They also seem to be getting smarter now, writing comments based on the post and in some cases using the link as if it was a tag.
I wonder why there are so many of these, and why do they target a website about planes of all things? All they do is annoy the people here and these bot accounts get banned within a few minutes of being reported, so idk what they expect to achieve here.
Well it's not like you have to finish it any time soon, you could not work on it until you feel like doing so. Don't make a game into a job, if you're not having fun just stop playing for a while.
Alternatively, if you have a really good reason to publish it on a set date (like my airliner built as a christmas gift) what Farewellntchii said works fine.
@Farewellntchii Can confirm, music helps as long as it's something else in the background and not the native SP music (since that gets really annoying after a while).
@CooperFilms001 Here's how to enable the console in mobile, follow everything above "What you can use it for". To open it in-game I think you have to tap the screen with 3 fingers, but I'm not entirely sure since I don't have the mobile game.
@FirstFish83828 Yeah, the closest thing to waffles I ate this year was completely covered in chocolate and had only a few very thin layers of not chocolate. Never ate any pancakes also.
Not only did it stop at the number 7, but this is also my only post to have a 1:1 download-to-upvote ratio. Interesting.
1 month late edit: Nevermind, it's the butter now at 19 upvotes and downloads.
@GorillaGuerrilla Most enemy skills (and also some spells) bypass reflect, but I'll test it with both the counter and knife to make sure. Edit: Yup I was right, Everyone's Grudge ignores reflect because it's not a spell and Knife is just a physical attack that deals no damage but inflicts instant death, which counts as a status I think.
@GorillaGuerrilla The regular Tonberry could only be fought in the battle arena, but the master variant from the final dungeon had 44,444 hp, countered some of your attacks with one based on how many monsters you killed and had a move called "Knife" which instantly kills a character.
Couldn't beat even a single one of those guys, the one time I didn't run my entire party died to the thing.
It downloads a file, then you have to open it with SP, it doesn't automatically open.
As to how the downloads actually work, here's an explanation:
When you download a plane, what you actually download is a text file (with the extension renamed to .splane instead of .txt) containing the unique 6 digit code for the plane you want. When you open this file, the game downloads the actual plane data, increases the "Downloads" count on the website by 1 and loads it on the designer (replaces __editor__.xml with what you downloaded, that file is the plane you're currently editing on the designer), but it only stores the file with the proper name if you save it after downloading.
The actual plane .xml file can be downloaded directly as well, even for planes uploaded by other people, but I forgot the way to do it. Maybe I'll try finding out again how to do that.
@Dathcha Other than teleporting yourself, this does not affect anything from other people's point of view, so all those things will still be in the right place for them.
@32 The original idea was that it'd have 6 engines who'd all activate semi-randomly depending on Time to avoid missiles and enemy fire, but I couldn't figure out how to do that so I ended up with the spinning cube.
Indeed looks cool
For anyone who wants to try this, open the plane you want on sp, click [3D Print / Export], click [Export], then go here, open the obj file that was exported, don't pick a texture file (its the png on the same folder as the obj file), once it loads click on the thing on the left menu that looks like the First Order symbol. It should show up like this.
@BobDaBilder123 Didn't test it but probably, since I could use it to land on Inuyasha's destroyer (when he was paused, crafts act like buildings while paused).
@32 Tried using the contact option a few days ago, though it looked a bit... suspicious since I didn't have a whole lot of proof, used a weird email consisting of random characters and typed "Korzalerke" as my "real name" since I didn't want to use my actual name.
Didn't get any response yet, probably got sent to the spam folder or something, though I don't know how that contact option works.
Maybe there's a way to change the resolution with a command, would be useful since sometimes it changes by itself and I have to go back to the main menu to fix it.
@ColonelCanada Used a temporary email on it so I can't do that.
Not that big of a deal though since I didn't lose access to anything other than the stuff on my unlisted page (mostly crap but some of it was fun).
@ZeroRaven87 The agility increase at higher speeds is very minor, something like 0.5–1 extra gs while turning.
You can only notice a difference above 300 knots if you climb really high up, like 40,000–60,000ft, where the control surfaces aren't as effective.
They also seem to be getting smarter now, writing comments based on the post and in some cases using the link as if it was a tag.
+1I wonder why there are so many of these, and why do they target a website about planes of all things? All they do is annoy the people here and these bot accounts get banned within a few minutes of being reported, so idk what they expect to achieve here.
Why are you apologizing? Your health is more important than making planes in a videogame, hope you get well soon.
+10Well it's not like you have to finish it any time soon, you could not work on it until you feel like doing so. Don't make a game into a job, if you're not having fun just stop playing for a while.
+1Alternatively, if you have a really good reason to publish it on a set date (like my airliner built as a christmas gift) what Farewellntchii said works fine.
@Farewellntchii Can confirm, music helps as long as it's something else in the background and not the native SP music (since that gets really annoying after a while).
+1@CooperFilms001 Here's how to enable the console in mobile, follow everything above "What you can use it for". To open it in-game I think you have to tap the screen with 3 fingers, but I'm not entirely sure since I don't have the mobile game.
