8,661 Gibble Comments

  • HMS Agamemnon (1908) 1.3 years ago

    Requested Tag:
    @BadahhMuscleCar001

    Obligatory Tag:
    @BMilan

  • Power change by Altitude 1.3 years ago

    Altitude<50&GS<63.9 ? Throttle * 0.4 : Throttle

    note: XML uses meters, i'll just assume you mean 50 meters

  • Spinosaurus Aegyptiacus 1.4 years ago

    Bro's size challenges the T-rex so much people try to nerf it as bad as they could.

    +1
  • Drawing Users/Planes! 1.4 years ago

    Me when SP Points just turn into Tickets

  • Supercars honestly suck 1.5 years ago

    H*nda City my beloved

  • Pz.Kpfw. VI Tiger Ausf. H1 (Writers Crusaders) 1.5 years ago

    That's not Juan's, that's LocalDealer's tiger, modified by Juan. With due respect, please stop reposting "his" old creations.

    +2
  • No Wing Challenge Results 1.5 years ago

    Helicopter blades are just long wings on a rotating sticc

    +1
  • FV4101 - Charioteer 1.5 years ago

    REQUESTED TAGS
    @FlirBlitz
    @TalonTheCRTguy

  • [GROUND TARGET] HOSPITAL 1.6 years ago

    I love endorsing warcrimes

    +1
  • Would it be possible to make AI aircraft that fly in a certain pattern? 1.6 years ago

    PID, give it a target longitude/latitude.

  • Mercedes Benz SLR McLaren 1.6 years ago

    Le Car

  • Cessna Citation I KLM 1.6 years ago

    The ailerons are turning the wrong way :(

  • Messerschmitt Bf-110 C-1"Zerstörer" 1.6 years ago

    Wardander

    +1
  • Times' Changed 1.6 years ago

    @L1nus I'll leave that up to your guesses

  • Times' Changed 1.6 years ago

    @L1nus Yes actually, although I've been laying low as well, if you examine my builds (though unfortunately still not uploaded) you'll probably be able to trace back who I am.

  • Times' Changed 1.6 years ago

    @Dragoranos It's not about the competition, that's what I meant by me being too slow.

  • Times' Changed 1.6 years ago

    @Graingy at least 3-4 years now

  • Times' Changed 1.6 years ago

    @Monarchii Lol, I am indeed the berry

    +1
  • Sliver wolf suggested me this 1.7 years ago

    🤯🤯🤯🤯🤯🤯🤯🤯🤯🤯🤯🤯🤯

  • Ft help 1.7 years ago

    Use a time function on the hex code, however I don't exactly know how, but you can probably use sine function.
    .
    In simpler terms: Use a function that slowly adjusts its value instead of snapping. For example: "color={abs(sin(Time*20))}"
    .
    I'm still a rookie, and it's a very broken code, but it should give you an idea.

    +1
  • Fire Nation Airship (Airship Challenge) 1.7 years ago

    Floaty

    +2
  • Im gold 1.7 years ago

    Hi gold, I'm Gibble!

  • What did I do wrong? 1.7 years ago

    lmao

  • A question to the community 1.7 years ago

    Haven't posted it yet, but all my teasers seem to just have been ignored. Although it might be because I take too long to upload them that people just learned to ignore it lol.

    +1
  • Really? 1.8 years ago

    lmao

  • Questions to furry haters 1.8 years ago

    lmao

  • SP Online Behavior 1.9 years ago

    Nuffin u can do 'bout it anyway, just endure it lol

  • I HAVE A NEW BF!!!! 2.1 years ago

    Bacon

  • Name Change #2? 2.1 years ago

    Arby's

  • WE NEED MORE REALISTIC PLANES 2.1 years ago

    I agree with you with startup sequences but elaborate cockpits are just way too taxing due to pretty much how limited SP is in designing(By that I mean how many parts it takes to detail something fully without compromising for lag).
    .
    As for flight performance, it's a 50/50.
    (Also not trying to be salty or mean but you oughta try making realistic stuff yourself so you actually feel how difficult it is, if it's easy for you then that's good and keep it up, but if you find it difficult at least you have an idea that it's not something you can easily, in your words, "rally cry to creators and players alike".)

    +1
  • LOW EARTH ORBIT DEFENSE INTERCEPTOR 2.2 years ago

    very cool

  • U.N.owen was her?(music box) 2.2 years ago

    neat!

    +1
  • The Most Detailed 3D Turtle 2.2 years ago

    Man's just abusing the mod at this point lol

    +2
  • Upvoting through links is possible. 2.2 years ago

    Why is it a threat though?
    I mean, I get that it's a way to unfairly get points but being totally honest I don't see anything harmful about it. It's just internet points.
    I get that we value things differently but I don't see this as a threat but more of a tiny nuisance.
    Edit: Now before you get mad at me and tell me how important fair points is to you, just know I'm not siding anything, just merely expressing my opinion. I'm not saying points are useless.

    +1
  • Be Not Afraid My Child 2.2 years ago

    It's not meant to be functional so the controls are practically useless but it's just:
    Roll = Rotate
    Pitch = Move Forward

    Otherwise it hovers on its own and has spinning rings.

  • Levitating/floating vehicle 2.2 years ago

    Insert this code on the input of your source of thrust/your engine that's supposed to make your vehicle hover:
    PID(10,AltitudeAgl,0.01,0,0.1)

    If the vehicle/creation is too unstable, simply adjust the number 0.01 to a smaller degree

  • Levitating/floating vehicle 2.2 years ago

    PID(10,AltitudeAgl,0.01,0,0.1)
    Place the code in the input of your source of lift, it could be a prop, or it could be a jet engine.

    If the craft is too bouncy or isn't stable at hovering; simply adjust the P value to be smaller such as 0.005 or 0.0015 depending on your needs:
    PID(10,AltitudeAgl,X,0,0.1)
    P highlighted as X

    +2
  • [T-3] A Better View 2.2 years ago

    @TheCommentaryGuy that's what I meant when I said I have been experiencing a lot of issues when it came to the suspensions.

  • [T-3] A Better View 2.3 years ago

    @XxRxX not yet, I'm not posting any early access

  • [T-3] A Better View 2.3 years ago

    @XxRxX reacts to the aircraft's angle of attack, helping stabilize and make it easier to fly in low speeds, helps a lot in landing

  • Mickey 2.3 years ago

    @BuiltBionixInd10 now that you mention it I'm worried that Fair Use isn't exactly going to make it unliable for a lawsuit

    +2