285 GhostHound Comments

  • Let's Discuss Part Mirroring one month ago

    Sooo I'd prefer an updated mirroring system, but I'd also like an exposed toggle in the item settings, as well as a toggle in the part groups. That way I can just up and tell the system not to mirror cockpit parts in one build, but then turn around and do it in the next. There are some times where you just have to hoof it, like when you're hardcoding instruments. I also feel like, at least on the mobile version, there is some sort of deletion or degradation that causes position drift, resulting in the center of the craft not being absolute 0, or bilateral parts having different air resistance for some reason.
    I agree with most people here, though : lateral and radial, up to mayyyybe 4 way symmetry, but no more, unless you are planning juno integration.

  • Convair RotoGlyde 4.2 years ago

    @Madscintist Sorry for not replying for so long [just got a pc to play on rather than just mobile]. Yes! It is based on the rotodyne, though I wanted it to be closer in concept to a heliplane, allowing for very long cruise distance, while allowing for vstol. I actually really hate using jet powered vtol, just due to how fiddly it is.