Air:
Fighter gets 2s vs ground attack aircraft without aa missiles
Fighter gets 1s vs ground attack aircraft with aa missiles
Ground attack vs tank +50% +2s (“s” here is to survive, not damage or kill)
Fighter vs tank +30% +3s (the “%” is for percentage of vehicles damaged)
Fighter or attacker vs helicopter + 10s
Helicopter vs ground +60% +1s
.
Ground:
Tank vs ifv, if IFV has terrain advantage the terrain advantage for IFV is multiplied by 5 (if it has missiles) but otherwise tank gets + 6s
Tank vs AA, +7s
IFV vs AA, +4s
If AA is in lower terrain +2s for AA
Tank vs air, -0% for amount of damaged units
IFV vs air, -20% for amount of damaged units (- is good for ground)
IFV vs helicopter, -40 for amount of damaged ground units, +5s to destroy heli
AA vs air, -40% for amount of damaged, +4s to destroy air
AA vs helicopter, -50% for amount of damaged ground units, +10s to destroy heli
@Aarav btw it’s just a machine gun, you don’t need to manual aim a machine gun do you? No one wants to do that
@Aarav yes and I decided that yes because I already built it
@RepublicOfCursedPlanes wait how many mbts do we have right now?
@CR929thenewSPplayer hey I think you should go revisit your profile picture tank thingy and make it better
@Aarav space program, but we don’t have time for that right now
@TASTEinc what do you think of this thing?
@Markolley we don’t have a mothership yet, there’s no where to launch parasite fighters
@RepublicOfCursedPlanes also why are you removing some tanks from list?
@RepublicOfCursedPlanes also the Cardinal mk3 is done, now I’m just going to make a new AA unit
@RepublicOfCursedPlanes I think you should maybe bug check it because I have no idea what balance is nor how to achieve balance
@RepublicOfCursedPlanes ?
@Baconaircraft can you change autocredit to
.
https://www.simpleplanes.com/a/p9hb69/Block-War-Challenge-2
@Aarav can I auto-aim with a machine gun on the tank?
@crusaderwingman oh
Oh and how about hull down positions is +1s (if defending) and can be created by an engineering vehicle?
@RepublicOfCursedPlanes
Also modify the thing below a bit, I have no idea what is balance
Air:
Fighter gets 2s vs ground attack aircraft without aa missiles
Fighter gets 1s vs ground attack aircraft with aa missiles
Ground attack vs tank +50% +2s (“s” here is to survive, not damage or kill)
Fighter vs tank +30% +3s (the “%” is for percentage of vehicles damaged)
Fighter or attacker vs helicopter + 10s
Helicopter vs ground +60% +1s
.
Ground:
Tank vs ifv, if IFV has terrain advantage the terrain advantage for IFV is multiplied by 5 (if it has missiles) but otherwise tank gets + 6s
Tank vs AA, +7s
IFV vs AA, +4s
If AA is in lower terrain +2s for AA
Tank vs air, -0% for amount of damaged units
IFV vs air, -20% for amount of damaged units (- is good for ground)
IFV vs helicopter, -40 for amount of damaged ground units, +5s to destroy heli
AA vs air, -40% for amount of damaged, +4s to destroy air
AA vs helicopter, -50% for amount of damaged ground units, +10s to destroy heli
Also there should be a counter system that goes something like this
Ok nvm we have fighters but it’s classified as medium for some reason
All we have is ground attack
@RepublicOfCursedPlanes also why don’t we have fighter jets?
@RepublicOfCursedPlanes leopard aa is not going to be able to do anything other than die to missiles
@RepublicOfCursedPlanes leopard AA is way too outdated, I will replace it
@RepublicOfCursedPlanes joke vehicle but if you think this works add it to engineering or something lol
@RepublicOfCursedPlanes yeah it’s AA, but it is outdated
@RepublicOfCursedPlanes nuclear tipped rockets were a thing
@Yourlocalhuman no one is ready yet
@Aarav ok fine 150mm avre
@Aarav oh, this one won’t go there, the mk3 will
@Mastereldo oh ok lol
@RepublicOfCursedPlanes no they won’t be in there
@XtarsAgency higher horse power and low max multiplier
@XtarsAgency it still goes 120 knots :/
@XtarsAgency oh so a low horse power and a high max power?
@RepublicOfCursedPlanes
@RepublicOfCursedPlanes
@RepublicOfCursedPlanes idk why Aarav wants me to tag you on my builds because I don’t think you can edit it in here but I’ll tag you from now
@Aarav will 185mm do?
@Aarav also is this allowed or no?
@Aarav wait but rcp can’t add this to the list
@Aarav oh ok
@SomeSPGuyWhoLikesLore 380mm tank
@Aarav is this even allowed
@Yourlocalhuman well yeah this thing is gigantic but still, you guys make way too many trucks
@Yourlocalhuman but why so many types of transport if they just all serve the same purpose?
T90A or t80BVM or t72B3
@Yourlocalhuman also now im the one with too much ERA on my tanks
@Yourlocalhuman no like seriously… you guys have like over 7 types of trucks already, why and what is the need for all of those trucks?
How many types transport trucks do you guys need?