12.7k CarnationRED Comments

  • FreeCam 8 months ago

    @Chancey21 Thanks for feedback, trying to release new version that actually hides everything

    +3
  • Depth of Field Effect 8 months ago

    @MrTyTheGreat it's an effect, in-game effect

    +2
  • Upload with Screenshots 9 months ago

    @EternalDarkness can you please upload the crash log to Google Drive?Thx

    +2
  • _MK-42_Grenade_Launcher 1.3 years ago

    Hi Gestour, sorry to bother but I have a problem that maybe you also had before.
    I'm recently working on a weapon mod, when i'm trying to add a explosion I find that, no matter where i put an AudioSource and play it, there's no volume rolloff, it hears like the sound is right in front of me. I searched and I think that it's because of the AudioListener .
    Do you have any clue in getting it right?

    +2
  • CA Prinz Eugen 1941.3 1.3 years ago

    I tried to avoid using fuselage block, instead I use primitive block, like straight block and reducer block.
    I find that if you modify a fuselage block to be the same as a straight block, they are still different in geometry, straight block has only 12 triangles while fuselage block has much more. In addition, much less parameters is required to generate a straight block. So using more primitive blocks accelerates both model loading and rendering.

    +2
  • [MOD IDEA?] Bigger Splashes! 8 months ago

    @Chancey21 Great idea. I'm not capable of making 3D shader at present. But I will learn to do.

    +1
  • Upload with Screenshots 9 months ago

    @Constellation FreeCam 是另外的mod,是个操控摄像机的mod,而这个mod只是用来拍图片在上传时用的,

    +1
  • FreeCam 1.2 years ago

    Note for the newest upload:

    Added one function.
    Changed Toggle from F8 to F11

    +1
  • NavalGunControl 1.2 years ago

    @alroma press tab and scroll mouse wheel up, a target range is needed forsafety, or it won't fire

    +1
  • CA Prinz Eugen 1941.3 1.3 years ago

    Thank u for 14 upvotes, but why only 5 downloads? You should really try it, it's not that laggy.

    +1
  • Our games are now free for education 5 months ago

    this can make a big difference

  • Depth of Field Effect 8 months ago

    @Spacedoge12345plane Thanks. I noticed i named it wrong, it's called depth of field.....

  • Depth of Field Effect 8 months ago

    @Spacedoge12345plane it's WIP,

  • Moskva 8 months ago

    厉害😄

  • Upload with Screenshots 8 months ago

    @Constellation 不清楚,我反复测试,没有问题。请检查游戏是不是最新版本

  • Upload with Screenshots 9 months ago

    @Sinacraft see description below the title "Android".

  • haven't made planes 42 long 9 months ago

    @AWESOMENESS360 that's depth of field effect

  • Upload with Screenshots 9 months ago

    @DankDorito fixed, check it out :)

  • Upload with Screenshots 9 months ago

    @DankDorito I missed the FOV of freecam cameras, I'll fix it

  • FreeCam 9 months ago

    @jamesPLANESii The Game uses 2 cameras to render, and I had not been able to modify both. It will be fixed in future version.

  • Upload with Screenshots 9 months ago

    @Gravity Steam's shortcut won't block this mod, and you can preview the pictures using Steam.

  • hp 9 months ago

    @Khanskaya feel free to post

  • Upload with Screenshots 9 months ago

    @exosuit I had considered it, but I think it's better when there's a limit.

  • MIG 25 9 months ago

    @fantastekgamer mig31 uses turbofan, this mig25 uses turbojet

  • Upload with Screenshots 9 months ago

    安卓的,代码已经被写了。目前,还没配置好编译环境。晚上发吧。

  • Taking Control of Game Cameras - Explained 9 months ago

    I found a BUG: after switched weapon, the green target boxes are placed at wrong position on screen.
    I'm testing by modifying _camera field in TargetBoxScript

  • How do I upload screenshots? 9 months ago

    Many wants to upload in-game screenshots for post preview.

  • AudioListener setting 9 months ago

    There's no solution for now for me.
    I used some little tricks, to control the volume of both right and left channels to simulate the position of sound source.

  • FreeCam 9 months ago

    AFK for days.
    I've added new function:
    -Bind camera to an object.
    -Set a visual target for the camera.
    The camera can still move around-it's not fixed to the object. And the program alway makes both the object and the visual target in sight.

  • FreeCam 1.1 years ago

    @exosuit Sorry no update on Android

  • FreeCam 1.1 years ago

    @ForeverPie Tracking something in Updated V1.1 is much easier, move pointer over a plane and press MMB, or click the tracking button anytime to track player plane

  • NavalGunControl 1.2 years ago

    @shipster yes, in Weapon category

  • Overload V1.1 Bugfix release 1.2 years ago

    @WNP78 I worked it out, really thanks to your help

  • Overload V1.1 Bugfix release 1.2 years ago

    @WNP78 sorry for late reply, I'm using Unity 5.3.6d1, just now I added Designer Plugin to the Canvas and it displyed correctly. Still working on figure out displaying in maps

  • Overload V1.1 Bugfix release 1.2 years ago

    @WNP78 I'm still confused, I've added IgnoreFloatingOrigin to Canvas but still can't even let it displayed in the designer, do I need to "enable" it in some way? What's the magic in it?

  • NavalGunControl 1.2 years ago

    @squideater56 sent, open 000.unity with U3D

  • Overload V1.1 Bugfix release 1.2 years ago

    @WNP78 Thanks for making it clear! appreciated

  • Overload V1.1 Bugfix release 1.2 years ago

    @WNP78 How do you add Canvas with buttons to the game? I tried a lot but no success, and ended up using GUILayout to add UI, which is not handy at all.

  • FreeCam 1.2 years ago

    @Oski according to current algorithm, only object at the very center of screen can be captured

  • NavalGunControl 1.2 years ago

    @squideater56 give me ur email so i can send u source code

  • FreeCam 1.2 years ago

    @GreatHenry Mobile almost done

  • FreeCam 1.2 years ago

    Idk how to add a canvas to the game and let it show on screen

  • FreeCam 1.2 years ago

    在做了,不会咕,不会咕,不会咕。

  • NavalGunControl 1.2 years ago

    @squideater56 I made a game's JointRotator's replica in mod script to let rotator use custom inputs

  • NavalGunControl 1.2 years ago

    @Brields95 yes i will

  • NavalGunControl 1.2 years ago

    @HellRaiser Agree

  • CA Prinz Eugen 1941.3 1.2 years ago

    矢量推进。剑桥就是一点点搭,要有图纸去测量

  • NavalGunControl 1.2 years ago

    @Tessemi they aim where you are aiming

  • CA Prinz Eugen 1941.3 1.2 years ago

    @Timewolf 加重船体。机身零件多了就会很卡,用简单的方块和梯形块好得多,可以找这个帖子里面我较早的一段评论,有解释

  • CA Prinz Eugen 1941.3 1.2 years ago

    把xml复制到word中,查找“fuselage”以确定机身零件数量