@MisterT I Don't Know What Is Happening , Even With A Map With No Terrain I Still Get This Error ,I've Never Came By An Error So Frustrating Before, You Weren't Able To Solve It , And @mikoyanster Too Wasn't Able Too , Googling This Error Gave Me Results Of People Making Actual Games Not A Map For A Game.
Does Unity Need To Have Special Third-Party Programs Like NETframework and Microsoft Visual Studio?
@MisterT Tried Your Solution , But It Didn't Work , Even Tried To Save Just Absolutely Nothing , No SimplePlanes Map Or Asset ,Pure Blank , Still Got This Error
Here's The Error In Detail:
Saving mod(8:27:15 PM): C:/Users/(Name)/AppData/LocalLow/Jundroo/SimplePlanes/Mods/Test Flight.spmod
UnityEngine.Debug:LogFormat(String, Object[])
Jundroo.ModTools.Editor.ModBuilderWindow:CompleteAndSaveMod(ModTargetPlatform, Boolean)
Jundroo.ModTools.Editor.ModBuilderWindow:OnGUI()
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
@mikoyanster I'm Using Pure Mod Tools (Mod Tools And Mod Tools Assets) and import the textures I'm using (Your Textures Pack)
Slight Note: When I Import The Mod Tools , The "SimplePlanes" Tab Does not appear , I have to save the project then close it and open it again for it to appear
is that your case too?
@mikoyanster I Fixed that mono file problem but when i try to save map to play it it says : "Error building player because scripts had compiler errors"
@mikoyanster Ok Wait
@mikoyanster I Tried , And Tried , And Tried Again , Still , The Same Error
@Aerofy Tried The NET .4 Thing Before Still Didn't Work
@Aerofy I Tried Before , Didn't Work
@DuckMint 13 gbs? It's Entirety Is Only About 7 gbs If You Install Only Unity And Mac Build Support It Will Be About 2.8 gbs
@DuckMint What Are They?
@DuckMint Can you upload your ModTool And ModToolsAssets To Google Docs Or Something So I Can See If It's The Unity That Is The Problem
Also When Installing unity , There Are Things You Can Install Like The Mac Support , Do I Need Any Thing Other Than The "Mac Support (Mono)"?
@DuckMint That's What I'm Using
@DuckMint Here :
* SimplePlanes-ModTools
* SimplePlanes-ModTools-Assets
On A Seprate Map I Still Get This Issue Just Using These Two
@mikoyanster Could It Be Unity It Self? I Tried To Use The Mod Tools You Provided In Your Map Making Forum Post And Still Got This Error
@NathanMikeska Yea , Zero Idea What They Are About
@MisterT Ok Anyways Thanks , Sorry For Wasting Your Time
@MisterT I Don't Know What Is Happening , Even With A Map With No Terrain I Still Get This Error ,I've Never Came By An Error So Frustrating Before, You Weren't Able To Solve It , And @mikoyanster Too Wasn't Able Too , Googling This Error Gave Me Results Of People Making Actual Games Not A Map For A Game.
Does Unity Need To Have Special Third-Party Programs Like NETframework and Microsoft Visual Studio?
Sorry If I'm Wasting Your Time
@MisterT Tried Your Solution , But It Didn't Work , Even Tried To Save Just Absolutely Nothing , No SimplePlanes Map Or Asset ,Pure Blank , Still Got This Error
Here's The Error In Detail:
Saving mod(8:27:15 PM): C:/Users/(Name)/AppData/LocalLow/Jundroo/SimplePlanes/Mods/Test Flight.spmod
UnityEngine.Debug:LogFormat(String, Object[])
Jundroo.ModTools.Editor.ModBuilderWindow:CompleteAndSaveMod(ModTargetPlatform, Boolean)
Jundroo.ModTools.Editor.ModBuilderWindow:OnGUI()
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
(Using Unity 2018.3.8)
@MisterT It Might Be This , But It tried an empty map with nothing but the "SimplePlanes Map" Asset And Still Got This Problem
Just A Question , Did You Ever Get Any Error Like This
Also Epic Map And Map Idea!
@Gestour @mikoyanster
@Jim1the1Squid Who Is He?
Almost 1km Long!
@mikoyanster Mind If I Send You The Project File To Try Compiling It Your Self? It Might Be A Problem On My Side
@mikoyanster I'm Using Pure Mod Tools (Mod Tools And Mod Tools Assets) and import the textures I'm using (Your Textures Pack)
Slight Note: When I Import The Mod Tools , The "SimplePlanes" Tab Does not appear , I have to save the project then close it and open it again for it to appear
is that your case too?
@mikoyanster I Fixed that mono file problem but when i try to save map to play it it says : "Error building player because scripts had compiler errors"
Here's a picture
@mikoyanster It Says "Mac Build Support (Mono) Must be installed to build mods for Windows , MacOS and Steam
There Is SimplePlanesModTools and SimplePlanesModTools_Assets
but i found a new folder called MonoBleedingEdge
Do you have to have That Mono File Installed or what ever it is?
Crash A Plane In Side Then Press Restart Here
3
Hey That's My MiG-15
Does it have to be a new build?
@metallicplanes ...II in most except france Italy and japan
You Got A Damn NASA Super Computer To Run This With Your Firespitter?
@QingyuZhou
* Sad Face Intensifies *
@QingyuZhou Co'on April Fools Was 6 Days Ago
:(
Interested Noises
@Strikefighter04 Yeah , Also if you are stupid enough to 1vs1 on a Head-on-Head Charge against this thing you deserve to be killed
Here : Click Click
How many bullets per second do you want it to fire?
Why Do You Know What A Heron's Feet Looks Like?
@jamesPLANESii now is a good time
@ProcessedPlAnEs I Can Burn Out My Self And Get It Out On Saturday
@AWESOMENESS360 With The Front Landing Gear Built , 293 , Still A long way to go , (Cockpit interior and turrets and all the small details)
@UssInvincible Im Too Used To The Old Building Style lol It Would Take Too Long To Replace And Would Ultimately End Up Looking Blocky
@EternalDarkness Well Yeah But Some ACTUAL Good Planes By Small Accounts Exist But Need A Head Start
Mercedes CLK GTR?
@AerialFighterSnakes Might See , Till The New Helicopter Blade Is Out
Ok Now This Is Epic
It Quicc , It Thicc , But most importantly , Mother Land It Protecc
Ahh Yes Finally I Can Snap My Passengers' Necks With 8 Gee's Of Pitch .
Other Wise Perfect
@AWESOMENESS360 not quite , I made some major modifications