@SpartanAirplanes, why thanks! Yeah, I think it's pretty fun to fly, I like trying to spot land or simulating a mission to resupply one of the convoy's destroyers.
Well, the good news is that it looks survivable (upright, cabin appears intact), it is on fire, but probably caused from slamming into the median strip.
Just be careful when placing them next to the moving parts (leading edge flaps), as there's a tendency for the attach points on the new part to also attach to the moving part attach points. If that happens, it'll freeze up the LE flaps and you'll have to disassemble then reassemble everything to get it to work again. This is a beauty, I like it!
@Stellarlabs the F-104 was designed by Clarence Kelly Johnson (American), built by Lockheed (American company) and flow by the USAF (American air force)...but in fairly limited numbers So, he's correct. The Luftwaffe (German air force), though, was THE major user of the Starfighter, so depicting it in German colors is correct, as well.
Still needs the Sidewinders or Slammers on the wingtip rails, or at least just the rails! Other than that, I think it looks great...ok, so the colors are not stock F-16, but I think it looks really cool!
This thing is only 152 parts, so it's still mobile-friendly...why don't you slap some Soviet red stars on this? It would be fairly easy to do and probably look even better!
@GhostHTX thanks! This one was one of my favorites and it was featured--I think it was the striped tail, which really stands out. If I were to do it today, I would make it larger, so that it was 1:1 and I would XML mod (or use modded parts) for the landing gear rotators so that I could operate the gear through the landing gear switch. Plus, I would use intake pieces for the exhaust stacks. I've considered converting it to a Spooky, but you beat me to it, nice!
@Hayhayjam664, sure, but the Waco CG-4 did not airdrop anything by parachute--you need to lift the nose to unload the cargo! The whole CONOPs for the combat gliders was that you did not drop by parachute, instead landing in remote areas, but keeping all the troops in the back (and the pilots, who became infantry upon landing) in one unit instead of spread all over the countryside. So it wouldn't be in keeping with the real thing, though, I will admit, it is always cool to airdrop things out of airplanes in SP.
Alternatively, you could also do it with traditional XML modding, but that is highly tedious and easy to miss individual pieces and parts. Something to remember, though, there are still attributes you cannot access with Overload--the ones I know are custom colors and reflectivity which I still go through the XML file to mod. But, 99% of what I mod, I just use Overload. As for Fine Tuner, I primarily use that for angling individual parts or groups of parts.
Get Overload--if you're on iOS, sorry, you can't add mods to your iPhone. Once you've installed Overload (I also highly recommend Fine Tuner--you can find both mods under the "Mods" section).
Click on the first part of your custom landing gear--strut, rotator, wheel, whatever. It will highlight yellow.
Click on the Overload icon at the bottom of the screen.
At the top of the dialogue box, go to the "Part" dropdown submenu.
Next to "No Collisions", you should see "False". Delete "False" and type in "True".
Repeat for every landing gear part.
Test your landing gear--if it "glitches", gets stuck, vibrates or flutters, there's probably a part which still has No Collisions set to False.
Yeah, hard to tell from the screenshot. However, if using the fuse parts, still would square off (to smooth corners) the junction between the windshield and bubble canopy.
The build actually looks pretty good. I'm assuming you're using line drawings? For the forward windshield, use a resizable block with smooth/smooth/hard/hard corners at the front, make it larger at the rear, same corners...that should look closer to what the Mustang actually had. The bubble at the rear is too large, I agree. I think you're using the nosecone to form the rear canopy...I would use the resizable fuse parts to form the rear canopy instead. The split where the windshield becomes the canopy, I would stick with the smooth/smooth/hard/hard corners, but at the very next section, I would use curved/curved/hard/hard corners instead.
I really like the look of the front fuselage. I also checked out the successors to this challenge, and, you, sir, have far and away the most imaginative and bonkers submission to that challenge!
Well, the 16 inch naval cannon on the top of the fuselage is totally unrealistic...but, it is the post-Apocalyptic build challenge, so bonkers works!!!
