1,270 IMULAerospaceIndustries

profile picture
joined 6.5 years ago
17 followers

Posts Comments Following
Player Biography  

All this is gone now, maybe I’ll come back for the release of SP2 with less cringe.

I’m the LGIO of SimplePlanes. Found more ways to screw with the game than the devs probably intended.

Examples:
-Turn anything that has stock landing gear into a VTOL by retracting and quickly extending again.
-Destroying the Snowstone SAM turrets in the “WWII Dogfight” challenge count as enemy kills.
-Launching from the carrier catapult and crashing directly downward on top of it allows you to spam the reconnect, launch, and reconnect buttons really quickly. This causes the little white moving bit to become fixed in space, slide backward relative to you, then poof back into place.
-Firing a gun with a ridiculous impact force at the carrier while connected to it causes reality to wig out or turn off altogether.
-You can grab, relocate, and release a truck or tank in the convoy and if they get a certain distance away from the canyons their brain turns off and they stop moving.
-You can make a remote-detonating bomb by having a bomb and a rocket with a modified really long ignition delay both connected to a detachable row of blocks. Fire the rocket, detach the blocks, fly away.
-The USS Tiny Two doesn’t have a spawnable location unless you make your own.
The maximum speed I have obtained legitimately (as in with no XML tweaks; everything else is fair game) was ~58,000 MPH. The game disintegrated before my craft did.
-Shooting an aircraft carrier enough times with damage modified machine guns will break the music and soon after your eardrums.
(This is where I’m stopping until I remember more crap)


Previously known as dunodisko12