@WarringMunky now I'm doing a project with 1500+ details, because I want to make it beautiful. And I have no other choice. If I could import a 3d mоdel into a game without any problems with a single part, I would do it
it may not be appropriate to write here, but I think you will help me. because I haven't found the variable ids for the various details anywhere. I only know that for shock and wheel there are variables "CurrOffset" "RPM"
Excellent job 👍
+1you want to say that all polygons should be separate from each other. and that's why there is no smoothing on the model?
+1Т
+1@Stealth117 it can't be done, I don't have such an opportunity, stop asking me about it
+1@Stealth117 no
+1@Heneepr next suspension tutorials
+1400 parts and good quality, nice
+1Yes, guys, you are not mistaken, this is Dodge challenger again
+1@WarringMunky now I'm doing a project with 1500+ details, because I want to make it beautiful. And I have no other choice. If I could import a 3d mоdel into a game without any problems with a single part, I would do it
+1@Zaineman I had problems starting the engine on a car with an automatic transmission-_-. I'm not talking about the plane
+1@alexJgameYTukraine000000 coming soon
+1T
+1@alexJgameYTukraine000000
@alexJgameYTukraine000000 ahahah
+1@DatRoadTrainGuy19 hah yeah
+1Join our discord
+1https://discord.gg/85wgPKHU
Good work
join our discord
https://discord.gg/mtsEcg8Q
+1@alexJgameYTukraine000000 but it's already there, lol
+1@Rocketguy2079 Russian language
+1did you do it yourself?
+1@BeastHunter are your wheels sinking?
+1you have interesting cars but they lack quality
+1@alexJgameYTukraine000000 yes
+1My engine;)
+1@SETSUNA0414 maybe 1965 first mustang
+1@alexJgameYTukraine000000 I am an alliance of different companies myself
+1@Xiaozihan0821 custom
+1@cashanava thanks bro ❤️ soon I will post a new car with an amazing automatic transmission
+1there is much to strive for. the next time you redo someone's model, it should be indicated on the website
+1@PapaKernels yes, the rear suspension seems stiff to support the weight that will be loaded into the pickup
+1@alexJgameYTukraine000000 no problems
+1@alexJgameYTukraine000000 on the dashboard in the middle it is indicated which gear
+1@SyntheticL thanks
+1your idea might be good, but it doesn't make sense with such physics of wheels
+1@MrGreen the imput brake accepts only a numeric value , it does not accept variables
+1@DropBqqbs Yes, we miss it
+1@WormWithLegs it is very useful for the construction of airplanes and cars. sometimes it just doesn't work out to make a beautiful design without it
+1@rexzion what mod?
+1@WinsWings it's nice to hear that you understand cars and appreciate my work
+1@WinsWings bro , thanks for your spotlight
+1@LotusCarsSub it's hard to implement and SP this game is about simple planes and not detailed cars
+1so far, this is your best model, but considering that it has 1100 parts, it could be better
+1@shibusu thanks ,I will try
+1bro, which version of unity did you use and which modtools did you use?
+1it may not be appropriate to write here, but I think you will help me. because I haven't found the variable ids for the various details anywhere. I only know that for shock and wheel there are variables "CurrOffset" "RPM"
+1no need to look for easy ways. if you want to make a pendant but don 't know how, look at how others do it
+1@PapaKernels 🤝
+1@PapaKernels I shared this studio so that everyone who makes it can use it
+1@PapaKernels ok ,no problems)
+1Of course there are ideas: Sozatte
+1You can assign numbers or letters: sx ,2000 ,r1
hmm, the question of the name of the car is always a difficult question, probably you should choose it yourself
+1