@SAC923 well, the #1 thing I want to relay to you is: don't lose hope. You can always pick yourself up and keep going. But it takes WORK...it really does. You have to be willing to work really hard, if you're comfortable not working or working hard and can accept your circumstances, then maybe you're happier that way. But...if you truly want to change your vector, you're going to have to work hard to do it.
Unfortunately, in the world as it is, the best thing you can do for yourself to be "successful" is to do well in school. People who graduate college (or university) make something like twice the income of those who do not. I graduated from a very good university and will tell you that, generally and from personal experience, this is all factually correct. However, lamenting about the "unfair" system will be counterproductive to getting yourself to a better position in the future, especially given where you find yourself at this point (i.e., no credibility in a system which values education, or at least getting good grades).
But two points of hope for you at this point:
The majority of stunningly successful people, the Bill Gates, Steve Jobs, Einsteins, Richard Bransons...even Pattons of the world struggled in school because education tends to be sterile, rote and boring to those who are truly brilliant. But that's an uncommon trait, and, face it, even the VAST majority of "successful" people do not rise to the truly brilliant level. I don't know if you are truly brilliant...but if you are, you will eventually succeed in some capacity.
This is America. Your story can always be changed. In Europe, if you are determined by the system at 14 to be a janitor, you will probably be a janitor. Paths are set very early on, with little flexibility. Not so in America...I've also experienced this in a very unlikely way. However, to take advantage of this fact, you actually need to buckle down and work and take the more plausible path: LOTS of hard work. But there is hope, so don't lose hope, this too shall pass.
@doge well, the way I look at it is that while a little too easy to fly now, they were absolutely impossible to fly before. People mention how there were good helis before, that it took skill to build them, I never found one that didn't just go out of control; even those that were XML modded to fly correctly broke SP "rules" to fly right--even those were impossible to land where you wanted. I look at the new gyro as "computer control", which for newer helis, like the Osprey, is a fact of life. But, though I did not have to work so hard to keep it upright (as I would have with a UH-1 in real life) It was still a challenge for me to land in both the places as illustrated above. For me, the new gyro encourages precision flying, the more precise, the more difficult the challenge.
About the worst light bomber the RAF fielded during WWII. Obsolescent prior to the start of the war, completely out of its league once the shooting started, no wonder its an obscure aircraft!
@PhantomBladeCorp not true, many bought into the lies, willingly accepted them and willingly allowed Hitler to rise to power. That's what is so compelling about Nazi Germany, how does a nation of laws and rules fall into something so terrible? If it happened in the 20th Century, it could still happen today, and has, to lesser degrees, around the world. Read William L. Shirer's definitive history of Nazi Germany, The Rise and Fall of the Third Reich.
They now make rotorcraft (helicopters or helicopter drones) possible. Prior to the gyroscope, if you tried to fly a helicopter, you could take off and translate to forward flight, but good luck trying to hover, much less land in control. You'd just eventually lose control due to different effects in game. I'm not sure if it's that way in real life...I'm not a helicopter pilot, so I can't say...but I think trying to fly helis in SP was much harder than in real life; at least if it was AS difficult, I would never, in my right mind, ever get on board a helicopter...forget it! But with the gyro, makes it soooo much more controllable. Love the gyroscope!
Very nice. Keep working on it. With the asymmetric cant to the right on the nose, it may pull to one side, if you finish and flight test it. If it does, suggest you cant the vertical stab a degree or two to counteract the resulting roll or yaw.
@aguy you were LuKorp before...what happened?
@aguy you have a new account?
Whoa.
@SpartanAirplanes, why thanks! Yeah, I think it's pretty fun to fly, I like trying to spot land or simulating a mission to resupply one of the convoy's destroyers.
Hey, front page, nice!
Some thoughtful details here, nice!
@SimpleFlow danke!
@BogdanX some nations/versions do use drogue chutes--I think Norway does, but they are the exception rather than the rule.
Well, the cockpit, which is the hardest part to get right, looks great. The wings, IMHO need a bit more sweep, at least 35 degrees or so.
