I tried it and.... nothing worked. it fell apart because everything wasnt connected properly. sometimes nudging and mirroring dont get along and it becomes uneven and generally messed up.
I definitely wouldn't say this is the best, never make a claim like that even if you think it is. If someone with zero points says that they made the best buggy on the site, it actually puts people off and you don't get points. Just a tip.
@Booster456
@KnightOfAraluen
@jamesPLANESii
Thanks, I've started a new naming system for myself and I've even renamed my old planes and deleted bad ones and done a huge cleanup to my profile. Hopefully it looks a bit less messy and the names sound better.
It's a bit of a failure actually. It works well enough but for some reason it still has high drag points for a glider. Believe it or not I put a max size parachute on this and used it to complete the challenge where you land on uss tiny @Booster456
@ShatSlanger neither was i but i realised what i had made was actually not that bad and kept improving it. Mines not going to win but ill leave it the way it is
@brucethemoose Ive had my car lose a wheel and still be almost the same in terms of controlability, but the race system disqualifies you if you take too much damage.
Must be a different buggy to what I tried because one of yours didn't get past the third ring and flipped three times getting there. Did you test it in the right hand lane? A lot of people are having issues with the AI tripping out if it's in the right lane @ShatSlanger
aggressive AI outside of tournaments doesn't drive towards you either, it drives towards the closest AI aircraft and crashes into any obstacle in the way. I don't even have time to engage it so it attacks me before it commits suicide
Well, with the car AI it doesn't like control surfaces for roll, I use really high wings with a bit of dihedral to balance mine but others use downforce and they get faster times. @EliteSteel
Well the version I made for jump zone reaches 200+mph so you kinda have to control your speed. For my cars it's 125-140 straight ahead, 140 on the right, the mini jump on the left 90 and the big jump I have yet to complete @Typhlosion130
Mine does better jumps then yours in jump zone though. Not that that's relevant to this tournament, I just want mine to be better at SOMETHING. @Typhlosion130
I've been experimenting on other car races and sideways traction needs to be lower for corners otherwise it flips and jolts all over the place but it's fine in riding dirty @Typhlosion130
Reduce the turn angle on your wheels and make sure only the front wheels steer unless you're a witch and can use black magic to stop your car rolling @Typhlosion130
I tried it and.... nothing worked. it fell apart because everything wasnt connected properly. sometimes nudging and mirroring dont get along and it becomes uneven and generally messed up.
Cumbersome and agile? Neat trick
Looks cool
I definitely wouldn't say this is the best, never make a claim like that even if you think it is. If someone with zero points says that they made the best buggy on the site, it actually puts people off and you don't get points. Just a tip.
What time does it get on riding dirty? Also, why are the wheels attached to rotators?
I know, it's just that they're called quadcopters not quadrocopters. Also, quad is the proper prefix to be used. @BirdOfSteel
Very cool, but it's quadcopter not quadrocopter
I have recently acquired Finetuner mod and it's extremely useful for angling shocks and so on in offroad cars @Booster456
Yep, I know that one. I used that here very badly @Booster456
Actually I wouldn't call it a failure, just not as good as I wanted @Booster456
Kool. The preview thing makes it look a lot like a scaled jet @Racrandall
@Booster456
@KnightOfAraluen
@jamesPLANESii
Thanks, I've started a new naming system for myself and I've even renamed my old planes and deleted bad ones and done a huge cleanup to my profile. Hopefully it looks a bit less messy and the names sound better.
Or is it a modded turbine jet?
So, what's the fastest time so far?
It's a bit of a failure actually. It works well enough but for some reason it still has high drag points for a glider. Believe it or not I put a max size parachute on this and used it to complete the challenge where you land on uss tiny @Booster456
WOW that was fast @Booster456
You can try my old entry as well if you want, but ive made a new one as a successor
@Booster456 thanks
@brucethemoose no, the AI retracts it automatically im pretty sure
@Booster456 thx
Not very detailed yet, I've just been cleaning up my posts, renaming, deleting, linking to better ones, etc, etc @ShatSlanger
Your creations are pretty awesome I have to admit @ShatSlanger
@ShatSlanger neither was i but i realised what i had made was actually not that bad and kept improving it. Mines not going to win but ill leave it the way it is
im mind blown
h.... h... HOW???????!!!!!!!!!!
@brucethemoose Ive had my car lose a wheel and still be almost the same in terms of controlability, but the race system disqualifies you if you take too much damage.
Thanks I'll try to remember that @KnightOfAraluen
Supersonic is more than 700 dude... Cool plane though@shaan90
Sounds like it's exactly as good as mine then. 100% though? What about impacts from other cars? @Typhlosion130
Bad idea, you need to build for the AI if it's for the tournament. I'm sure it's a good car, just not for the tournament. @ShatSlanger
On most of these build request posts you just say make it yourself. You do realise what forum section you're in right? @MechWARRIOR57
Please do, then I might have a chance at beating you XD@Typhlosion130
I think I'll make something with absolutely ridiculous suspension for that jump. Or parachutes. And wings.@Typhlosion130
Actually you can't post whatever you want, because there are rules and you just broke a few by saying that. @tobyrowty
@Seeras is this what you're entering in the tournament?
Must be a different buggy to what I tried because one of yours didn't get past the third ring and flipped three times getting there. Did you test it in the right hand lane? A lot of people are having issues with the AI tripping out if it's in the right lane @ShatSlanger
aggressive AI outside of tournaments doesn't drive towards you either, it drives towards the closest AI aircraft and crashes into any obstacle in the way. I don't even have time to engage it so it attacks me before it commits suicide
Yeah, I'm working on it. It does well on riding dirty albeit with a low top speed. @ShatSlanger
@ShatSlanger here's my good jump buggy
@Typhlosion130
How fast are you hitting the jump? @MrSev
Interesting, gives me an idea... I think I might try scaling down my car and putting it in this @Typhlosion130
Well, with the car AI it doesn't like control surfaces for roll, I use really high wings with a bit of dihedral to balance mine but others use downforce and they get faster times. @EliteSteel
Lift and downforce? Simple planes physics don't like that.
@Scorpio228
That's 200+ mph before it reaches the end of the jump on the right @Typhlosion130
Well the version I made for jump zone reaches 200+mph so you kinda have to control your speed. For my cars it's 125-140 straight ahead, 140 on the right, the mini jump on the left 90 and the big jump I have yet to complete @Typhlosion130
Mine does better jumps then yours in jump zone though. Not that that's relevant to this tournament, I just want mine to be better at SOMETHING. @Typhlosion130
I've been experimenting on other car races and sideways traction needs to be lower for corners otherwise it flips and jolts all over the place but it's fine in riding dirty @Typhlosion130
Reduce the turn angle on your wheels and make sure only the front wheels steer unless you're a witch and can use black magic to stop your car rolling @Typhlosion130