A bit of problem to report
The tarmac feels way too slippery (compare to Gold Prix island)
And starting with 2nd place isn't too clever in A class race considering there's no countdown and will get rear ended upon staring the race
And the Meshes is kinda funny (common SP problem)
Sad to hear you lost the Unity project, this is actually good fun and had real potential.
I believe the game has some sort of rootementary open differential. You can try it by assigning 2 wheels to the engine and only 1 has contact with the ground. One in air will will spin while the other won't.
As to the weird grip action, I believe it's more to the fact that SP's tire physics are just weird, as I elaborated in this post
We could kinda mimic how LSD works if we can assign FT to wheel brakes, but it's currently not doable because no FT for brakes for now.
As to how the wheel could react in different torque split, I made a rig with 4 wheel assign to each engine, and have some FT to make it react differently, feel free to play around with it
bug-ish report
On mobile with mouse control, there's no scroll to zoom, right click to duplicate and no right click to drag camera in the designer
and no right click to drag camer when paused in the world
@unCANNY just go to the discord and join some server. There should be some server that provides a channel to advertise
I recommend SPBC and the speedbird hanger
The random bump do Kinda ruined the experience a bit
+1Great work tho
the wobbling effect is really cute
+1A bit of problem to report
The tarmac feels way too slippery (compare to Gold Prix island)
And starting with 2nd place isn't too clever in A class race considering there's no countdown and will get rear ended upon staring the race
And the Meshes is kinda funny (common SP problem)
Sad to hear you lost the Unity project, this is actually good fun and had real potential.
+2My opinion is just engine and motor output are kinda unintuitive
+1Once you know how it works, it's not as misleading and confusing as many will think
wat
ohhh nice
absolutelly beautiful!
absolutely beutiful
pretty cool driving charateristic
+1drip
+1not a big fan or low rider but damn this car is beautiful
@Planeman1 maybe
I believe the game has some sort of rootementary open differential. You can try it by assigning 2 wheels to the engine and only 1 has contact with the ground. One in air will will spin while the other won't.
+3As to the weird grip action, I believe it's more to the fact that SP's tire physics are just weird, as I elaborated in this post
We could kinda mimic how LSD works if we can assign FT to wheel brakes, but it's currently not doable because no FT for brakes for now.
As to how the wheel could react in different torque split, I made a rig with 4 wheel assign to each engine, and have some FT to make it react differently, feel free to play around with it
cursed .obj
+2nice detail
+1wow this looks fun as hell
+1holy F
+3I turns out thatwe can really use the base joystick as a ball hinge
Could you write a tutorial on how to do it?
humm it flotes
waterkopter
bug-ish report
On mobile with mouse control, there's no scroll to zoom, right click to duplicate and no right click to drag camera in the designer
and no right click to drag camer when paused in the world
very simple and beautiful
+1and the suspension is pretty neat
menacing
very simple!
the game just refuses to load it
+2it that ay its kinda impressive
@unCANNY just go to the discord and join some server. There should be some server that provides a channel to advertise
I recommend SPBC and the speedbird hanger
i beg you to advertise your own build
+1more people need to see this
why so much effort and part count?
+2this is one of my favorite build
+2Big boxy sedan from the 80's with incredible detail
lovely
big chungus
oof
+1yes
what a cutie
underrated solid build
+1@Mixx in deed
in true spirit of simpleplanes
+2@Mage2IsTriggered this is overly flattering to this simple build
+1this will be an important archive once SP (hypothetically) have proper multiplayer and scenario editor
+1he looong
+2awsome!
+1when loading into the world if I have any input it will go black screen with the game and overlay(pause menu) still working
Brakes on Wheels don't have FT input
+1very cute
the part optimization along with level of detail is kinda mad
+1man gonna go play SP in SP
+20mad panneling
really well-tuned
+1almost can make me to look past the questionable tire model
oh no
Brakes on the wheel to have FT input?
+4Maybe?
sorry for sounding like a cry baby
but still hoping there will be a fix on tire behavior, which is the biggest one I discussed in This is not how tire grip works post
this is the biggest thing that makes SP cars behave unnatural on pavement and I believe it's just a few tweaks away from being workable
+3@BIue thanks
oh wow this works pretty good
+2based
+3