@darkhawk138 A ship as large as this will require at least five rotators per gun. Which means that each turret will need twenty-five rotators. Not exactly very feasible.
Change the input of the engine to something like "Brake"? Or maybe give the engine an activation group with zeroOnDeactivate="false"
As for the prop engine, reduce Example: min="0" max="1" input="Throttle" /> to min="0" max="0.5" input="Throttle" /> and increase <PropEngineAdvanced.State power
@Minecraftpoweer usually, it goes above 1 or 2 thousand parts if the ship contains guns or an excessive number of windows due to their high part count relative to their size.
@Stellarlabs if you were to sort all of my stuff by the number of parts, you would probably find that there are way too many of them with exactly 666 parts. Maybe its a coincidence, maybe its not.
@ThomasRoderick The first protrusion would probably be a ventilation shaft for the hangar and the interior while the second would probably be for the engine room.
The main structure of the funnel would contain multiple gas turbines that would act as standby generators.
And yes, its basically a 27-1 with a slightly modified stern.
10/10 for design idea
5/10 for the background. its too dark so your black wings seem to blend into it.
7/10 for flying. The nose is too heavy and the landing gear is too far back.
@OC3LOT1142 Its only overpowered if the first shots hit the enemy. If not, it will be forced to used the secondary guns for an hour or two while the guns are reloaded.
@DarthAbhinav The hammer and sickle is on the tail. It only reveals itself to tankies.
This one?
@Cream @Minecraftpoweer @Sgtk Thanks!
Quite odd. The images don't show up when you submit the post?
Its been around for such a long time that its probably a feature instead of a bug.
+2@VerySaltySniper @randomusername @TMach5 Thank you!
@Apfelsaft @getorge @CaesiciusPlanes Thanks!
+1@Stellarlabs @getorge @phanps Thanks!
If you are referring to the "jetstream" between "notifications" and "profile":
+1When you follow another user, the crafts that they upload go there.
@darkhawk138 A ship as large as this will require at least five rotators per gun. Which means that each turret will need twenty-five rotators. Not exactly very feasible.
Change the input of the engine to something like "Brake"? Or maybe give the engine an activation group with zeroOnDeactivate="false"
+1As for the prop engine, reduce Example: min="0" max="1" input="Throttle" /> to min="0" max="0.5" input="Throttle" /> and increase <PropEngineAdvanced.State power
@Vuki11 I'll get around to building one soon. But smaller than which Antonov?
@Vuki11 Perhaps. But a C-130 isn't that big.
I guess this post is a sign that sign jokes are actually funny.
+1@Minecraftpoweer usually, it goes above 1 or 2 thousand parts if the ship contains guns or an excessive number of windows due to their high part count relative to their size.
@Cerdon While I have guns that work on their own, the size and weight of the ship causes the rotators and joints to become to wobbly.
According to the IATA jet fuel price monitor and some 737 technical data from here, it should cost around 16,000 US dollars
@AlbertCeincrad @DarthAbhinav @SSSvaSSa Thanks!
Yes @Apfelsaft
+1@KingPanzerVIII Thanks! Sometimes, it happens on most of the larger ships.
+3Around 3000.
Yes @Theron
@Planefun I guess I could. Or I could cut corners and turn a container ship into a cruise ship.
@DarthAbhinav Feel free to use them.
@KillerDread Nope, can't do that.
@Stellarlabs WNP78's Designer settings
@KillerDread Nope, I don't know anyone who can do that.
@KillerDread Sorry, but I have no idea how to do that either.
@KillerDread Unfortunately, it bears no resemblance to what I would build, and my boats are not mobile friendly.
@FGW2014 Nope. As for the hammer and sickle on the tail, its because the older plane had it.
@Morozdalisa Subassemblies. Nothing on this ship is actually original, they are all from older ships.
@Apfelsaft Nope
@Mostly Or maybe its a lot easier to leave the hammer and sickle on the tail even though it has been there for more than a year.
@Stellarlabs if you were to sort all of my stuff by the number of parts, you would probably find that there are way too many of them with exactly 666 parts. Maybe its a coincidence, maybe its not.
+1@ThomasRoderick The first protrusion would probably be a ventilation shaft for the hangar and the interior while the second would probably be for the engine room.
The main structure of the funnel would contain multiple gas turbines that would act as standby generators.
And yes, its basically a 27-1 with a slightly modified stern.
@ThomasRoderick A battleship.
@grizzlitn @BogdanX @randomusername Thank you!
@Liquidfox Just a coincidence. like all the others with the exact part count. @Strikefighter04 Thanks!
@Homemadeforthepros But is it an actual number?
10/10 for design idea
5/10 for the background. its too dark so your black wings seem to blend into it.
7/10 for flying. The nose is too heavy and the landing gear is too far back.
@LEOPARDtec nope
Nope, though you can reduce the "maxDeflectionDegree" to reduce the speed of the aircraft pitching.
@PlaneBuild0512 @grizzlitn @TMach5 Thank you!
@T8flightcrafts @Dllama4 @Strikefighter04 Thanks!
@OC3LOT1142 Its only overpowered if the first shots hit the enemy. If not, it will be forced to used the secondary guns for an hour or two while the guns are reloaded.
Sure, here are five miniguns and wing guns with a velocity of 50-10 from left to right.
@Blue0Bull Its more of a 1950s/1960s ship.
@Antho1213 [What you want to say](Link here)
@SSSvaSSa @BogdanX @Antho1213 Thanks!
Would this be fine?
Would you by any chance have any modded fuel blocks? or maybe you could post it as an unlisted craft so that I may find out the issue.