54.4k CoolPeach Comments

  • Just a quick question about builds... 7.5 years ago

    F4U Corsair
    A6M2 Zero
    F8F Bearcat
    BTD-1 Destroyer
    TBF Avenger
    ??

    +1
  • The SP tutorial is terrible 7.5 years ago

    Haha, definitely a correlation. The tutorial is a slight bit outdated.
    @TheGuyYouMightKnow

    +1
  • How can I be better at this?! 7.5 years ago

    There’s no real secret, the only way is to learn. Just take a look at builds you like and dissect them for techniques ect.

    +1
  • Bf-109 F4 TEASER! 7.5 years ago

    Looks really nice right now, my only concern is the shape of the nose, it seems a bit fat. Other then that, keep up the good work!

    +1
  • The SP tutorial is terrible 7.5 years ago

    When I first played this game, I originally thought that fusalage blocks were just static large cylinders, hence not using them for anything I was building. It was only when I downloaded a couple planes did I realise that fusalage blocks were so darn useful.

    +1
  • Thank you all! (20k!) 7.5 years ago

    Looks like you’ll catch up to me soon, geez I’m slow.

    +1
  • Focke Wulf Fw-190 A-8 Teaser 7.5 years ago

    With time comes knowledge, with knowledge comes experience @CRJ900Pilot

    +1
  • Multiplayer on mobile 7.5 years ago

    I feel as if people are being a bit naive about multiplayer on SP for mobile. There are far too many negatives than positives to implement multiplayer into SP.

    +1
  • Supermarine Stalker [FICTIONAL] 7.6 years ago

    I like how it turned out, very nice build!

    +1
  • P-47 Teaser 7.6 years ago

    Hopefully by Christmas! @ProcessedPlAnEs

    +1
  • P-40 Warhawk 7.7 years ago

    This is very big, I mean it looks nice but it's size is just far too big, even if it is to scale

    +1
  • Boeing B-17G Nine-O-Nine pre-1944 turret 7.8 years ago

    I see you've converted this into the aluminium overcast, pretty nice.

    +1
  • Landing Gear Rotators 7.8 years ago

    Even better
    @Pianoman

    +1
  • Landing Gear Rotators 7.8 years ago

    These are just what I need; by the way, are they set to no collisions?

    +1
  • Mitsubishi A6M Zero 7.9 years ago

    Haven't decided. I don't plan my projects, they sorta just come when they feel like it. A break might also be ahead so you know. @temporaryaccount

    +1
  • Mitsubishi A6M Zero 7.9 years ago

    I did learn a lot from this though, which is why I keep it up, I think my 2nd best build came after this
    @temporaryaccount

    +1
  • Tips for building on IOS? 7.9 years ago

    iOS can be limiting but..., using some neat tricks you can practically make anything

    A trick I recently discovered is to to rotate and edit the rise and run so that it'll change the parts position slightly (by 0.125)

    You can also use the part mirror function to put parts were you want by simply moving the cockpit left and right (depending on were you want it)

    As James said, scaled parts are very important too, keep them as subsets.

    Time is everything though, so just keep experimenting and learning. You'll get the hand of it soon.

    +1
  • Northrop F-5E-3 Tiger II Aggressor 'PAK FA' 2.2 years ago

    Incredible build, some really smart techniques with some of the instruments and more impressively such a smooth and stable FBW (very jealous). Could honestly spend hours just messing with this build alone. Amazing interior and exterior as well, with so few parts as well, gotta be one of the best builds to date!

  • Focke Wulf FW-190 A-8 (v1.3) 2.3 years ago

    In the pinned comment there is an arcade version which has no complicated procedures. @JoJoSans1

  • Focke Wulf FW-190 A-8 (v1.3) 2.5 years ago

    Feel free, no need to credit if it's just something small.
    @Auroren13

  • Focke Wulf FW-190 A-8 (v1.3) 2.5 years ago

    I didn’t, I made most of it on PC, just uploaded from iOS @TheCaper

  • Focke Wulf FW-190 A-8 (v1.3) 2.5 years ago

    You need to press the button on the handle, don’t pull it up using a mouse etc. Its exact location is outlined in the throttle handle page of the cockpit section in the manual
    @ThomasHeuisler

  • Focke Wulf FW-190 A-8 (v1.3) 2.5 years ago

    There is a video now showing start up procedure. @ThomasHeuisler @tismanastofabia

  • Fw-190A-8 Cold Startup + Takeoff Guide 2.5 years ago

    A simple video showing how to start up the FW-190A-8.
    Link to original plane

  • Focke Wulf FW-190 A-8 (v1.3) 2.5 years ago

    Hmm, I guess just make sure throttle is at 0% position (but still in idle), and maybe try keeping the inertial starter on for a bit longer?
    @ThomasHeuisler

