@AndrewGarrison Fair point. Which makes me wonder how the designers of the original design thought this was a good idea... (Take a look at the side-view Blueprint attached in the description)
@AndrewGarrison The original design suggests that the pilot be lying down rather than sitting straight. Would this help reach the Throttle and stick easier?
@AndrewGarrison Thanks for taking the time to check out my vr creations! Is it possible to make a post with the ideal measurements for throttle and stick?
@Captain247 please Tag me, i'd be more than happy to check it out!!! Your Modelling skills are awesome!
For keeping realistic performance, I recommend:
1 - Get the real engine power in N, and match the game's engine power multiplier to the real deal [Real Engine Power N / Game Engine Power N = Realistic Power Multiplier]
2 - Match the Weight as close as possible
3 - Clear off Drag points to make it's top-speed match the real deal (removing all Drag points won't make it realistic either...)
4 - For some planes, flying other simulators may help. I use DCS for a bunch of the planes I fly... still can't seem to match them...
It can get tricky sometimes. Personally using Blocky basic wings gives me better performance than realistic fuselage wings for example...
@MrShenanigans I missed that completely! To be fair, my pc wasn't too happy with the part count as is, for some reason it kept crashing towards to end of this build (with several details ommitted btw...)
Will consider it for future builds though. I do wish to make it as accurate as I can... Thanks for your input! :)
@MrShenanigans I used fuselage slicing everywhere! The cockpit glass, the cockpit itself, the gear doors, quite a lot of the fuslage, the airbrake,wings, elevators and rudders. Where do you feel I missed??
@ReinMcDeer About the same for me. Still haven't found a consistent reason, but I have a feeling that's the reason. Also it's maybe because of re-sized parts used as sub-assemblies...
@TheNightmareCompany I personally loved it. Doesn't share the Campy feeling from the David Lynch Version, but it's beautiful in its own right. Fun to watch, Definitely looking forward for the 2nd movie!
Amazing job on the model and cockpit, however I feel the performance of it is a tad unrealistic. Non-the-less it was fun to fly! Keep up the good work :)
Lovely design! Keep it up :)!
@AndrewGarrison Fair point. Which makes me wonder how the designers of the original design thought this was a good idea... (Take a look at the side-view Blueprint attached in the description)
@AndrewGarrison Will be looking forward to your post! Since I myself don't own a VR Headset, I can only work on a 2.5D sense of guessing depth.
Something to consider is if the same problem is experienced between different players - I.e. If Height differences apply
+1@AndrewGarrison The original design suggests that the pilot be lying down rather than sitting straight. Would this help reach the Throttle and stick easier?
@AndrewGarrison Thanks for taking the time to check out my vr creations! Is it possible to make a post with the ideal measurements for throttle and stick?
+1@AndrewGarrison glad you took the time to check out my craft :) Thank you!!
Awesome plane!!! Why did you need Gyros though?
Would have been awesome if the you didn't use the refuel mod for it; now that a refuelling probe has been added to the game!
+3Awesome build!! If you made a cockpit for this, It would have been gorgeous!! Keep it up!!
BUTTONSSS!!! Awesome job! Keep it up!!
+1Very good build!! Reminds me a lot on my own Eurofighter Silent Typhoon build
Keep it up :)
Gorgeous build!
@Myanmar suggest you use the blueprint feature of the game. It will help get better ratios of the aircraft with actual blueprint proportions
+1What's the role of this plane? Honestly reminds me of a mix between S-3 Viking or an A-6 Prowler..
Not too bad!! keep it up!!
+1@WhyBreadSoFattning Yeah it's a personal taste kind of thing, so don't worry about it. You can always repaint it though, an excuse to re-release it :)
@Captain247 just fiddling around I guess... it's still a work in progress.. You do see some of my stuff.. not always great though....
@Captain247 please Tag me, i'd be more than happy to check it out!!! Your Modelling skills are awesome!
For keeping realistic performance, I recommend:
1 - Get the real engine power in N, and match the game's engine power multiplier to the real deal [Real Engine Power N / Game Engine Power N = Realistic Power Multiplier]
2 - Match the Weight as close as possible
3 - Clear off Drag points to make it's top-speed match the real deal (removing all Drag points won't make it realistic either...)
4 - For some planes, flying other simulators may help. I use DCS for a bunch of the planes I fly... still can't seem to match them...
It can get tricky sometimes. Personally using Blocky basic wings gives me better performance than realistic fuselage wings for example...
Amazing build! The Best build on the site I think... If you place sidewinders on top of the wing, it would have cemented the place as THE BEST EVARR
Great Build! Love the smoothness of the paintjob! Something I can't imagine myself doing!
I am not particularly a fan of unrealistic flight performance though, but that's a personal preference kind of thing...
@MrShenanigans I missed that completely! To be fair, my pc wasn't too happy with the part count as is, for some reason it kept crashing towards to end of this build (with several details ommitted btw...)
Will consider it for future builds though. I do wish to make it as accurate as I can... Thanks for your input! :)
@MrShenanigans could you relink the image please? it's not loading up
As a wise overlord once said
Would be awesome to get a screenshot of your own vehicles as a shirt or mug!!!
+7@MrShenanigans I used fuselage slicing everywhere! The cockpit glass, the cockpit itself, the gear doors, quite a lot of the fuslage, the airbrake,wings, elevators and rudders. Where do you feel I missed??
@YourLocalUchiha This is a problem i tend to encounter when making custom wings. Check out my older model, for a more maneuverable version...
@ReinMcDeer About the same for me. Still haven't found a consistent reason, but I have a feeling that's the reason. Also it's maybe because of re-sized parts used as sub-assemblies...
+1@TheNightmareCompany I personally loved it. Doesn't share the Campy feeling from the David Lynch Version, but it's beautiful in its own right. Fun to watch, Definitely looking forward for the 2nd movie!
+2Watched this movie just yesterday! Gorgeous build!!
+1Not too happy on how AI Handles custom made aircraft... Placing my bet on Wasp...
+1CLEVER!!!
+1Gorgeous build! A shame the part count is so high!!
+1Amazing job on the model and cockpit, however I feel the performance of it is a tad unrealistic. Non-the-less it was fun to fly! Keep up the good work :)
Gorgeous Build!!! I love it!!
It's a good try, though I do have a lot of nitpicks to point out..
+2Amazing work as always! Very good work on the logos!! Wonder why you're not using 1.11 text to reduce part count on the decals..
+1Awesome build! Much cleaner than mine! Keep up the good work!!
+1Flies weirdly, but a very nice design! keep it up!
Awesome build! I usually dislike this plane, but when it's built properly, it's fun to fly! Keep it up!!
+1Good job! Keep up the good work!!!
Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!!
Great work on the cockpit! Keep up the good work!
+1Looks good, awesome colors! Please credit the original post
+1@Sierra117 Smaller fuselage parts with progressively smaller height and width and a bit of rise every step of the way
T!!
Tag me when complete!!
Looks good. I would not use the fuselage cone part at the back as it looks a bit off. Other than that, it's giving me F-9 Cougar vibes, looking good!!
@MageMobius Interesting! Non-the-less, neat job :D
I'm presuming this was your inspiration?
Pretty neat!!
Interesting design! I really like it!!
Hope to see a remake of this once your skills improve!
Keep it up :)
A bit room for improvement, but it's a fun flyer! Keep it up!