18.6k OverlordPrime Comments

  • I got a bb rifle 10 months ago

    Surprised that it didn't start a fire

    +1
  • My sister has challenged me. 10 months ago

    No. If I know anything about the internet, you will lose this no matter how good the bulid will be.

  • Graingy Survey: How do You Incorporate Yaw into a VR Craft? 10 months ago

    Wait, don't they have pedals for yaw?
    I never put any thought on that because I just assumed they did

  • My helicopters will be able to be join the fight wherever in maps 10 months ago

    @Airheaddivision the maybe caused by collision. Try turning off aircraft collision on the drogue.

  • My helicopters will be able to be join the fight wherever in maps 10 months ago

    @Airheaddivision what happened?

  • My helicopters will be able to be join the fight wherever in maps 10 months ago

    @Airheaddivision yeah, you can't make everyone happy.
    i will post it as unlisted and tag you there.

  • Graingy Survey: What's Your Threshold for Acceptable Maneuverability? 10 months ago

    @Graingy or perhaps I was falsely informed about animals ability to tolerate high gravity.

  • My helicopters will be able to be join the fight wherever in maps 10 months ago

    @Airheaddivision one down side with custom rotors is that the physics settings needs to be high. And you know what that means.
    Also, if you are interested I will post the mesh I made. I didn't really test it all that much. Maybe you could do something with it.

  • Sad Story 10 months ago

    @NewPilot381 it can do worse, like undoing the whole build

  • My helicopters will be able to be join the fight wherever in maps 10 months ago

    @Airheaddivision ohhh
    Also I did make a heli rotor mesh using pistons and rotators which kinda works like the real thing but i didn't really take it anywhere

  • HELP (auto-aim motion limit) 10 months ago

    @Star54ilor to share a link use this
    [alt test](your link)
    Nothing showed up with link you provided

  • Graingy Survey: What's Your Threshold for Acceptable Maneuverability? 10 months ago

    @TheMouse but.....it shouldn't be possible

    +3
  • Sticky Keys hate post 10 months ago

    ehhhh.......what's a sticky key

  • Graingy Survey: What's Your Threshold for Acceptable Maneuverability? 10 months ago

    @TheMouse you are a mouse. You are not build for high Gs. Don't even think about it.

    +2
  • Suggestion: Better cannons 10 months ago

    Penetration is not a thing in sp and i don't think it ever will be simply because how complicated it is. Instead parts have health. And yes, high explosives just one taps literally everything. You can get around this with xml moding via overload menu. You will have to remake the whole game to add penetration to the game.

    +1
  • My helicopters will be able to be join the fight wherever in maps 10 months ago

    You made the blades out of wings. But how do you make it pitch and roll ? With gyroscopes ?

    +1
  • HELP (auto-aim motion limit) 10 months ago

    @Star54ilor again, you're welcome. If there's anything else, just summon me. I will do what I can.

  • volkswagen golf mk 1 10 months ago

    @Kzlplanes13 that's the first thing that came to my mind 😂. You didn't have to copy the whole thing.

  • Graingy Survey: What's Your Threshold for Acceptable Maneuverability? 10 months ago

    @Graingy may be you could use some kind of code in the elevators to prevent them from crossing a pre set limit. I am no expert when it comes to funky trees, but there's lots of builds with AOA and G limiters. The things I made flies relatively sane so I never had to do it. And yeahh, 9gs what humans can tolerate I think.

  • HELP (auto-aim motion limit) 10 months ago

    @Star54ilor try this:
    clamp((deltaangle(Heading,TargetHeading)/10) * 10, -6.1,6.1)
    Are you trying to limit the rotation to 6 degrees? If this didn't work, upload it as unlisted and tag me there. I will take a look at it and what I can do.

  • Sad Story 10 months ago

    @NewPilot381 don't use the undo button too often. It can make a bad situation even worse. Trust me you don't want to learn it the hard way.

  • man... 10 months ago

    @TheCommentaryGuy well, that's one way to ruin your life

  • Vtol Plane contest 10 months ago

    You may have to set some rules

  • Block-43 10 months ago

    Don't know much about making vehicles (not much of anything really), but looks fine to me

    +1
  • volkswagen golf mk 1 10 months ago

    Yeah I am not reading all of that

  • Focke-Wulf TR 19 10 months ago

    Dude you can slice the hollow fuselage for cockpit. Gone are the times when you had to use multiple fuselage pices and align them manually

  • HELP (auto-aim motion limit) 10 months ago

    @Star54ilor you're welcome
    i think it's the cockpit's position that's causing the offset. Remember, all values depends on your cockpit/flight computer position. For example, values like altitude, target distance ,target elevation and heading depends on the cockpit/flight computer. You could solve it by bringing it as close as possible to the Rotators. Keep it at the same x, z position as the traverse rotator and x, y, z position of the elevation rotator for best accuracy.
    You can do a simple experiment to see how it affects the output. First spawn in just the cockpit on the ground and note the altitude and spawn it again but this time place a fuselage pice Or few blocks below it and you will see the altitude is higher compared to the previous.