  • Focke Wulf FW-190 A-8 (v1.3) 2.5 years ago

    I mean I’ll try, do you hear the winch when you press the inertial starter? @ThomasHeuisler

  • Focke Wulf FW-190 A-8 (v1.3) 2.5 years ago

    It actually started even earlier @alexJgameYTukraine000000
    2.1 years ago

  • Focke Wulf FW-190 A-8 (v1.3) 2.5 years ago

    Ahh yep they are, this is a bit dumb of me, i should be able to fix this and update the XML tonight (edit fixed)
    @Default4

  • Focke Wulf FW-190 A-8 (v1.3) 2.5 years ago

    Did you try priming the fuel pump (big yellow button) a few more times after releasing the starter? @ThomasHeuisler

  • Focke Wulf FW-190 A-8 (v1.3) 2.5 years ago

    Here’s a link to the Arcade version which the AI can use here
    @RicardoAs1515

  • Focke Wulf FW-190 A-8 (v1.3) 2.5 years ago

    Please read manual before asking questions. Highly recommend using mouse as joystick to avoid stalling due to excessive AoA. Feedback is highly appreciated as changes are likely to occur in future so stay tuned to this post.


    Video tutorial/guide to startup for those who are a bit confused is here

    Reduced parts version is available here
    AI/Arcade version is available here


    UPDATE: V1.3 (see change log for list of all changes)

  • Need help to ignition engine 2.6 years ago

    I think the way i did it was to have another rotator that set it back to the zero position after start up, you’d have to try different things tho because you might want a different behaviour @Sergio666

  • "REA CHALLENGE" 2.6 years ago

    Hmm, maybe I’ll get round to building that rafale that i’ve always wanted to build

  • New and Improved Auto-aim for Cannons! 2.8 years ago

    Yea, previous auto-aim systems calculated the target velocity just fine, so you should be able to transfer that code over for your applications
    @ollielebananiaCFSP

  • New and Improved Auto-aim for Cannons! 2.8 years ago

    I believe this was always possible @ollielebananiaCFSP

  • USS Missouri "Mighty Mo" (BB-63) - 1984 3.3 years ago

    It says 1984 refit in the name of the craft. @Bismarcksurvivor100

  • Boeing B-17G "Nine-O-Nine" 3.5 years ago

    Depends what you want, tag me on an unlisted
    @MrShenanigansSP

  • DCS in Simpleplanes - FW-190A-8 [TEASER] 3.5 years ago

    I think that could be possible, I will probably make a few different reduced part versions as well @DerVito

  • DCS in Simpleplanes - FW-190A-8 [TEASER] 3.5 years ago

    I think slightly above 6000ish
    @DerVito

  • B-17G BUILDING PROGRESS 3.6 years ago

    Hmm, i guess that makes sense, but you can still do the same thing with the new feature by just cutting the fusalages into smaller pieces. It’s cleaner and wayyyy faster @MrShenanigans

  • F-4E Phantom Cinematic Trailer - SimplePlanes 3.6 years ago

    I just paused the game and panned my camera around, was the easiest shot by far lol
    @FeatherWing

  • USS Missouri "Mighty Mo" (BB-63) - 1984 3.7 years ago

    Will not be a battleship that is for sure. Will definitely also not be mobile friendly. Looking more at Cold War era ships potentially. @Bismarcksurvivor100

  • USS Missouri "Mighty Mo" (BB-63) - 1984 3.7 years ago

    Unlikely for this build, but maybe for a future one. @Bismarcksurvivor100

  • USS Missouri "Mighty Mo" (BB-63) - 1984 3.7 years ago

    They are manually aimed, see the control above. As for the anchor thing, that’s an interesting feature I hadn’t thought about, but would be quite difficult to pull off due to the amount of parts needed to make it look good. @Bismarcksurvivor100

  • FW-190 A-8 Cold Start - Cockpit POV 3.7 years ago

    Because that was easier for me before they introduced FT. You can easily change it yourself. @AlexsandrSenaviev

  • 1Part HUD 3.7 years ago

    But surely you know how to read descriptions...
    @ShinyGemsBro

  • FW-190 A-8 Cold Start - Cockpit POV 3.7 years ago

    Very busy nowadays, will probably have more time in the following months
    @BUILDERDUDE

  • USS Missouri "Mighty Mo" (BB-63) - 1984 3.7 years ago

    Sure
    @RiversUnkowN

  • FW-190 A-8 Cold Start - Cockpit POV 3.7 years ago

    Upon thinking about it, I think a really easy way to do the timer now would to have variable like "EngineON" and then have the input be "EngineON + clamp01(Activate1)". Then in the engine, have an expression that checks if the variable is greater than say 1000 (so EngineOn > 1000). Then you could also check if Activate1 is turned off set EngineOn = 0, with a higher priority. That way it resets each time you turn off the inertial starter or whatever.
    @Soardivision160th