Well, the good news is that it looks survivable (upright, cabin appears intact), it is on fire, but probably caused from slamming into the median strip.
Very nice!
@Pilotmario huh, you are correct!
What did you search on YouTube to find the tutorial? "red star SimplePlanes"?
Just be careful when placing them next to the moving parts (leading edge flaps), as there's a tendency for the attach points on the new part to also attach to the moving part attach points. If that happens, it'll freeze up the LE flaps and you'll have to disassemble then reassemble everything to get it to work again. This is a beauty, I like it!
@Stellarlabs the F-104 was designed by Clarence Kelly Johnson (American), built by Lockheed (American company) and flow by the USAF (American air force)...but in fairly limited numbers So, he's correct. The Luftwaffe (German air force), though, was THE major user of the Starfighter, so depicting it in German colors is correct, as well.
I look at this thing and I hear the strains of the Soviet National Anthem! Nice! Also, the stars are perfect...how did you build those?
Still needs the Sidewinders or Slammers on the wingtip rails, or at least just the rails! Other than that, I think it looks great...ok, so the colors are not stock F-16, but I think it looks really cool!
This thing is only 152 parts, so it's still mobile-friendly...why don't you slap some Soviet red stars on this? It would be fairly easy to do and probably look even better!
Yup, just refreshed, nice!
@GhostHTX thanks! This one was one of my favorites and it was featured--I think it was the striped tail, which really stands out. If I were to do it today, I would make it larger, so that it was 1:1 and I would XML mod (or use modded parts) for the landing gear rotators so that I could operate the gear through the landing gear switch. Plus, I would use intake pieces for the exhaust stacks. I've considered converting it to a Spooky, but you beat me to it, nice!
Nice, I've always liked these bomber aircraft from the 20s and 30s! You really should write a description, though.
@Hayhayjam664, sure, but the Waco CG-4 did not airdrop anything by parachute--you need to lift the nose to unload the cargo! The whole CONOPs for the combat gliders was that you did not drop by parachute, instead landing in remote areas, but keeping all the troops in the back (and the pilots, who became infantry upon landing) in one unit instead of spread all over the countryside. So it wouldn't be in keeping with the real thing, though, I will admit, it is always cool to airdrop things out of airplanes in SP.
Wow, very nice, more detailed than my Gooney Bird, which I also built on my iPhone. As always, am very impressed at what you can do on your iPhone.
Alternatively, you could also do it with traditional XML modding, but that is highly tedious and easy to miss individual pieces and parts. Something to remember, though, there are still attributes you cannot access with Overload--the ones I know are custom colors and reflectivity which I still go through the XML file to mod. But, 99% of what I mod, I just use Overload. As for Fine Tuner, I primarily use that for angling individual parts or groups of parts.
Yeah, hard to tell from the screenshot. However, if using the fuse parts, still would square off (to smooth corners) the junction between the windshield and bubble canopy.
Whaaa...you think the storks are ugly??? I disagree!
The build actually looks pretty good. I'm assuming you're using line drawings? For the forward windshield, use a resizable block with smooth/smooth/hard/hard corners at the front, make it larger at the rear, same corners...that should look closer to what the Mustang actually had. The bubble at the rear is too large, I agree. I think you're using the nosecone to form the rear canopy...I would use the resizable fuse parts to form the rear canopy instead. The split where the windshield becomes the canopy, I would stick with the smooth/smooth/hard/hard corners, but at the very next section, I would use curved/curved/hard/hard corners instead.
Wow, that is bizarre, I have NEVER seen that and I fly over Snowstone more than a little bit...seems plausible that it's an XML screw up.
I really like the look of the front fuselage. I also checked out the successors to this challenge, and, you, sir, have far and away the most imaginative and bonkers submission to that challenge!
Well, the 16 inch naval cannon on the top of the fuselage is totally unrealistic...but, it is the post-Apocalyptic build challenge, so bonkers works!!!
Yup, looks a lot like an A-4...I really like the "canopy".
