add wait to the nose.
To share link do this
[alt test](link)
To share image

@MonsNotTheMonster links from Imgur didn't work for me. Maybe I used it wrongly.
I am using postimage for images. But it's blocked in some countries.
Now that you asked, I might start listening to music while playing.
Nope.
the wings are too big, I assume.
The link is broken by the way.
@MonsNotTheMonster links from some image hosting websites don't work here.
In sp Control sirfaces effectiveness depends on aircraft speed I think.
@NewPilot381 click
New post
. Don't make unwanted posts. They will be considered spam and will have consequencesAlso, he means how to make user aircraft dogfight automatically, like in dogfight mode but in sandbox
@THEOKPILOT for more info regarding funky trees, snowflake's funky trees guide. The creator himself.
@THEOKPILOT go to the spawn aircraft menu and you will see an option to change it's mode.
@THEOKPILOT no. It's an in game programing language. It will looking like black magic to an untrained eye.
If you have higher points compared to the user you're trying to spotlight,you will see a lense symbol next to the download button. Press that.
You will need a very long and complex funky trees code. But even then, you will have to fire weapons your self.
@HuskyDynamics01 I would say, more than one point
@ComradeSandman that does sound annoying
@ComradeSandman android. No I don't have a pc
@IDK0 considering the recent developments, I change my mind.
DO IT
And make us proud
@MIGFOXHOUND31BSM26 call them. We will need all the help we can get.
@Graingy guess we will have to wait till a VR player shows up.
No. If I know anything about the internet, you will lose this no matter how good the bulid will be.
Wait, don't they have pedals for yaw?
I never put any thought on that because I just assumed they did
@Airheaddivision the maybe caused by collision. Try turning off aircraft collision on the drogue.
@Airheaddivision what happened?