Dev HellFireKoder Comments

  • I made a "Jelly plane"! 9.2 years ago

    @Ezri Thanks! Hopefully I can get the opacity slider to actually work, because I'd be much happier releasing the mod if you can at least tweak the transparency of this inefficient code ;)

  • What does XML mean? 9.2 years ago

    Since you've gotten the answer you wanted, I'll tell you what it really means (in general, not specific to SimplePlanes), XML stands for "eXtensible Markup Language", which is just a pretty looking text file that can be used several ways to allow for a very flexible format to read and store data in.

  • Buggy Jump 9.2 years ago

    That looks almost exactly like my modified little bugger for the same purpose! Well, at a glance... except mine sucks :P

  • I made a "Jelly plane"! 9.2 years ago

    @Ezri @MrSilverWolf @Jetspeed1001 Black magic!
    Actually, I just duplicated the parts and threw a script on them to make them transparent... it renders kinda funny sometimes (shadows on the runway, for one example), and is terribly inefficient XD

  • I made a "Jelly plane"! 9.2 years ago

    @Skua Er, no the slider still doesn't work ='(

  • How do you .XML disablepartcollision onto fuselages? 9.2 years ago

    in the [Part ...] tag you put disableAircraftCollisions="true", so `[Part disableAircraftCollisions="true" ...]

    Note: the tags actually use the angled brackets (a.k.a "less than" and "greater than" signs), but I can't post that in the comments.

  • Question about the new wheels 9.2 years ago

    The disableAircraftCollisions attribute is available on all parts, but the new wheels never properly clipped into parts before, unlike most parts it collided with parts it was clipped into :/

  • krakans a hoex 9.2 years ago

    @SimpleTechAndResearch that's what I JUST SAID, it IS in the game -_-

  • krakans a hoex 9.2 years ago

    Cthulhu is real, maybe the directions were wrong, or you made a mistake, but Cthulhu (people keep calling it kraken, but it's Cthulhu), is really in the game.

  • Is there a submarine in front of the U.S.S Tiny 9.2 years ago

    @Dalton02 there DEFINITELY was not a sub a year ago, and I'm fairly certain there still isn't.

  • how could the dev add multiplayer if that was the next thing 9.2 years ago

    @AceSquadIndustries it will be released to the public, when it's ready, and we aren't gonna charge for it.

  • What i found a kraken ! 9.2 years ago

    It's actually Cthulhu, but congrats :)

  • Simple Glass 9.2 years ago

    @Skua this is just an inverted fuselage, you can't see out of it, or partially see it both ways :/

  • Xml is illuminati! 9.2 years ago

    Before reading this i advise that you have unity 5 cause, unity 4 is for loozrs.

    SimplePlanes was originally built on Unity 4....

  • Some help with the Ignore floating Origin script needed. 9.2 years ago

    The jumping is because of the ignore floating origin script, because what that script does is it keeps the games floating origin from repositioning it, and really it's not what's "jumping", that's everything else, so the plane never gets to far from Vector3.Zero (the center of the "world"), to prevent floating point errors.

    The hovering, I'm not sure about.... but really ignore floating origin shouldn't be on anything except, for example, GUI, which should never be to far from Vector3.Zero, and should stay in the exact same "real position" at all times.

  • Jundroo has lost their minds. 9.2 years ago

    It's A :)

  • Beta Update - v1.4.0.4 9.2 years ago

    @deusalgor Andrew Garrison explained it below in the comments:

    we are just trying to keep the wing properties as simple as possible for new users. It looks very weird to cycle through Trim for control surface input and then have another trim setting right below that to enable/disable the actual trim setting.

  • I have some questions for the beta testers 9.2 years ago

    @jsaret I uh... just realized that a block in-game is 0.5 meters, not 1, so the cockpit is only 1 meter long, and the light is even smaller than I thought... maybe 11 pounds is a bit heavy, IDK...