@SAC923 well, the #1 thing I want to relay to you is: don't lose hope. You can always pick yourself up and keep going. But it takes WORK...it really does. You have to be willing to work really hard, if you're comfortable not working or working hard and can accept your circumstances, then maybe you're happier that way. But...if you truly want to change your vector, you're going to have to work hard to do it.
Unfortunately, in the world as it is, the best thing you can do for yourself to be "successful" is to do well in school. People who graduate college (or university) make something like twice the income of those who do not. I graduated from a very good university and will tell you that, generally and from personal experience, this is all factually correct. However, lamenting about the "unfair" system will be counterproductive to getting yourself to a better position in the future, especially given where you find yourself at this point (i.e., no credibility in a system which values education, or at least getting good grades).
But two points of hope for you at this point:
The majority of stunningly successful people, the Bill Gates, Steve Jobs, Einsteins, Richard Bransons...even Pattons of the world struggled in school because education tends to be sterile, rote and boring to those who are truly brilliant. But that's an uncommon trait, and, face it, even the VAST majority of "successful" people do not rise to the truly brilliant level. I don't know if you are truly brilliant...but if you are, you will eventually succeed in some capacity.
This is America. Your story can always be changed. In Europe, if you are determined by the system at 14 to be a janitor, you will probably be a janitor. Paths are set very early on, with little flexibility. Not so in America...I've also experienced this in a very unlikely way. However, to take advantage of this fact, you actually need to buckle down and work and take the more plausible path: LOTS of hard work. But there is hope, so don't lose hope, this too shall pass.
Screenshot it when you see it again.
@doge well, the way I look at it is that while a little too easy to fly now, they were absolutely impossible to fly before. People mention how there were good helis before, that it took skill to build them, I never found one that didn't just go out of control; even those that were XML modded to fly correctly broke SP "rules" to fly right--even those were impossible to land where you wanted. I look at the new gyro as "computer control", which for newer helis, like the Osprey, is a fact of life. But, though I did not have to work so hard to keep it upright (as I would have with a UH-1 in real life) It was still a challenge for me to land in both the places as illustrated above. For me, the new gyro encourages precision flying, the more precise, the more difficult the challenge.
Love that movie!
Nice build, I like the engine detail.
Absolutely gorgeous! I wish I could spotlight, but you have more points than I do!
@willy1111 Hmmm, will have to check Fine Tuner again, which I have installed, is that a new feature?
I just have to ask...how did you make the rear hull clear?
Still amazed at what can be done on iOS...nice work!
Very elegant, despite its seeming ungainliness...
About the worst light bomber the RAF fielded during WWII. Obsolescent prior to the start of the war, completely out of its league once the shooting started, no wonder its an obscure aircraft!
Very nice, build, by the way.
@PhantomBladeCorp not true, many bought into the lies, willingly accepted them and willingly allowed Hitler to rise to power. That's what is so compelling about Nazi Germany, how does a nation of laws and rules fall into something so terrible? If it happened in the 20th Century, it could still happen today, and has, to lesser degrees, around the world. Read William L. Shirer's definitive history of Nazi Germany, The Rise and Fall of the Third Reich.
They now make rotorcraft (helicopters or helicopter drones) possible. Prior to the gyroscope, if you tried to fly a helicopter, you could take off and translate to forward flight, but good luck trying to hover, much less land in control. You'd just eventually lose control due to different effects in game. I'm not sure if it's that way in real life...I'm not a helicopter pilot, so I can't say...but I think trying to fly helis in SP was much harder than in real life; at least if it was AS difficult, I would never, in my right mind, ever get on board a helicopter...forget it! But with the gyro, makes it soooo much more controllable. Love the gyroscope!
Very nice. Keep working on it. With the asymmetric cant to the right on the nose, it may pull to one side, if you finish and flight test it. If it does, suggest you cant the vertical stab a degree or two to counteract the resulting roll or yaw.
No, sir, you are amazing, this is a truly beautiful build!
Great commentary!