30.8k Cadin Comments

  • Atlantea 8.6 years ago

    @cobalT Yepper, if you take off at the Corner Isle Garden and proceed toward the where the long bridges radiate from. They were set to go across the bridges and to a secured base to make a scenario. I would like to figure out how to rearm with landing at an allied base. Perhaps different missile types refreshed at different places... hmmm....

  • Atlantea 8.6 years ago

    @BirdOfSteel Just make sure you also add a mesh collider, and set the material to call from what you drag-and-dropped on; or something different (e.g. metal) I hope this helps, let me know!

  • Atlantea 8.6 years ago

    @BirdOfSteel Just go into your materials, and often they are also stored with textures, use the box that has the "sphere" inside it (Not the albedo or normal), and just drag and drop. I think the other stuff also has multiple surfaces available under the inspector, but you can drag and drop just as easily.

  • Atlantea 8.6 years ago

    @cobalT Did you manage to find the Convoy before they commit seppoku? (I need to fix that!)

  • Atlantea 8.6 years ago

    @BirdOfSteel Whatcha mean? The AA tanks or the runway/airport stuff?

  • Atlantea 8.6 years ago

    De Nada!
    @MemeKingIndustriesAndMegaCorporation

  • Atlantea 8.6 years ago

    @cobalT High Marks! I guess I will have to turn it up for you, Sir! Would you rather more enemies, or more deadly enemies? (I'll make a more aggressive version under Source later this eve...) I'm hoping to make friendly AA on the Forest Isle as well, for sanctuary and re-loading cover!

  • Atlantea 8.6 years ago

    @5stars @MemeKingIndustriesAndMegaCorporation @cobalT Enjoy the update!

  • Atlantea 8.6 years ago

    @Testin123 @AnonyMoose @MechWARRIOR57 Mega-Update!! Enjoy!

  • Atlantea 8.6 years ago

    @BirdOfSteel @HackingAnonymous @jamesPLANESii MEGA-Update, enjoy!

  • Bridge Destroyer (gun only) 8.6 years ago

    "Just as water will seek the valleys, so will truth seek common paths, because... physics." -Sir That Guy

    Yep, it's been done.

    But is it less Awesome?

    I think not.

    (Now make a dragon with one in it's mouth shooting out!)

  • Modders help me 8.6 years ago

    https://www.simpleplanes.com/a/go0Y16/Testin123-TrainDude-6x6-Crawler-Supah

  • Simple Island 8.6 years ago

    Great Job with your first map!

  • Atlantea 8.6 years ago

    @jamesPLANESii I'll check it out, I think I've since fixed it in the latest build, mayhaps I'll put it up this eve...

  • Columbia River Gorge 8.6 years ago

    @jamesPLANESii This particular map is of the Columbia river (with embellishments!), on the border of Washington and Oregon states in the US.

  • Atlantea 8.6 years ago

    @BirdOfSteel I actually put a convoy on the longest bridge to see what it would do, and I have not found it after compiling... I'll keep tinkering and let you know what turns up!

  • Atlantea 8.6 years ago

    @jamesPLANESii Umm... I have textures... I actually used carpet texture for the "Snowstone" model's runway... Is it just nothing? (Thanks for the feedback!)

  • Atlantea 8.6 years ago

    @toofast2002 Still workin' out the kinks at this point... but maybe...

  • Atlantea 8.6 years ago

    @BirdOfSteel Scale with Gnu IMP to 256x144 for SP, I believe...

  • Atlantea 8.6 years ago

    @AnonyMoose @Testin123 Pop-corn Ghost Trees!??!??!?!!

  • Atlantea 8.6 years ago

    @Abdknight Call Apple and seek Justice! ;D (No really, I'm sorry to say, I think the security of Apple precludes the involvement in "Mods" )

  • Atlantea 8.6 years ago

    @cobalT Thankee! (Still a work in progress...)

  • Atlantea 8.6 years ago

    @5stars Kinda like Atlantis-e like without being so grandiose. No relation to the city of Atlanta...

  • Atlantea 8.6 years ago

    @AnonyMoose Who was it that said "Amateurs borrow, masters steal."? (Really meaning it all comes from somewhere... and that we progress together.) I don't have the pop-trees, but the leaves are displaying funny...

