@PointlessWhyshouldi Ah okay, Im sure it will look really good! if you need any research done either let me know I know some ppl who might have had experience with this plane
@PointlessWhyshouldi this is really cool man! if you could you might want to do the hollow fuselage-fuselage curve trick with the negative scale to get a good curve
wow. cool. Are you making a Eurofighter? I can help on the flight model if you want someone to review it. I have lots of simulation experience with fighters.
Hmmmmm@Typhoon03 maybe I would have to do some candidate reasearch first. I mean, I like the sp sport, nuking LA, and lethal injecting of Karen’s, but I’m not so sure I want to hand over my army to Lichtenstein or rejoin the crown. Lmao
Aero engineering gang baby! Sad to see you go though. Where you looking to work for aerospace? Dallas has a lot of opportunities, I would encourage you to look here! Raytheon, Boeing, Lockheed Martin, etc. are all here!
@ReinMcDeer yeah ive made myself use a fuselage part with drag disabled as my base block so I only have drag where I need it. drag points make a huge difference btw
For finding the correct engine power I normally find the engine power scalar by dividing the real life engine power by the stock engine you are using and adjust drag points. Btw for correct speed make sure you are testing max speed at 15k-25k feet.
Yes there are a couple of pics out there with F-16 lighting schematics like this I would really encourage the custom wings but you don’t have to if you don’t want. It just makes it look even better and take your building to the next level. It’s not much harder than what you are already doing so I think you could do it. Hope you keep building I really like your stuff!@ReinMcDeer
Btw this is really good you just need to fix drag points to around 2k and adjust engine power to the real life spec. I would also recommend making custom wings as this makes you builds look much better. It also doesn’t take much more parts.
Hmmm.... you have peaked my intrest
@ReinMcDeer You should get DCS world if you don't have it. It's a great simulation game and I think you would like it.
That guy from school:
Hey look at my drop top!
You:
You got nothing on my DROOP SNOOT
+1you should make maps for DCS we need more lol and they need help desperately
Puny 9000 lol jk
Cool
I can’t tell if he made that title on purpose 😂@POTETOZ @ToxyPilot
@WarHawk95 oh yeah, I forgot about that. I think that's just a balancing mechanic though.
@WarHawk95 ahhh smart.
Not sure about the "overheat" thing. I'm not familiar with that is it just an A/B model thing?
I really like the moving fins. Was this done with the target inputs?
yeah its possible
phantom + F5 cool
+1Good job!
Not terrible without blueprints I might add
@KnightOfRen lol this was when I got started making better aircraft
@RuvienRuvienTheCitizen the Me-262 and after look good tho lol
Cool
I liked the control surfaces one because I’m a huge advocate for that lol. KSP was good too 😂
Use blueprints and build replicas it will help you find your style
@M7MD_E04 @banbantheman I would actually recommend this function for turrets:
clamp(sum(Pitch),-1,1)
sum(Roll)
@M7MD_E04 @banbantheman I would actually recommend this function for turrets:
clamp(sum(Pitch),-1,1)
sum(Roll)
@PointlessWhyshouldi Ah okay, Im sure it will look really good! if you need any research done either let me know I know some ppl who might have had experience with this plane
@PointlessWhyshouldi this is really cool man! if you could you might want to do the hollow fuselage-fuselage curve trick with the negative scale to get a good curve
wow. cool. Are you making a Eurofighter? I can help on the flight model if you want someone to review it. I have lots of simulation experience with fighters.
I WANT ONE BUT THEY SOOO EXPENSIVEEE
+1Hmmmmm@Typhoon03 maybe I would have to do some candidate reasearch first. I mean, I like the sp sport, nuking LA, and lethal injecting of Karen’s, but I’m not so sure I want to hand over my army to Lichtenstein or rejoin the crown. Lmao
+1Nice! I love this car!
Can I use nugget on my posts? 😂
Lmao nugget
But..... The # of drag points makes it have unrealistic acceleration and engine power along with the fact that it adds lag
Absolutely astounding I mean really!
I love it!!!!
+1FOR PAKISTAAAAAAN!
Aero engineering gang baby! Sad to see you go though. Where you looking to work for aerospace? Dallas has a lot of opportunities, I would encourage you to look here! Raytheon, Boeing, Lockheed Martin, etc. are all here!
+1Seems too slow man and it yaws on takeoff too I can’t even take off. Other than that it looks good.
@ReinMcDeer yeah ive made myself use a fuselage part with drag disabled as my base block so I only have drag where I need it. drag points make a huge difference btw
For finding the correct engine power I normally find the engine power scalar by dividing the real life engine power by the stock engine you are using and adjust drag points. Btw for correct speed make sure you are testing max speed at 15k-25k feet.
Yes there are a couple of pics out there with F-16 lighting schematics like this I would really encourage the custom wings but you don’t have to if you don’t want. It just makes it look even better and take your building to the next level. It’s not much harder than what you are already doing so I think you could do it. Hope you keep building I really like your stuff!@ReinMcDeer
Btw this is really good you just need to fix drag points to around 2k and adjust engine power to the real life spec. I would also recommend making custom wings as this makes you builds look much better. It also doesn’t take much more parts.
I have a LOT of info on the F-16
CURSED
Ten bucks you won't play this so it overlaps lol
I have to wait a couple more days. Im a sellout lmao
Love it! Smooth!
Wayyy too long make sure you use blueprints. Other than that it looks okay
+7Cool and viable. Noice.
Very nice
#BreakoutBuild
Use the “fuselage part” and resize it to make your crafts look way better and way more functional.
lol i was replaying this game for the past two days finally got the pagani