75 Dragonfly123 Comments

  • The SP2 Demo is LIVE! 13 days ago

    Part 3 (This is 1 of 3 parts, part 1 and 2 are below)
    * Suggestions for improvement
    -Jundroo allows us to fly at supersonic with stock engine, with proper sound barrier effects.
    -Compass, add an anchor like in Simpleplanes 1.
    -Rework the sound effect of counter measure and bomb explosion visuals.
    -In the drag simulation section, there should be a guide explaining how to read the data, along with a color legend that shows which colors correspond to each level of drag (similar to how geographical maps include a legend to indicate changes in terrain elevation).
    -Add an UI to pause, play next, previous, replay and choose songs.
    -With the nuke problem, I think Jundroo could allow the host to limit the explosion scale of bombs or restrict the weapon types.

    • Features that I want in the future (This is my point of view)
      -Refueling at the airports.
      -Radar system simulation, including factors affecting the radar resolution.
      -Ship, submarine, tank parts (Reason ? This game is ComplexVehicles not Simpleplanes for a long time).
      -Replay and cinematic camera system ( I really need this feature to make trailer for my plane, when I want to post them on website).
      -Option to toggle mouse cursor visibility.
      -Add the high G effect on pilot.
      -Fuselage editor is similar to Flyout or “Edit mode in Blender” (This might be controversial,though).(I don’t mean Jundroo should copy, but the fuselage editor in Simpleplanes 1 has some limitations. For example, creating complex fuselage shape of stealth fighter, which is designed to reduce RCS, can be done by tricks. However, it takes a lot of time and sometimes really hard to do).
      (I haven’t tried fuselage editor of Simplelanes 2 yet because of playtest limitation).

    Overall, for me Simpleplanes 2 is a good game. Though it has some drawbacks, they can be fixed and I believe that Jundroo can give players a good experience when the game is released next year. I hope success will come to your team.

    Question
    -I don’t know if it’s my fault or game bug, but I can’t see the “target lead predictor” when in combat mode.

    +3
  • SimplePlanes 2 Announcement Trailer 1.6 years ago

    This is definitely not Simpleplanes, this is SimpleVehicle 🐧🐧🐧

    +2
  • The SP2 Demo is LIVE! 13 days ago

    Part 2 (This is 1 of 3 parts, part 1 is below)
    Bad points
    -Game still can’t simulate the sound barrier. From what I experineced, I feel that Jundroo still limits player to fly at subsonic with stock engine (engine which is not modified using overload mod).
    -In the fly instrument UI (the one that you still see at the bottom center of the screen, not the instrument that you install on basic/modern frame), the compass doesn’t have the anchor like in the Simpleplanes 1 (anchor in compass in Simpleplanes 1 looks like this |N| ), so It’s hard for me to head North, South, East, West.
    -The sound of Countermeaure when it’s launched make me feel unpleasant. I don’t know much about soundFX, but may be the volume or pitch of countermeasure sound effect is too high ?
    -The explosion effect of bombs (only bombs) doesn’t look good — it just appears like a black sphere and doesn’t convey the power of the blast. (In this aspect, I think Jundroo could take some inspiration from Gestour’s Kaboom mod). The explosion effects of other weapons, however, are well done.
    -There are no buttons to pause, play next, previous or choose songs.
    -Game can’t show the effect of high G on pilot.
    -With multiplayer, I play it very fun, but too much nuke from other player, though Jundroo has patch for this problem.

    +1
  • The SP2 Demo is LIVE! 13 days ago

    I don’t know where to make dev can read this so I have to post this in comment section of this blog

    Because of characters limitation in comment section so I will divide to 3 parts (including Good points (Part 1), Bad points (Part 2), Suggestions for improvements and features that I want (Part 3) )

    • Part 1 (This is 1 of 3 parts, part 2 and 3 are above)
      A short review for Simpleplanes 2 (playtest version)
      The review here is my personal view, impressions and experience with the playtest. Some of my reviews can be controversial and comparative. Some features are currently locked in playtest, so I can’t test and review them.
      Good points
      -The game has good optimization. Though I can’t meet all the minimum hardware requirements, I still can play the game at high quality setting (My CPU is i510400F 2.9GHz, the requirement is CPU with 3GHz, GTX 1650 4gb VRAM, 16gb Ram). I’ve test with the object, which has 1715 parts, with high quality setting. The result is I could play the game at around 27 - 28fps.
      -The Graphics is a big step forward, it’s more attractive than the Simpleplanes 1. The color is more vibrant (I use default color setting, you can change the color in game setting). The Textures like runway, mountains, ground, sky look more natural than previous version. Especially the runway gives me a feeling it’s a real runway, not a flat rectangular block like in Simpleplanes 1.
      -The light system has greatly improved. Sunlight reflections look more realistic, The overall brightness (light ?) in the game make me feel lively and warm, unlike the darker, colder tone in Simpleplanes 1.
      -The physics system is improved a lot. For example, when I landed the aircraft on sea surface, it briefly floats before sinking, or when I drive a car on sand, dust trails appear behind. There will be more, but I don’t remember (Sorry).
      -The painting system is better than in Simpleplanes 1. Now the game has new color picker, which allows Builder can choose wider color range (color picker in game is same to the color picker in image editor apps, I think ?). The addition of texture, style and decal makes customization more detailed and creative.
    • The building support tools has been well inherited and improved. Now it includes an Undo History feature, along with new move and rotate functions (though they are not usable in the demo version yet), making object manipulation faster. In addition, the Search Part function is very useful for finding hidden components inside the aircraft — no more zooming in and searching manually like in t

    +1
  • [Vietnam]Stealth PT-75 "Concrete" 10 months ago

    Bạn lắp cả tên lửa hạt nhân vào máy bay à, =))

    +1
  • MiG-21 Impr A (EVN) 1.1 years ago

    @Trainzo Thank you

  • Project-172 E 2.7 years ago

    The engine is not mine
    The link of engine: https://www.simpleplanes.com/a/2P03e7/V-1-submarine-engine

  • Project-172 E 2.7 years ago

    Shouldn't fire "NL-53-5" torpedo below -7 m

  • Skullcrawler 2.8 years ago

    This aircraft is for the Vietnamese, the English version is here https://www.simpleplanes.com/a/s778g0/Skullcrawler-EN-sub

  • Skullcrawler 2.8 years ago

    Phần hướng dẫn ở trong "Craft instruction" trong phần "Build and Fly"