I never really appreciated the size of this strike group until that image of the formation was released
It turns out it's called invincible for a reason
@TheUltimatePlaneLover that also makes sense, MAD is a complicated topic, so guess it all comes down to the ones involved in the treaty at the first place
You'd probably need to withdraw that nuclear missile, fire that thing and everyone dies because MAD
I'm not saying that monarchii has nuclear arms, but having a nuclear munition explode near your doorstep isn't really that good even if you aren't the one hit
@Mousewithamachinegun122 I don't really know any sites, I usually just find the first thing I see on Google, which is usually the Wikipedia image. I'd ask more seasoned replica builders for that
One tip I learned is to use thin fuselage pieces and adjust their length until it matches the dimensions of the craft, there would be 3 of these, one for height wingspan and length
You then adjust the size of your blueprint image until the size of the blueprint matches with the size of your thin fuselage pieces
Very nice, flies nice as well, though I have 2 issues: fuel capacity and PSM. Fuel capacity was already explained below so I won't delve on it too much, but there should be an activation group for the PSM, this would be helpful so that you don't end up doing flips on takeoff, still, very nice
@MonarchiiwithastolenMG makes sense, it's tiring to rp a whole war scenario with other people, I know from experience. Take that break once you get the chance, you deserve it
@Mousewithamachinegun122 I expected something smaller I guess, but eh. Just hope this doesn't turn into a power creep situation where one side tries the one up the other by adding "more power" and repeat. That would het boring real fast
I mean, threatening and all, but with the amount of large jet engines used, it should be more expensive than one missile. And with not a single counter measure, you could just shoot a missile at it and it's done
Also fuel logistics.
Fuel logistics is definitely y'all's worst nightmare I swear-
@Mousewithamachinegun122 anything with explosions. Missiles from the ground targets don't count because they damage through kinetic energy, which can be countered using part response= none.
@Mousewithamachinegun122 pretty much. Bombs do much more than reduce health, they also remove part connections. It's likely that your parts didn't take any damage, but they still get disconnected from each other
@Mousewithamachinegun122 you probably did everything correctly here, bombs are just that op. I've tried bomb proofing my tanks before, it only worked up to a boom 25 with .2 explosion scale, any higher it just falls apart
@L3FT2R1GHT yeah no
People have the right to leave whenever they choose to do so. You cannot force them to stay because they enjoyed their time here
Besides, most of the community knows that this game is dying already. The devs had already released their last update of the game. No need to restate the obvious, at that point, it's just spam
@Speedhunter makes sense I guess, still. I did not expect a post about "SP is dying boohoo" to turn into "simpleplanes chan is going to fucking kill you"
Dropped a bomb on it and it died instantly, doesn't seem too invincible. That was a regular, unedited bomb. Attach that bomb to a missile and this thing is toast
Simple, they found something else. They want to move on
You can leave even if you had a great time, that's just how life is, besides, who are you to tell them what to do. They want to leave? Let them. It's what they want. You have to respect that
1., 5. And;
6. This game is sorta like a stress reliever in a way. I know, it sounds weird, using a game that can be outright frustrating at times as a stress reliever doesn't sound that great, but hey, it works for me lmao
A little underwhelmed by the amount of chaos today, until that storm rolled in. The image of 2 sides fighting in an intense battle over a raging hurricane is intense.
Altough we did have to pull our "reconnaissance planes" when the storm hit. Can't really see much when there's a storm in the way
Ayy congratulations
+3I'm going to Ignore the comments below, but please get a room LMAO
I never really appreciated the size of this strike group until that image of the formation was released
+1It turns out it's called invincible for a reason
LMAO
+2Based
It actually operates very smoothly from the uss beast, both takes off and lands beautifully and with zero issues
Shits about to go down I can tell
+1The kerrrnel is cooking food
@derlurje me when I read the C-130's comment section
Size doesn't matter they say
Charls finally posting after 15 trillion years
+1@SILVERPANZER again?