@FirstFish83828 Yeah, the closest thing to waffles I ate this year was completely covered in chocolate and had only a few very thin layers of not chocolate. Never ate any pancakes also.
neither
Not only did it stop at the number 7, but this is also my only post to have a 1:1 download-to-upvote ratio. Interesting.
1 month late edit: Nevermind, it's the butter now at 19 upvotes and downloads.
@bobsleighvideo Sorry no bots allowed on the kool kidz klub
+3Again? You mean this happened before? Man that's some bad luck
T
+2I wanna see how this will look when it's finished (nice paint btw lol)
Whatever reason you had to leave, I hope you're doing well out there friend, you were a cool guy.
Underwater mod is a fun one, should be integrated into the game imo
+4@GorillaGuerrilla Most enemy skills (and also some spells) bypass reflect, but I'll test it with both the counter and knife to make sure.
+1Edit: Yup I was right, Everyone's Grudge ignores reflect because it's not a spell and Knife is just a physical attack that deals no damage but inflicts instant death, which counts as a status I think.
If you still haven't managed to fix the plane I could take a look at it if you want.
@Farewellntchii You can also get the same effect by adding
liftScale
and setting it to2
on overload, it's pretty useful for things like custom props.@GorillaGuerrilla The regular Tonberry could only be fought in the battle arena, but the master variant from the final dungeon had 44,444 hp, countered some of your attacks with one based on how many monsters you killed and had a move called "Knife" which instantly kills a character.
+1Couldn't beat even a single one of those guys, the one time I didn't run my entire party died to the thing.
It downloads a file, then you have to open it with SP, it doesn't automatically open.
+3As to how the downloads actually work, here's an explanation:
When you download a plane, what you actually download is a text file (with the extension renamed to .splane instead of .txt) containing the unique 6 digit code for the plane you want. When you open this file, the game downloads the actual plane data, increases the "Downloads" count on the website by 1 and loads it on the designer (replaces __editor__.xml with what you downloaded, that file is the plane you're currently editing on the designer), but it only stores the file with the proper name if you save it after downloading.
The actual plane .xml file can be downloaded directly as well, even for planes uploaded by other people, but I forgot the way to do it. Maybe I'll try finding out again how to do that.
@Dathcha Yup
+2@Dathcha Other than teleporting yourself, this does not affect anything from other people's point of view, so all those things will still be in the right place for them.
+2@32 Seems they can't do much if I don't have access to the email anymore, oh well.
@32 The original idea was that it'd have 6 engines who'd all activate semi-randomly depending on
Time
to avoid missiles and enemy fire, but I couldn't figure out how to do that so I ended up with the spinning cube.Indeed looks cool
+2For anyone who wants to try this, open the plane you want on sp, click [3D Print / Export], click [Export], then go here, open the obj file that was exported, don't pick a texture file (its the png on the same folder as the obj file), once it loads click on the thing on the left menu that looks like the First Order symbol. It should show up like this.
@BobDaBilder123 Didn't test it but probably, since I could use it to land on Inuyasha's destroyer (when he was paused, crafts act like buildings while paused).
+1@AlivePan How did you fix it? Could be helpful to say for anyone in the future who may find this post.
make this fly
@32 Tried using the contact option a few days ago, though it looked a bit... suspicious since I didn't have a whole lot of proof, used a weird email consisting of random characters and typed "Korzalerke" as my "real name" since I didn't want to use my actual name.
Didn't get any response yet, probably got sent to the spam folder or something, though I don't know how that contact option works.
@32 Yeah. For now at least.
@Dathcha @32 It's basically this but with things like
+2Destroyer2
orBridgeCenter
instead ofAircraft
.Does it have custom landing gear? Or assymetrical weight?
Pro tips for screenshots: This and this
Nice jet btw
Does this work for 2 turrets facing backwards? Couldn't figure out how to make the other codes I found work for that.
+1Maybe there's a way to change the resolution with a command, would be useful since sometimes it changes by itself and I have to go back to the main menu to fix it.
@TheFlightGuySP Some options also say (Clone), I wonder what it means
@TheFlightGuySP I wonder if you can move the ui, there is an option called the UI_Root but idk what it is.
@ColonelCanada Maybe, but i'd have to change a letter since the original name is taken by the old account.
@ColonelCanada Used a temporary email on it so I can't do that.
+1Not that big of a deal though since I didn't lose access to anything other than the stuff on my unlisted page (mostly crap but some of it was fun).
@ZeroRaven87 The agility increase at higher speeds is very minor, something like 0.5–1 extra gs while turning.
You can only notice a difference above 300 knots if you climb really high up, like 40,000–60,000ft, where the control surfaces aren't as effective.
@ColonelCanada I'm not dead, just deleted the discord account since I didn't need it anymore. Maybe I'll build more stuff, I have some ideas.
+1Maybe it's the interaction type, I could check if you want, tag me on it (post it as unlisted)
+1