Check your connections again then
The yaw rotator must be connected to the fuselage, the other end to the roll/pitch rotator
Now nothing else must be connected between those two rotators
do you know how to get tvc yaw to work?
It's easy really
Just set another hinge rotator perpendicular to the one meant for pitch and roll, then set that one to yaw
Make sure to put them at the same Z axis coordinates
@KitsuneassemblylinesKAL well just as I said
Go into part properties, in the InputController
There you'll see down as input
Now change the one on the right to what you desire
Also by any chance do you know what would happen if a plane lost its radome at say… Mach 1 I’m thinking about using it in my next story
Well, it'll be losing a vital component, and at speeds of Mach 1, it'll cause extreme drag effects which will make the Aircraft unflyabe (realistic standpoint)
Well for making an aircraft pitch well without stalling
Must have low wing loading (50kg/m² is best), Low weight to play in with the low wing loading, and having the CoM ahead of CoL
Now if you want it to PSM, just move the CoM slightly behind the CoL, this will make the craft unstable so beware
Now, to make it stable, you'd need thrust vectoring (check out Guyfolk's planes, all of them use TVC or thrust vectoring control to maintain control)
And that's pretty much it
Any more questions, just ask
CoM and CoL placement, weight, wing loading, pitch range, rotator mass, the DamperMultiplier for the rotator, etc contribute to how your Aircraft will be manuverable
Most probably not, a processed food such as a cheeseburger would cause stomach problems That's at least what I think (I don't have a cat so I really don't know)
Forgot to add but, if you wanna try some PSM manuvers, in current state it won't
However by a small minor change changing the mass of the yellow bladed engine from 0 to 0.35
@Souka the crushing part as I discovered is the STDM magazines snitching around, so remove/detach it mid flight and it won't explode And damn, didn't know about the zero system
This is truly a unique build Nobody gonna talk about how there's two images :v
Besides, great story and a great plane overall Also damn son, that's some fine art
@Sadboye12 ay no worries man
+1This one clearly caught my attention to be fairly honest
Great work on the build
Tag me in every one of them
I am sped
+1Probably work on a custom thumbnail too
Besides, cool retrofit you got there
sped is key
Nice tonk btw
Check your connections again then
The yaw rotator must be connected to the fuselage, the other end to the roll/pitch rotator
Now nothing else must be connected between those two rotators
Too lazy to say but
Tag me for all
@KitsuneassemblylinesKAL I haven't really tried it myself so yeah, I've no idea
Sorry about that
+1E L E C T R O S P H E R E
So a ZOE Falken and a PW MK1 went on a cruise.....
Ah yes, one of my favs
+1No worries, I'm not mad or anything
Let me know if it works
@KitsuneassemblylinesKAL well just as I said
Go into part properties, in the InputController
There you'll see down as input
Now change the one on the right to what you desire
Well, put this in the input
-ActivateX
X here being the activation group number
I guess that's how it is
Ah I see
Well for making an aircraft pitch well without stalling
Must have low wing loading (50kg/m² is best), Low weight to play in with the low wing loading, and having the CoM ahead of CoL
Now if you want it to PSM, just move the CoM slightly behind the CoL, this will make the craft unstable so beware
Now, to make it stable, you'd need thrust vectoring (check out Guyfolk's planes, all of them use TVC or thrust vectoring control to maintain control)
And that's pretty much it
Any more questions, just ask
Ey congrats
I'm sure I've done some stuff with drag in inlets
Should slap about 10 times more drag and see if it helps
Well, I'll give it a shot, can't guarantee although
Wing art as in you mean, fuselage art?
This seems interesting
+1Ey, glad you enjoyed the submission
+1Kudos AntiAirNuri, Guyfolk and Buricorp on winning
And the rest of the entrants
I require a tag in all those
+1T
+1Hmmmn yes
A mothership
That Shinden looks quite good to say
CoM and CoL placement, weight, wing loading, pitch range, rotator mass, the DamperMultiplier for the rotator, etc contribute to how your Aircraft will be manuverable
+1It doesn't cobra or psm at all
Pretty much a PW MK1 with extra steps at this point
+1There's a "remove post" if you're wondering
Which is in the small down arrow next to the downloads counter
Most probably not, a processed food such as a cheeseburger would cause stomach problems
That's at least what I think
(I don't have a cat so I really don't know)
god this is amazing
Turns absolutely on crack
Nice
Interesting
+1@ThomasRoderick my that's interesting
+1Also quite a fitting song ngl
Forgot to add but, if you wanna try some PSM manuvers, in current state it won't
However by a small minor change
changing the mass of the yellow bladed engine
from 0 to 0.35
instant favourite
@Sarnnox I'm sure by a lot
Jk man, you got some sweet builds
@Souka the crushing part as I discovered is the STDM magazines snitching around, so remove/detach it mid flight and it won't explode
And damn, didn't know about the zero system
@ThomasRoderick that's quite poetic
@HTTPCREATION1O2 yeah, the Weapons alone make it eye watering
Had to use a seperate one without Weapons for the screenshots
Ah I see
And by losing something you meant from 3d to 2d TVC right
@GuyFolk I mean, there's a bit of lag
But hey, it's not much
Still great work, especially the emblem details
This is surprisingly mobile friendly
God this is hella fun to fly
Well, there's the submission, hope it's enjoyable
+1Interesting
I have a few ww2 builds, might revive those
I'd like to get tagged on the finished build
What even.....
This is truly a unique build
+1Nobody gonna talk about how there's two images :v
Besides, great story and a great plane overall
Also damn son, that's some fine art