310 LittleKachowski

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joined 3.6 years ago

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Player Biography  

Welcome! My most ambitious projects are those that come from the amazing diesel-punk franchise Crimson Skies. I typically only work with propellers, but I'll learn to use jets shortly. I can take requests for a Crimson Skies plane if you want, and I'll most likely do it if I haven't already. I also take interest in WW2 planes, but won't take requests for those.

My current projects:

-Ravenscroft Bandito (Crimson Skies)
-Hughes Bulldog (Crimson Skies)
-Fairchild F611 Brigand (Crimson Skies)
-Junker Ju 187
-Grumman Bearcat
-Northrop P-61 Black Widow
-Vultee XP-54 "Swoose Goose"
-North American F-82 Twin Mustang
-Lockheed U2

I have an unorthodox building process it seems. What I do is:

  1. Create a "bare minimum" frame using blocks and basic wings. This allows me to test if i can get proportions and weight correct. These models are typically not to scale, and are very VERY tiny.

  2. Create a model of proper scale, but not proper proportions. This will be when I use more advanced wing placement, control surface placement, and fuselage shape. I will also usually color the plane in this state.

  3. Fine tune. If I have to, I will redo sections so I can get it right. This will be the most time-consuming piece, and will consist of mostly number-tweaking. Engine specifics, weighting, and any other mechanically-necessary part will be fine tined as well.

  4. Detail. I will then add any non-essential parts onto the plane, including (most) weaponry, identifier lights, wires, coloring, and other protruding elemts like vents, exhaust, and instruments.