  • I have some questions for the beta testers 9.2 years ago

    @jsaret Just wanna mention that the light is probably around the size of your head (Actually this is a terrible estimate that's more like a guess... and I'm now thinking not quite that big, idk), as the standard cockpit is 2 meters long... that's not a "little" light.
    Edit: sorry, the cockpit is 1 meter long, not 2... maybe the light really isn't that big :/


    @Viper28 I tried the "new color guns", you XML edit the hex value for the color, though unfortunately there's no way to make them glow like lasers, it's still cool.

  • [Beta] Fine Tuner Mod - Fine-tune position and rotation without leaving the editor! 9.2 years ago

    @CreeperProGaming I hope so, since I used ES on my kindle fire HDX, through the amazon app store...

  • [Beta] Fine Tuner Mod - Fine-tune position and rotation without leaving the editor! 9.2 years ago

    @CreeperProGaming I use ES File Explorer, but I hear Astro is good too, just use whatever works for you.

  • Cellestion - Orbiting Technology 9.2 years ago

    Before I explain nudging, you need to know that you cannot nudge on a mobile device (Sorry)

    This isn't true, you just need something to bind the nudge input to, like a keyboard, or some have even used headphone buttons (that doesn't always work though, depends on device and headphones).

    If you're on Android and don't have anything to bind nudge to, you can try my fine tuner mod, though it does have some minor bugs.

  • Request. 9.2 years ago

    ANY TEXT EDITOR WILL WORK, just open notepad, installed on all Windows machines by default.

    P.S. Unless you have less than 100kb/s download speed, downloading notepad++ would almost definitely not take as long as it will take someone else to fulfill your request.

  • Inspired by Cuthulu 9.2 years ago

    @Flightsonic well the title has a 'u' between c and t, so... I guess so...

  • Inspired by Cuthulu 9.2 years ago

    @Flightsonic put what wrong?

  • Inspired by Cuthulu 9.2 years ago

    @Flightsonic they did update the mod tools, but they didn't change much, and they don't include many of their scripts in the mod tools anyway...

  • Inspired by Cuthulu 9.2 years ago

    For Cthulhu? Scripts the devs wrote, which are not included in the mod tools (why would they be? XD)...

  • Devs: Confirm Mobile Update Please! 9.2 years ago

    in the original 1.4 beta post, they said they will get all parts on mobile.

    We are hoping to release on mobile sometime this towards the end of this month. We are not exactly sure what features will make it into mobile, but we will make sure we get all parts on mobile. Unfortunately the new islands will never make it to mobile since they are huge.

  • FORUM BATTLE:KRAKEN VS CTHULU 9.3 years ago

    @xboxsparta321 first off, there is NOTHING on the kraken but the legends, so it doesn't matter for the calculations we have in this "battle", I already said drop the "what if", but I will say that, the what if you've come up with also doesn't matter, as warrior of a God doesn't stand up to a FAR MORE POWERFUL GOD..

    Slightly off topic note: My best friend Cthulhu has told me to ignore you, as you're not even worth the recognition of a reply, but I've disobeyed him this once, but that won't happen again.

  • FORUM BATTLE:KRAKEN VS CTHULU 9.3 years ago

    @xboxsparta321 "What if"? No, there's no what if, following the legends and stories, the kraken is either a huge crab or a huge squid, limited to the sea and non-magic powers, and Cthulhu is an equally (or more) huge GOD, who has basically no limits. Cthulhu the god wins with no troubles against the practically-mortal squid.

  • Finale Spoiler 9.3 years ago

    @Johndfg Black magic ;)

  • Finale Spoiler 9.3 years ago

    Looks great!

    The engines are a bit deafening, though ;)

    Fair speed, about 1000mph at 6k feet.

    Unfortunately the landing gear sticks out the top when fully retracted with VTOL down (though VTOL up Doesn't stick out, it looks kinda funny :P), but it's a wonderful landing gear system!

    Pitch makes sense for something that big I guess, but I always like over-powered pitch :P

  • Steam Beta 9.3 years ago

    @Johawks1976 Bugger off, Steam is FAR easier to develop for, and more reliable for bug reports, if they stuck this on mobile now it could very easily be so broken it wiped your files, and on mobile that's much harder to backup and manage.