+1@TheUltimatePlaneLover every day our existence is both ensured and threatened by MAD
@TheUltimatePlaneLover that also makes sense, MAD is a complicated topic, so guess it all comes down to the ones involved in the treaty at the first place
You'd probably need to withdraw that nuclear missile, fire that thing and everyone dies because MAD
+2I'm not saying that monarchii has nuclear arms, but having a nuclear munition explode near your doorstep isn't really that good even if you aren't the one hit
@Mousewithamachinegun122 I don't really know any sites, I usually just find the first thing I see on Google, which is usually the Wikipedia image. I'd ask more seasoned replica builders for that
+1Butwhy
Very fuzzy
One tip I learned is to use thin fuselage pieces and adjust their length until it matches the dimensions of the craft, there would be 3 of these, one for height wingspan and length
+1You then adjust the size of your blueprint image until the size of the blueprint matches with the size of your thin fuselage pieces
Very nice, flies nice as well, though I have 2 issues: fuel capacity and PSM. Fuel capacity was already explained below so I won't delve on it too much, but there should be an activation group for the PSM, this would be helpful so that you don't end up doing flips on takeoff, still, very nice
+1Filipino mentioned 🔥🔥🔥🔥🔥🔥🔥🔥🇵🇭🇵🇭🇵🇭🇵🇭🇵🇭🇵🇭🇵🇭🇵🇭🇵🇭
+1Honestly expected side facing guns because gunship but oh well
Looks nice tho
You made this or is it modified from an existing creation. If it is modified, where original?
+2@MonarchiiwithastolenMG makes sense, it's tiring to rp a whole war scenario with other people, I know from experience. Take that break once you get the chance, you deserve it
+1Why did y'all start a war for a machine gun anyways @windshifter1, can't you just negotiate or some shit
@realSavageMan that should be fine. What's important is that you're still playing and enjoying the game, regardless of activity
+1At high enough speeds it can actually fly without a vertical stabilizer, it's a bit swingy, but it's workable
+1You know, the title made me think of the masochist war instead of the monarchii war
+2.
I am terribly sorry
Wee
+2chat he's back chat
+1No submarines tho, seems kinda important. Remember that Gotland that "sunk" a US carrier without being detected
+2Surprisingly quiet
Suspiciously quiet
@Mousewithamachinegun122 I expected something smaller I guess, but eh. Just hope this doesn't turn into a power creep situation where one side tries the one up the other by adding "more power" and repeat. That would het boring real fast
+1I mean, threatening and all, but with the amount of large jet engines used, it should be more expensive than one missile. And with not a single counter measure, you could just shoot a missile at it and it's done
+1Also fuel logistics.
Fuel logistics is definitely y'all's worst nightmare I swear-
Well damn, things just got even more interesting. I did not expect that to happen.
+1@Mousewithamachinegun122 anything with explosions. Missiles from the ground targets don't count because they damage through kinetic energy, which can be countered using part response= none.
+1It's actually the same with any other weapon with explosions. Cannons, airplane missiles, even rockets
+1@Mousewithamachinegun122 pretty much. Bombs do much more than reduce health, they also remove part connections. It's likely that your parts didn't take any damage, but they still get disconnected from each other
+1@Mousewithamachinegun122 you probably did everything correctly here, bombs are just that op. I've tried bomb proofing my tanks before, it only worked up to a boom 25 with .2 explosion scale, any higher it just falls apart
+1Juicy
Thumbnail looks nice and all, but I can barely see the plane in this one, you should probably make it clearer
She looks nice enough, she's probably friendly
+1Also using airbrakes as skirts, clever
Very cool
+2@L3FT2R1GHT yeah no
+1People have the right to leave whenever they choose to do so. You cannot force them to stay because they enjoyed their time here
Besides, most of the community knows that this game is dying already. The devs had already released their last update of the game. No need to restate the obvious, at that point, it's just spam
@Speedhunter that's fine I guess. It's definitely better than repeating the same "SP is dying" forum again and again and again and again.
+1@Speedhunter makes sense I guess, still. I did not expect a post about "SP is dying boohoo" to turn into "simpleplanes chan is going to fucking kill you"
+1Ayo what happened here LMAO
+1Dropped a bomb on it and it died instantly, doesn't seem too invincible. That was a regular, unedited bomb. Attach that bomb to a missile and this thing is toast
+1Simple, they found something else. They want to move on
+2You can leave even if you had a great time, that's just how life is, besides, who are you to tell them what to do. They want to leave? Let them. It's what they want. You have to respect that
Mmmm logistics, very yummy
+11., 5. And;
+16. This game is sorta like a stress reliever in a way. I know, it sounds weird, using a game that can be outright frustrating at times as a stress reliever doesn't sound that great, but hey, it works for me lmao
A little underwhelmed by the amount of chaos today, until that storm rolled in. The image of 2 sides fighting in an intense battle over a raging hurricane is intense.
+1Altough we did have to pull our "reconnaissance planes" when the storm hit. Can't really see much when there's a storm in the way