Do you happen to build RC aircraft? You use torque tubes for your control surfaces...which work great by the way, no floppy control surfaces here. Also, why no trim? The only vices I can see here is that it’s slightly nose-heavy and requires a constant back stick to avoid the nose drop and it’s also slightly pitch sensitive, which might have been solved by making it a little longer, or moving the canards farther forward...very nice fictional build, though and the cannon is fun though my aiming skills leave something to be desired.
@GermanWarMachine no, the original “Thirty Seconds Over Tokyo” (not 60 Seconds like I originally wrote) was an1944(?) movie starring Spencer Tracy about the real-life Tokyo raid in which the USAAF launched 16 B-25 medium bombers off the USS Hornet on 14 April 1942 against Japan. Yes, it’s black and white, but fantastic, one of my all-time favorite flying movies. It’s based on Maj Ted Lawson’s (the aircraft commander for the famous “Ruptured Duck” B-25 on the raid) book of the same name. Find the movie, it’s fantastic. As much as I like Michael “Explosions” Bay, “Pearl Harbor” is crap!
So, the question was, can it take off from the USS Beast? Easily, without bombs and a partial fuel load. With bombs and full fuel, it clawed its way into the air, but still made it! Ever watch “60 Seconds Over Tokyo”? The launch scene still gives me goosebumps to this day!
Good looking replica, turns are extremely wide due to the CoM being soooo far ahead of the CoL. I added 2000 lbs and a bunch of fuel in the back of the plane to bring the CoM back as far as possible. Helped the range, too, as the ‘Bucc was a long range strike jet. Oh, plus I enabled the trim on the horizontal stabs and changed the nose wheel steering to “Yaw”. Flies a little better, but still turns like a Buccaneer!
Yeah, I can’t download this at all, it’ll even lag my PC, I am certain. But you deserve an upvote simply for putting 3000+ parts together in a coherent manner, making it 1:1 and beautiful to look at. This is the Sistine Chapel of SP!
Gorgeous, deserves a feature and I don’t say that much. Only gripes...and they are minor...is that the national insignia was never subdued on the Blackbird and the top speed and altitude is in excess of the real SR-71. But this is beautiful, flies well and I love the AB! Nice!
Lead computing gunsight...! (Pick up jaw from floor...). I really, really wish I could Spotlight you, but you have far exceeded my skill level (and my total points).
Nice job on the super chargers! Flies beautifully. Have you ever considered ditching the stock cockpits (i.e., burying a cockpit into a custom canopy shape)?
@ThomasRoderick I think what you need to write in the file is "InputController=LandingGear". I'm not in front of my PC right now, or I could tell you for certain. Scroll through the design file, find the "InputController" line and I know for sure that "=LandingGear" is correct. Good luck.
Yes, open the normal menu on the designer page and you can set the rotator to any activation group you like. However, you need to XML mod (or easiest to use the Overload mod) to set the "LandingGear" switch to command the rotator. If you can't have mods or XML mod yourself (i.e., if you're an iOS user), just search "Parts" on the site and you'll find lots of modded rotators to suit your needs.
No that's not why there's autoroll, it's because of this. For proof, I built my F-4 this way and there's zero auto-roll, even if it's slightly asymmetrical (the "rescue" arrow and yellow door on the right side of the forward fuse are not mirrored in any way).
Ok, very cool...you can fire these rockets at air to air targets. Do you think you can Mod rocket pods to do that as well? I really like fighters from the 50's, but the air to air rockets they used are not replicable in SP...until now!!
@Enderminion I think I get it, you've been flying a lot of builds with XML modded missiles. In real life, missiles aren't freakin' laser beams, you have to lock up the target first, then fire. That's one of the reason why the F-4 had a RIO. Even on the F-15, F-16 and F-22, you have to lock up before firing, we don't just fire off a missile to hone in on whatever it wants to, otherwise you might shoot down your wingman. As for jettisoning stores, that button is only intended to drop all your stores if you get into a problem (engine fire or failure) on takeoff and have to jettison weight in order to avoid crashing, not to fire off the missiles to shoot down targets. Anyway, I'd think it would be unrealistic to do otherwise, so when flying, try and make allowances that you're going to have to maneuver to lock up targets, not just cruise along straight and level at FL400 plinking off airplanes! I'll mod the aircraft description to make that clear.
What is the Black Magic begins this?!?
@Awsomur yes you are correct, learn and emulate the style of the screenshot which appeals to you...
How come I didn’t see this when you posted it? This is great!
@Sunnyskies check out my latest!
Hey, welcome back!
Find a screenshot you like and copy it.
You might want to consider releasing it as the B version, the C is the carrier (Navy) version and is not VTOL capable, while the B is is.
Do you happen to build RC aircraft? You use torque tubes for your control surfaces...which work great by the way, no floppy control surfaces here. Also, why no trim? The only vices I can see here is that it’s slightly nose-heavy and requires a constant back stick to avoid the nose drop and it’s also slightly pitch sensitive, which might have been solved by making it a little longer, or moving the canards farther forward...very nice fictional build, though and the cannon is fun though my aiming skills leave something to be desired.
Interesting build techniques here...I don’t recognize the nose gear wheel shroud, what part is that?
Very nice, dispatches the soft-skinned convoy vehicles with ease!
