Wakes up Opens Google Opens simpaploinzdootcom IS NICE Like,really. PROCEED...
IS NICE
PROCEED...
@senalPelpmiS Thank for your updoot
KONO *STONKS* DA Le bronze
KONO *STONKS* DA
@BeryllCorp Thank you sir
@WrongFlyer @Zokowi @CalebRepublic Thanks for your upvotes
@EternalDarkness Tips the tophat Thank you sir
@MemeLordMASTERMEMES @WereOutOfNames @Gluck Thanks for updoots
1.666 points lol
@Aldriech I guess use of TAS is a better option, as of IAS is dependant of air density (kinda altitude)
air density
altitude
@Treadmill103 Thanks,sir
Makes me think about "Sky Captain and the World of Tomorrow" movie
@rexzion OkieDokie,fly safe
@Grob0s0VBRa Insanely presses Refresh button...
Insanely presses Refresh button...
@rexzion It all works...Try put impactForce with sum high numbah in Gun tab, just to make hit noticeable
impactForce
sum high numbah
@rexzion Give 5 minutes. Windows XP start-up noises Make sure your target and gun have disableAircraftCollisions on false
Windows XP start-up noises
disableAircraftCollisions
@rexzion Model is not affected by bulletScale, just visuals. Default is 1,1,1, type those and the line will be purged(in holy flames).
bulletScale
1,1,1
@rexzion it exists, and phisycally doesnt affected by bulletScale
@rexzion Tests showed that bulletscale is for visuals only
bulletscale
@rexzion Overload. Gun tab. Type bulletScale (Name), then 0,0,0 (Value). You can disable muzzle flash too. Type muzzleFlash (Name) and false (Value)
0,0,0
muzzleFlash
false
Wakes up
Opens Google
Opens simpaploinzdootcom
IS NICELike,really.
PROCEED...@senalPelpmiS
Thank for your updoot
KONO *STONKS* DALe bronze
@BeryllCorp
Thank you sir
@WrongFlyer @Zokowi @CalebRepublic
Thanks for your upvotes
@EternalDarkness
Tips the tophat
Thank you sir
@MemeLordMASTERMEMES @WereOutOfNames @Gluck
Thanks for updoots
1.666 points lol
@Aldriech I guess use of TAS is a better option, as of IAS is dependant of
air density(kindaaltitude)@Treadmill103 Thanks,sir
Makes me think about "Sky Captain and the World of Tomorrow" movie
@rexzion OkieDokie,fly safe
@Grob0s0VBRa
Insanely presses Refresh button...@rexzion It all works...Try put
impactForcewithsum high numbahin Gun tab, just to make hit noticeable@rexzion Give 5 minutes.
Windows XP start-up noisesMake sure your target and gun have
disableAircraftCollisionson false@rexzion Model is not affected by
bulletScale, just visuals.Default is
1,1,1, type those and the line will be purged(in holy flames).@rexzion it exists, and phisycally doesnt affected by
bulletScale@rexzion Tests showed that
bulletscaleis for visuals only@rexzion
Overload. Gun tab.
Type
bulletScale(Name), then0,0,0(Value).You can disable muzzle flash too.
Type
muzzleFlash(Name) andfalse(Value)