@Graingy you basically get them to flap like a bird. That creates propulsion. It's kinda hard to explain. For more info, search ornithopter. I have made a few myself, although not very good.
Some questions are reasonable and i can see how they are related to the game. But why do they want your location?. At that point, just find another server.
That lag spike gave me PTSD. I have to deal with it every now and then. And that's on the lowest graphics setting and without any screen recorder running.
Try adding some weight on the nose. It will be helpful.
@Skykid028 this will work Activate1? round(sin(sum(360 * 1)) = 1 : 0 Activate1? round(sin(sum(360 * 1)) = -1 : 0
No overlapping, no turning off. Beacons are set to steady. You can also use Activate1 & round(sin(sum(360 *1)) = 1 Activate1 & round(sin(sum(360 *1)) = -1
Does the same thing as before.
Turns out, the previous code didn't output 1 or -1 but something like 0 to 0.998626 and 0 to -0.9737377. But this time the output is rounded and is 0 to 1 and 0 to -1.
@Skykid028 you only have to do it once. Turn on, turn off then on again and it will be the way you want it to be. Atleast as far as I tested and i don't really know why this occurs. If you didn't like it try this, first set beacons to steady then Activate1 ? (sin(sum(360 * 1)) = 1) : 0 in one of the beacons and Activate1 ? (sin(sum(360 * 1)) = -1) : 0 in the other.*1 controls speed. Change it your liking.
@ShinyGemsBro ohhh. my mistake then.
+1@ShinyGemsBro the beast fleet doesn't have flack. Atleast i have never seen it.
I did it with my SMC-130. The JATOL really came in handy.
Probably because of collision.
Cake?
@Graingy gotta deal with you somehow. (And i am in no way associated with that thing. )
@Graingy you basically get them to flap like a bird. That creates propulsion. It's kinda hard to explain. For more info, search
+1ornithopter
. I have made a few myself, although not very good.If you want the afterburner gone, set the afterburner scale to
+10,0,0
.@Graingy true, what about flapping wings? Though it's harder and more complex to pull off.
+2@Graingy so Thermonuclear bomb it is.
@MTFUE11 T ?
@someonewithapetnamedpablo maywar? Like I said, some maps still work and maywar is one of them.
@AManMayDieButNotHisIdeas just post something as unlisted.
+1You know, you can test things on an unlisted page unbothered.
@Graingy inside of a volcano should be hot enough. What's your melting point anyway? I have no devious intentions.
Java wither : gets stuck in a cave and dies
+1bedrock wither :
@Graingy that's it. I am moving back to the volcano. Can't get close without melting yourself >:3
@Graingy not me
Just make a propeller out of rotator and wings. You won't need a drop of fuel and can fly for ever.
+1It's soo smooth. I really like it.
+1@Graingy :(
+1There is a possibility that you didn't pass.
@Paraguayxd700 i don't understand.
@Graingy that's the first thing that came to mind too 😂
@Graingy uhhh. So you really were going to call kindness.
@Graingy whaa.... Never mind. Forgot you were clinically insane.
+11000+ parts is NOT considered mobile friendly.
@Graingy thank you for your kindness
Some questions are reasonable and i can see how they are related to the game. But why do they want your location?. At that point, just find another server.
+1@MIGFOXHOUND31BSM26 i knew it.
Uninstall and install again. Before that, copy all the important aircrafts and save them in a different folder. You can add them back later.
+1@Graingy i surrender
+1@DCSplanepro12 soooo.......... You showcase builds in the front page? If that's the case, I really need to step up my game and stop procrastinating.
+1That lag spike gave me PTSD. I have to deal with it every now and then. And that's on the lowest graphics setting and without any screen recorder running.
+1Try adding some weight on the nose. It will be helpful.
@SimpleCreate is it the hinges that's exploding? Or is it the suspension.
@Graingy please spare me of this misery.
Slowly but surely, the snail will consume your soul. @Boeing727200F @MIGFOXHOUND31BSM26
That's the neat part, You can't.
Although some mods for maps work and there is only like a handful of those.
Turn off collision on all parts of landing gear by setting
turnOffAircraftCollision
totrue
, and setpartCollisionResponse
toNone
.Plenty of beam guided missiles are already made with funky trees.
@Graingy i should have known what I was dealing with.
@Mosquitowithagun click here
@Skykid028 okay. Just a minute.
@Skykid028 this will work
Activate1? round(sin(sum(360 * 1)) = 1 : 0
Activate1? round(sin(sum(360 * 1)) = -1 : 0
No overlapping, no turning off. Beacons are set to steady. You can also use
Activate1 & round(sin(sum(360 *1)) = 1
Activate1 & round(sin(sum(360 *1)) = -1
Does the same thing as before.
Turns out, the previous code didn't output
1
or-1
but something like0 to 0.998626
and0 to -0.9737377
. But this time the output is rounded and is0 to 1
and0 to -1
.@OPaiTaOn ohhh
@Mosquitowithagun i use postimages. It doesn't need an account to use. But it's banned in some countries, don't know which ones.
+1@Graingy nooooooooo
@Skykid028 you only have to do it once. Turn on, turn off then on again and it will be the way you want it to be. Atleast as far as I tested and i don't really know why this occurs. If you didn't like it try this, first set beacons to steady then
Activate1 ? (sin(sum(360 * 1)) = 1) : 0 in one of the beacons and Activate1 ? (sin(sum(360 * 1)) = -1) : 0 in the other.*1 controls speed. Change it your liking.
@Graingy your bluffing. There is no way
@Skykid028 glad I could help.