@GermanWarMachine no, the original “Thirty Seconds Over Tokyo” (not 60 Seconds like I originally wrote) was an1944(?) movie starring Spencer Tracy about the real-life Tokyo raid in which the USAAF launched 16 B-25 medium bombers off the USS Hornet on 14 April 1942 against Japan. Yes, it’s black and white, but fantastic, one of my all-time favorite flying movies. It’s based on Maj Ted Lawson’s (the aircraft commander for the famous “Ruptured Duck” B-25 on the raid) book of the same name. Find the movie, it’s fantastic. As much as I like Michael “Explosions” Bay, “Pearl Harbor” is crap!
So, the question was, can it take off from the USS Beast? Easily, without bombs and a partial fuel load. With bombs and full fuel, it clawed its way into the air, but still made it! Ever watch “60 Seconds Over Tokyo”? The launch scene still gives me goosebumps to this day!
@Alien YW, a very good looking bird, for certain. Many advanced building techniques here, keep it up, you have a new follower!
Fun. Cool. What else is there?
Good looking replica, turns are extremely wide due to the CoM being soooo far ahead of the CoL. I added 2000 lbs and a bunch of fuel in the back of the plane to bring the CoM back as far as possible. Helped the range, too, as the ‘Bucc was a long range strike jet. Oh, plus I enabled the trim on the horizontal stabs and changed the nose wheel steering to “Yaw”. Flies a little better, but still turns like a Buccaneer!
Yes, it is a bit bizarre, the first time I found it, it startled the heck out of me!
See? 😀👍
I’ve landed MANY planes on the beast, a true challenge MIGHT be to land the Bush Plane on the small carrier...why don’t you issue THAT challenge?
Even the Hellcats, Helldivers and Avengers are spot-on and beautiful to look at!
Yeah, I can’t download this at all, it’ll even lag my PC, I am certain. But you deserve an upvote simply for putting 3000+ parts together in a coherent manner, making it 1:1 and beautiful to look at. This is the Sistine Chapel of SP!
Best Blackbird on the site...there, I said it! @TheLatentImage deserves a feature!
Gorgeous, deserves a feature and I don’t say that much. Only gripes...and they are minor...is that the national insignia was never subdued on the Blackbird and the top speed and altitude is in excess of the real SR-71. But this is beautiful, flies well and I love the AB! Nice!
@ForeverPie I am pretty sure this isn’t @thealban ‘s build. I’ll tag him and let him check it out.
@ForeverPie I looked, length is shorter and part count is way off, plus landing gear is way better on this one. Not sure...
@ForeverPie it is? I didn't recognize it
@TheFreemaker have you seen this?
Hmmm...looks a lot like this He-111
@Weaverfish what do you think about building a cockpit for this one?
Lead computing gunsight...! (Pick up jaw from floor...). I really, really wish I could Spotlight you, but you have far exceeded my skill level (and my total points).
Nice job on the super chargers! Flies beautifully. Have you ever considered ditching the stock cockpits (i.e., burying a cockpit into a custom canopy shape)?
Nice, with moderate left roll, keep building them!
Nice subject, nice build. The engine must be XML modded for 5x power or something as it accelerates like a scalded cat!
@ThomasRoderick thanks! Kind of surprised this thing has 41 upvotes when some of my other designs don't (F-4, cough, cough)!
@ThomasRoderick I think what you need to write in the file is "InputController=LandingGear". I'm not in front of my PC right now, or I could tell you for certain. Scroll through the design file, find the "InputController" line and I know for sure that "=LandingGear" is correct. Good luck.
What platform are you on?
Yes, open the normal menu on the designer page and you can set the rotator to any activation group you like. However, you need to XML mod (or easiest to use the Overload mod) to set the "LandingGear" switch to command the rotator. If you can't have mods or XML mod yourself (i.e., if you're an iOS user), just search "Parts" on the site and you'll find lots of modded rotators to suit your needs.
Hans Ulrich Rudel would be proud!
@Hyperloop well what's the better method?? Mine is too tedious a prevention method.
No that's not why there's autoroll, it's because of this. For proof, I built my F-4 this way and there's zero auto-roll, even if it's slightly asymmetrical (the "rescue" arrow and yellow door on the right side of the forward fuse are not mirrored in any way).
Nice aesthetics, really needs a description, though!
If it ain't a Boeing, I ain't going! Oh yeah, maybe a CRJ 200 or two...
Ok, this is pretty awesome, I must admit. I would Spotlight this, but I'm not nearly the builder you are, so you outrank me!
Ok, very cool...you can fire these rockets at air to air targets. Do you think you can Mod rocket pods to do that as well? I really like fighters from the 50's, but the air to air rockets they used are not replicable in SP...until now!!
Another great build!
Well, I just (finally) ordered an iPhone 8. They asked me if I wanted to wait for the X and I said "No!"
@Enderminion I think I get it, you've been flying a lot of builds with XML modded missiles. In real life, missiles aren't freakin' laser beams, you have to lock up the target first, then fire. That's one of the reason why the F-4 had a RIO. Even on the F-15, F-16 and F-22, you have to lock up before firing, we don't just fire off a missile to hone in on whatever it wants to, otherwise you might shoot down your wingman. As for jettisoning stores, that button is only intended to drop all your stores if you get into a problem (engine fire or failure) on takeoff and have to jettison weight in order to avoid crashing, not to fire off the missiles to shoot down targets. Anyway, I'd think it would be unrealistic to do otherwise, so when flying, try and make allowances that you're going to have to maneuver to lock up targets, not just cruise along straight and level at FL400 plinking off airplanes! I'll mod the aircraft description to make that clear.