  • Can there be a way to sink the Beast and Tiny? 9.3 years ago

    @Glaceon so yelling turns it into PC Master Ace? I said spell, not capitalize, learn to English.

  • Can there be a way to sink the Beast and Tiny? 9.3 years ago

    @Glaceon if you're gonna try to claim PCMasterRace, at least frickin spell it correctly, otherwise it's even more pathetic.

  • Multiplayer Mod-Dev Logs 9.3 years ago

    @SimpleTechAndResearch Currently there is no set player limit, and hopefully that will be a host option, but really it depends on all players PCs combined with how big the designs are (physics are turned off on other people's designs, but tons of parts still takes a tiny bit to render, and then there's parts detaching and stuff), and bandwidth (this is less relative to how big a design is, unless it detaches/breaks, since the main craft is synced as one instead of individual parts, but when parts break they are synced separately).

    TL;DR yes.

  • Torque Option For The Car Engine 9.3 years ago

    @JoeySellers

  • Torque Option For The Car Engine 9.3 years ago

    @AndrewGarrison @PhilipTarpley @NathanMikeska ??????????

  • Modding 9.3 years ago

    For official modding, see here (requires PC, though), for XML editing see here, but instead of the folders mentioned there for the game files, on Android you go to /Android/data/com.jundroo.SimplePlanes/files/.

  • requesting XML mods 9.3 years ago

    XML editing the tracer colors is currently broken, but when they release the next build ("hopefully in a day or two"), I think it will be fixed.

  • Torque Option For The Car Engine 9.3 years ago

    @Somethingismadebyme @fishheads88 The name doesn't need to indicate everything you can do in the game.

    And with all the CAR ENGINES, WHEELS, PISTONS, NEW ROTATORS, AND SHOCKS that they just added, the game isn't simple anymore as it is, adding a simple torque option would hardly make it less simple.

  • Snow island missiles 9.3 years ago

    They are not invincible, I destroyed the missile launchers fairly easy, just fly close before you launch the missiles at them (or if you're a good aim maybe try bombing, but I'm not a good aim so idk how that'll work XD), pull away, then get some distance, and go for another run.

  • I'm sorry, but this is stupid 9.3 years ago

    Clicky link

    done like [clicky text](URL)

    Edit: Oops, I put the wrong link :'(I fixed it, though)

  • Devs, you got it right! 9.3 years ago

    @xEliteGamingx It has the new wheels and stuff, in the steam beta ;)

  • Devs, you got it right! 9.3 years ago

    FLYING CARS! When the update comes out, I'm creating that! I CALL DIBS.

    Dibs on flying cars? I already did that!, Though I'm sure I wasn't the first.

  • Come on devs 9.3 years ago

    If they don't add them to mobile, it's because most mobile devices CAN'T HANDLE THEM.

    To anyone thinking "oh but my device could" - you don't know that, large terrains in Unity can be incredibly taxing.

    It's completely amazing what the devs have already brought to mobile, there's almost no (if any) other mobile games that are so flexible and advanced and awesome, because mobile can't handle it.
    The devs put a lot of time into optimizing stuff for mobile as it is, they CAN'T make it "equal" because the devices ARE NOT EQUAL.

  • How Do I Know A Planes Internal Stats In The Designer? 9.3 years ago

    @bskngshrk in the same menu as the save and load options, there is a new option "Aircraft Properties" (or something similar) (only on PC right now).

  • Glow worms 9.3 years ago

    Haha, that's really cool!

    I'm still trying to manage to get inside his head... I'm not a good pilot XD

  • Steam Beta 9.3 years ago

    HEY!!! What'd you do with the mod tools package!?!?!?

    I was gonna check it to see if you added anything :'(

  • FORUM BATTLE:KRAKEN VS CTHULU 9.3 years ago

    @bjac0 from Cthulhu wikipedia:

    Simply looking upon the creature drives the viewer insane

    No exceptions are stated, Kraken likely won't be able to keep himself thinking straight.

    And if you read up on it, Cthulhu is basically a god, and could very easily rip apart a multi-billion dollar space craft, as well as a kraken that can't do anything but flail aimlessly.