  • Atlantea 8.6 years ago

    @Klafzfox Thankee!

  • Atlantea 8.6 years ago

    @cobalT Thankee, keep an eye out for updates, as I add more !

  • Atlantea 8.6 years ago

    @metalsaurus Danke!

  • Columbia River Gorge 8.6 years ago

    It's just in the SP mod tools package, there are two asset packages and one has all of the meshes for these... @BirdOfSteel

  • Columbia River Gorge 8.6 years ago

    @SkullsAndCrossbones Excuse me, an apk. Apparently they are like .exe for Win

  • Columbia River Gorge 8.6 years ago

    @MechWARRIOR57 Why, Thank you! ;D

  • Columbia River Gorge 8.6 years ago

    @saturn28 Danke!

  • Columbia River Gorge 8.6 years ago

    @SkullsAndCrossbones Hopefully someday, though I need to clear some space on the compy for the apk.

  • Testin123 TrainDude 6x6 Cannon Crawler 8.6 years ago

    @TheBigEgg Danke!

  • Columbia River Gorge 8.6 years ago

    Heya, @BirdOfSteel, @ian8811946 turned me on to TerraBrush in the asset store. If you get the situation when it seems like all is gone; try to reload the scene. I have had it do the same thing, just save your scene and project often, and just load the scene if it doesn't appear on start-up. Hope this helps!

  • Columbia River Gorge 8.6 years ago

    @SkullsAndCrossbones Pun received. (Well received!)

  • Columbia River Gorge 8.6 years ago

    @ian8811946 Danke, I learn a bit every time too! I used the terrain toolkit a bit on this one to smooth things out a bit. This one is 10k^2 and the detail resolution is 4048, but the heightmap resolution is only 1025.

  • Columbia River Gorge 8.6 years ago

    In the tab bar, goto ---->WIndow------>Lighting; the auto-bake lightmap option is at the bottom. Hope this helps!

  • ISC- Jet Boat - V0.1 8.6 years ago

    @ian8811946 Thanks for the correction, I must have missed it! Danke!

  • ISC- Jet Boat - V0.1 8.6 years ago

    Hmmm... that was Mod / @Ctracerx2 's right? Could you repost if you have the 2.0 file? (I don't see it under the Mod tab) He doesn't have a compy for a lil' bit, and I would love to play with thine jet boat!

  • ISC_BG_Water 1 8.6 years ago

    @ian8811946 Awesome, Thankee!

  • Columbia River Gorge 8.6 years ago

    @BirdOfSteel Yeah, after I turned off the auto-lighting render, my builds are 1000x faster... Good Luck!

  • Columbia River Gorge 8.6 years ago

    @saturn28 Thank you!

  • ISC- Jet Boat - V0.1 8.6 years ago

    Where is the Rocket motor VTOL mod? I have the other rocket, do I need to update to run this craft?

  • ISC_BG_Water 1 8.6 years ago

    Heya, for these designers, do we just build them in our regular maps(in Unity), but just save the designer plug-in? Any special tricks? Danke!

  • Columbia River Gorge 8.6 years ago

    I just used unique materials to make it look like it does...
    @BirdOfSteel

  • Columbia River Gorge 8.6 years ago

    Just off of the Simple planes asset package (Simple Planes Mod Tools) @BirdOfSteel

  • Columbia River Gorge 8.6 years ago

    @RussianAS @RedHawk Hey guys, I will try an Android Port, but I still have to figure it out for 5.3.6

  • Simple Map Colt 8.6 years ago

    Great First Map! Keep up the good work!
    (Pro-tips for Unity that have helped me: Turn off Auto under the Lighting panel (saves huge amount of processing!) and I had a hard time with meshes/buildings showing as well. When I looked into it, it was recommended to use the legacy shader, and viola! it all worked on the next build! Good Luck!)

  • Jeep Wrangler Ultra LasR Edit 8.7 years ago

    @Testin123 The Rocky Landings II map has a bunch of beginner areas on it you could use to crawl, and @ian8811946 has quite a lot of varied terrain on his crawl specific maps. Let me know what you find!

  • Area 51 Test 8.7 years ago

    @ian8811946 Right on, thanks! I just grabbed it, and am giving it a whirl now!