105 Gryf2diams Comments

  • New rocket 4 months ago

    @LJh1 My comment was a reference to JUNO's original name, Simple Rockets 2

    +1
  • New rocket 4 months ago

    Let me guess... It's a Simple Rocket model II?

    +1
  • Funky Trees help… 7 months ago

    modify autoDispenseDelay on your flares.

    +1
  • Electronic Scale 7 months ago

    @BRNavyPilot
    Your answer came at the right moment,I made some tests about it this morning, and this is what I found:

    If you put a shock ahead of your véhicule with a high of 0.1, characteristics at their lowest and partCollisionResponse on none, when the shock touches a solid object it will go through it, and output a negative value depending on how close from you the object is/how far the shock is in it.

    Now the only part that's left to you is to find how to transform this output into a correct distance value using ft.

    +1
  • Mirage - 4000 "Non-PEA" one month ago

    Nice.

  • Is there a way to change input of countermeasures? 7 months ago

    You can set it to a button (inputId: LaunchCountermeasures and interactionType: Toggle), but I don't know how to set it to an GUI button.

  • Press button via piston or LaunchCountermeasures automatic 7 months ago

    @JesusChrist, @friedzod You actually can set a button (or a switch) to the LaunchCountermeasures input.
    You need to put inputId to LaunchCountermeasures and interactionType to Toggle.

    Now if you press the button once it will launch the countermeasures (at the rate defined by autoDispenseDelay) until you press it again.

  • MintLynx's Build Index, one place for easy access to my main builds! 7 months ago

    @MintLynx
    Could you please build a Le Triomphant class submarine ?

  • SNLE-NG Classe Le Triomphant 7 months ago

    @MB777 He put 4 player-guided missiles. I personally am trying to make a version of it that carries guided missiles.

  • FJ-15 Gladiator 8 months ago

    Looks cool

  • Dassault Mistral "Super Rafale" (Beast mode) 8 months ago

    Good aircraft 👍

  • Electronic Scale 8 months ago

    @BRNavyPilot I think you could put invisible pistons way ahead of your vehicle and use their output to detect contact. This does mean you won't be able to advance when close to a wall due to the piston hitting it.

  • [COMPETITION] THE GAUNTLET 8 months ago

    Are the [something plane] and the something plane considered différent?