Wow, best airplanes, impressive 👏
Oh, I didn't know it was an modification, but either way pretty good
This is awesome, I wish I could upvote.
I made it sound like PlanariaLabs made the radar, sorry if I caused any confusion but I got it from "HUD and Radar Collection"
Another thing I forgot in the description... you might have to change the colors to your liking when you apply it to your plane.
Will it be free? (Feels like an stupid question now lol)
I forgot the variables for the cockpit with the "Canopy Ring" too so here they are:
...
Credit to JSTQ and PlanariaLab for the HMD and the HUD
JSTQ made the HMD, so credits to him
Wow, best airplanes, impressive 👏
Oh, I didn't know it was an modification, but either way pretty good
This is awesome, I wish I could upvote.
I made it sound like PlanariaLabs made the radar, sorry if I caused any confusion but I got it from "HUD and Radar Collection"
Another thing I forgot in the description... you might have to change the colors to your liking when you apply it to your plane.
Will it be free? (Feels like an stupid question now lol)
I forgot the variables for the cockpit with the "Canopy Ring" too so here they are:
HudDistance : 1
TGTPOSLocalX : cos(-RollAngle)(sin(TargetHeading+-Heading)abs(cos(TargetElevation))TargetDistance)+-sin(-RollAngle)(cos(PitchAngle)(sin(TargetElevation)TargetDistance)+-sin(PitchAngle)(cos(TargetHeading-Heading)abs(cos(TargetElevation))*TargetDistance))
TGTPOSLocalZ : sin(PitchAngle)(sin(TargetElevation)TargetDistance)+cos(PitchAngle)(cos(TargetHeading-Heading)abs(cos(TargetElevation))*TargetDistance)
TGTPOSLocalY : sin(-RollAngle)(sin(TargetHeading+-Heading)abs(cos(TargetElevation))TargetDistance)+cos(-RollAngle)(cos(PitchAngle)(sin(TargetElevation)TargetDistance)+-sin(PitchAngle)(cos(TargetHeading-Heading)abs(cos(TargetElevation))*TargetDistance))
...
remember, you can edit these if you want, their easy to implement but a pain to nudge into place due to how much you have to select..
Credit to JSTQ and PlanariaLab for the HMD and the HUD
JSTQ made the HMD, so credits to him