  • man... 10 months ago

    @TheCommentaryGuy what did he do?

  • HELP (auto-aim motion limit) 10 months ago

    Use deltaangle(Heading,TargetHeading) / angle for traverse and TargetElevation / angle for elevation.
    Try clamp(input, minimum limit, maximum limit) for limiting it's movement.

    +1
  • Sad Story 10 months ago

    Always save your build after making important changes.
    If you did save it and remember it's name, you can search it up or look for it in the game files

    +1
  • Graingy Survey: What's Your Threshold for Acceptable Maneuverability? 10 months ago

    I like to keep it Realistic. You can't pull 30g and just walk away like nothing happened

    +1
  • man... 10 months ago

    So, How did this community ruin your life again?

  • Well... That's to be expected. 10 months ago

    @SimpleCreate looks like you have some things to catch up with

    +1
  • SCREENSHOTS4UPLOADS FOR MOBILE 10 months ago

    @ChipAvionics you are using postimage right? If so, you should be seeing different links after choosing an image and fourth is the one I am talking about

  • AIR BUS 10 months ago

    Nice

    Now make ground Plane

    +4
  • SCREENSHOTS4UPLOADS FOR MOBILE 10 months ago

    @ChipAvionics it will be the fourth link.
    And it should work for ios because it has nothing to do with the game.

  • My game keeps crashing (fixed) 10 months ago

    @126 actually, I ran into the same problem again. This time i noticed something. When I tried to open the blueprint icon the game kinda laged and Top, bottom, front, back, left, right sections popped up in the slider or menu when there only should be Top, front and left views. I am guessing it's because of the high resolution image or maybe it's because the format. To fix it you have to delete the blueprints from the game file or don't use blueprints at all (Which is not ideal)
    You can actually prevent the game from crashing by not opening blueprints right after loading in the designer menu and by giving it a minute to load.

  • $1 vs $100,000,000 Car! 10 months ago

    I always wondered, don't you have to pay taxes or something for these expensive cars. And what about the maintenance on these things. I referring to his challenges where you get expensive cars as prize.

    +1
  • My game keeps crashing (fixed) 10 months ago

    @126 this one is not a gift but it is very high resolution image. Zoom in and you will see it. And i loaded the whole thing without cutting it and that's what caused the crash. At least that's the only explanation I have. But it is fixed and i have loaded the same image but after cutting it to smaller sections.
    The image is in png format

  • MC-130 From TFS progress update 10 months ago

    @Mistral90 i just started work on it. The final version will have all (hopefully) the features from TFS ;)
    (might turn it into a gunship)

  • The fella that will bring the end of days at a moment’s notice 10 months ago

    You think you can fly into my airspace and leave without consequen-gets evaporated
    My jet drone actually managed to shoot it down and survive, twice

  • My game keeps crashing (fixed) 10 months ago

    Okay I fixed it. How? I went into game files -> blueprints and deleted them from there. But thank you for stopping by. I will keep this post around just incase someone runs into the same/similar problem.

  • SCREENSHOTS4UPLOADS FOR MOBILE 10 months ago

    @ChipAvionics after uploading an image you have to copy the link that says Markdown with a logo that looks like a cat. The link will look something like this -
    [![image.png](https://i.postimg.cc/TYFJ71YF/image.png)]
    Now you have to cut it like this
    https://i.postimg.cc/TYFJ71YF/image.png
    That's the part that goes in
    ![alt test](here)
    It works for me.
    You can check out few of my latest uploads, and you will see images in the description that was put in there like this.

  • SCREENSHOTS4UPLOADS FOR MOBILE 10 months ago

    @ChipAvionics give me an example, how did you use it?

  • SCREENSHOTS4UPLOADS FOR MOBILE 10 months ago

    @ChipAvionics good luck

  • How to label or give copyright? 10 months ago

    @bryamteuton03 couldn't find tutorial, but you can ask mod for help in making a aircraft predecessor to another

    +1
  • Mysterious AI bomber 10 months ago

    It could be the in game ai bomber you escort in the bomber escort mission

  • Bomb Drop Order? 10 months ago

    That's the neat part, you don't
    But now that i am here, I might cook up something