37.5k DDVC Comments

  • Car Teaser 21 days ago

    @KSB24 Thankyou 🙏

    +1
  • Train Map 2 months ago

    @YarisHatchback it can be driven from all direction, but it can only go to one direction

    +1
  • Train Map 2 months ago

    @jamesPLANESii lmao, just a spill

    +1
  • Train Map 2 months ago

    @YarisHatchback Kayaknya di settingnya, nanti coba diliat dulu

    +1
  • North Railway | Ni-No-Mae to Yakumo With ATC 2 months ago

    @YarisHatchback dimensinya ngikutin standar Jepang, panjang 19.5 lebar 2.8. Tapi bentuknya lebih kearah KFW cuma geometrinya lebih simpel

    +1
  • North Railway | Ni-No-Mae to Yakumo With ATC 2 months ago

    @YarisHatchback I'll consider

    +1
  • SimplePlanes Builds in SimplePlanes 2!!! 6 months ago

    Will editing FunkyTree on the fly possible? So we don't have to go back to the designer to tweak the code.

    +1
  • Guide for Instalation of Racing Circuit 7 months ago

    @Rb2h hmm, if so I don't exactly know what happen. Disabeling drag usually stop it from crash

    +1
  • Racing Circuit 7 months ago

    @Rb2h Have the "Calculate Drag" box un checked? If it still checked the build will crash the game to calculate its drag. See this video for guide of installation.

    +1
  • Mikoyan-Gurevich MiG-21F-13 (Indonesian Air Force) 7 months ago

    This is the reason why I chose the F-13 model. Good job!

    +1
  • Racing Circuit 8 months ago

    @LockheedAviation that's a known issue with the collision of the track (at least for me). I tried to just ignore it because I cannot find a way to fix it. I believe it's because of the nature of collision of the Fuselage part and the Wheel part. But if I find a way to fix it I'll let you know.
    Thank you for the report! :D

    +1
  • MIG-21F-13 8 months ago

    @MrCOPTY that bring Joy to my eye, thank you!

    +1
  • [Question] how did you guys come up with your sp account's username? 8 months ago

    Have no cool word for company name, so I use my name and the company's provided product

    +1
  • Fennec 9 months ago

    @LunarEclipseSP thank you!

    +1
  • Guide for Instalation of Racing Circuit one year ago

    @LunarEclipseSP After some testing in-game, unfortunately I did not find any answer for your question. But I found something that still within the FineTuner scale tool. If you scale up part and the drag is still on and the Calculated Mass box is uncheck, it will resulted on a buggier part when playing. The part will shake and making the speedometer reading 4000km/h. But when the Calculated Mass box is checked with the drag still calculated, it will make the part behaving just fine and just feels heavier. My guess is there is some kinda dampening of physics when the part is heavier. When the drag is disabled however its kinda behaving the same. Its not clear if that's affect the performance or not.

    Sorry if that's not the answer that you're looking for.

    +1
  • Guide for Instalation of Racing Circuit one year ago

    @LunarEclipseSP I'll look into it, I will tell you if I found something

    +1
  • Guide for Instalation of Racing Circuit one year ago

    @LunarEclipseSP The drag calculation for all part is already disabled, so its not affecting performance so much than the big mesh itself. It also run in my Android so I think it will work on any devices.

    +1
  • Guide for Instalation of Racing Circuit one year ago

    @LockheedAviation Hope you like it!

    +1
  • Racing Circuit one year ago

    @LockheedAviation sure

    +1
  • SPR - Map Plugin 1.2 years ago

    @Scratchoza , when I spawn a vehicle It's spawn clipping to the track, but It's not consistent. Some are do, some don't, do you have any solution to this? Is it the part connection or something else?

    +1
  • 0.05 1.4 years ago

    @DatTrainAndCarGuy19 pas klik videonya layarnya gimana?

    +1
  • A Gift 1.5 years ago

    @MrCOPTY thank you!

    +1
  • A Gift 1.5 years ago

    @TalonTheCRTguy sure!

    +1
  • I made a race track (question) 1.8 years ago

    @DatMaluchGuy19 actually one out of 4 wheels keep clipping into the ground. I might not continuing this circuit

    +1
  • I made a race track (question) 1.8 years ago

    @DatMaluchGuy19 since the map mod is broken I don't think i will make train anymore until there is solution available and tested.

    +1
  • Tokico 1.8 years ago

    @Majakalona yes

    +1
  • Sad 1.8 years ago

    @RepublicOfCursedPlanes Yoo that's cool! Will it loop or there will be end on both ends? Either way, thats really cool!

    +1
  • I need serious help 1.8 years ago

    Don't connect one bomb to another. Try connecting the bomb below to the Fuselage center. When I try your plane and detach the bomb that connected to another bomb the bomb works again. Also there is unconnected half circle fuselage in the rear of the bomb bay

    +1
  • Is there any text part guide? 1.9 years ago

    @PlaneFlightX understood, thank you

    +1
  • [GA] MOBAL-6 1.9 years ago

    @ToeTips you're welcome

    +1
  • (Teaser) Formula-E Gen 3 1.9 years ago

    T

    +1
  • ANIMESHNIKONE Smart Bomb Post 1.9 years ago

    Man, I'm already following you. Every craft and video you uploaded I will always know. You don't have to tag me unless I comment that I ask to ok?

    +1
  • Is it possible to launch an unguided rocket with Funky Trees inputs and not FireWeapon? Need it for a rocket-powered plane. 2.1 years ago

    Maybe use a detacher or a pylon. If the rocket is release from either of those two it will launch the rocket.

    +1
  • GOOD and HELPFULL suggestions for update 2.3 years ago

    @V can we have search bar there as well?

    +1
  • Please help 2.4 years ago

    @CooperFilms001 Here you go

    +1
  • Please help 2.4 years ago

    @CooperFilms001 you're welcome, type it on the specific input, like pitch, roll, or yaw

    +1
  • Please help 2.4 years ago

    Set the activation group to : GS < 180

    +1
  • SimplePlanes Train Simulator 2.6 years ago

    @Markolley I recommend you to lower it

    +1
  • SimplePlanes Train Simulator 2.6 years ago

    @Inuyasha8215 nope, i base it on Densha de Go

    +1
  • SimplePlanes Train Simulator 2.6 years ago

    @aurelienBTC3937 its automatic, you don't have to do it yourself

    +1
  • SimplePlanes Train Simulator Update 2.7 years ago

    @TheTomatoLover if you say T, it mean you want to be tagged when the build is complete

    +1
  • WHEN 2.7 years ago

    With fuselage cutting it can easily be made

    +1
  • Wheels and Wings 2.7 years ago

    @DatRoadTrainGuy19 yes

    +1
  • Janney Coupler Part 2.8 years ago

    @DatRoadTrainGuy19 sip!

    +1
  • Toby 2.8 years ago

    I might make them someday @DatRoadTrainGuy19 , in the mean time you can try This, this is the thing i made in the past

    Edit: i just realise you already upvote it lmao

    +1
  • Toby 2.9 years ago

    @DatRoadTrainGuy19 you're welcome, glad you like it!

    +1
  • Electric indeed 2.9 years ago

    @Scratchoza thank you!

    +1
  • Electric indeed 2.9 years ago

    @IceCraftGaming Thankyou

    +1