Is it possible to implement the CameraAndDisplay mod into the game. Whether or not that's possible, can weapons and engines be given the ability to remain functional(they can still be used and operate normally) even if detached from the main aircraft? This would make building things like microfighters and other detachable aircraft easier. I've been meaning to ask for this for some time, and especially now since this is the last update. So please, at least implement the second of my two suggestions, both if possible, but at least the second.
@Sadboye12
I welcome you back to SP, sir. There are some failed builds of yours I'm interested in taking ownership of, if you are willing to do so, of course.
First off, really impressed with your work, it's been my inspiration for mecha of my own. Second, I know that this: PID(x,AltitudeAgl,x,x,x) seems to allow a build to hover, but does it work over water?
@Otana
It's not that hard actually. It doesn't take a bit of trail and error to get the walk right, but if you keep working at it, you'll get the hang of it.
Macross! 👍
+1Welcome, then.
+1I don't what to tell you, bub. I'm certainly not working on any ai planes.
+1Is it possible to implement the CameraAndDisplay mod into the game. Whether or not that's possible, can weapons and engines be given the ability to remain functional(they can still be used and operate normally) even if detached from the main aircraft? This would make building things like microfighters and other detachable aircraft easier. I've been meaning to ask for this for some time, and especially now since this is the last update. So please, at least implement the second of my two suggestions, both if possible, but at least the second.
+1@Superliner350
+1Exactly.
I don't know, I was able to upvote you challenge just fine.
+1@Kendog84
+1Basically the system I want is for a weapon that moves horizontally, whereas Ku's guided bomb is moving essentially straight down.
@KSB24
+1Thanks.
@Sadboye12
+1I welcome you back to SP, sir. There are some failed builds of yours I'm interested in taking ownership of, if you are willing to do so, of course.
@MrCOPTY
+1Kawanishi Baika
I don't have harsh standards, they're all nice. Also↓
========< _ _ _
| \ _ _ || _ / [ ][ ][ ]\ _ _ _
|_ _ _ O _ _ _ _ _ ❀ _ _ _ 〉
Guess. (No, it's not a V1, but similar)
+1@MrCOPTY
+1luke the pilot(spaces are underscores).
@MrCOPTY Yes I do.
+1Show me how, if you may.
+1while a lot of my stuff could fall into this category, here's a couple.
The AG9
My first unique creation
Also, can challenges count?
+1@Ku
+1Well I do know I want to know how. This stuff sounds like it could help with making parasite fighters and glide bombs.
Is it possible you could make a tutorial on making these guided weapons?
+1I will want to join this endeavor.
+1Now this is funny, I've got a tank that's almost ready too.
+1Say, @Ian_Yashima, how can you make
+1Input*cos(Time*x)
function in both forward and reverse?Congratulations to you, then. 👍
+1🤔 Would you mind giving the two equations in the comments, to make it easier for people to use them?
+1I give my congratulations for reaching 10,000 points, @SILVERPANZER .
+1@Kerbango
+1Remember this? I'm going to be making more like it, just in case you're interested.
Almost ready with my entry.
+1I'll give this a shot.
+1@orangepant @Michiganstatepolice
+1Also, which country did you choose?
@orangepant
+1Yes.
@32
+1I did find is on mobile, so I can confirm that statement.
@Korzalerke2147483647
+1I don't remember them specifically, just several posts along the lines of "upvotes don't matter" suddenly disappearing.
Well, considering the US air force once considered sticking 80 cruise missiles into a Boeing 747, yeah that statement stands.
+1You know...it actually looks pretty good. 👍
+1@HuskyDynamics01
+1Project is almost complete.
@HuskyDynamics01
+1It's actually part of a bigger project.
Well, so much for nuking the insurgents into submission 😐. Then again, Skypark has been working on few interesting new weapons.
+1@Yourlocalhuman
+1Finally, a good excuse to make infantry in a plane game.
Tag me.
+1@Hiimakeplanes
+1You call that, overkill? No, no, no, that's still conventional warfare. One word: Nukes.
🙂 Hey, I made something very similar.
+1@Anomalocaris
+1Skypark has begun building cargo planes. Also began work on training aircraft.
Very helpful.
+1My fighter is ready
+1Im in 👍 I always did like these challenges.
+1👍👍 Two things I'm gonna want to know, how do you make PSM aircraft, and how you got those custom missiles to jump off like that.
+1First off, really impressed with your work, it's been my inspiration for mecha of my own. Second, I know that this:
+1PID(x,AltitudeAgl,x,x,x)
seems to allow a build to hover, but does it work over water?@HaunebuII
+1Yes, yes, it is. I have it the name for the challenge.
@Otana
+1It's not that hard actually. It doesn't take a bit of trail and error to get the walk right, but if you keep working at it, you'll get the hang of it.
My word. 👍
+1@IceCraftGaming
+1True, especially if you compare it to the other zeon mobile armors, which aren't neatly as usually designed.
@Ian_Yashima
+1If I could I'd made videos like this with my mecha. Really like the soundtrack.