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Atlantea

30.6k Cadin  7.5 years ago
1,632 downloads
Version 7.2 No Tags

MEGACOMBATUPDATE -- FULL STOP--


A Composite, and a Test.
The Map says the rest...

(Hint: Watch out for Aggressive Units! Super Hint: Approach the island by land, if air proves too difficult!)

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    @TrainDude

    1.1 years ago
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    where do you find the place where you fight

    5.2 years ago
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    30.6k Cadin

    Roger that, thanks for the input! @Smoker

    7.4 years ago
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    30.6k Cadin

    @Smoker I suppose that's (51mb) more on the medium order of things. I am working on a smaller one as well still; but I'm not sure how to limbo under 7mb! What map mods have worked for you? Are the flat test maps small enough?

    7.4 years ago
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    30.6k Cadin

    @Smoker I'm working on a little map, lets see if it makes it to the presses!

    7.4 years ago
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    30.6k Cadin

    @Smasher @AeroAvionics23 Yepper Pepper!

    7.4 years ago
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    thats my harrier hahahahahahah

    7.4 years ago
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    2,470 Smasher

    @Cadin what the link for that jet in the first image

    7.4 years ago
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    30.6k Cadin

    @Sugalite https://www.simpleplanes.com/a/go0Y16/Testin123-TrainDude-6x6-Crawler-Supah

    7.4 years ago
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    What's that car into eh final picture post link

    7.4 years ago
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    14.4k BirdOfSteel

    @Cadin i think i found the problem... its becaue im using unity version 5.4.1 and simple planes runs on 5.3.5 thats why some things want work for me but thanks for telling me what to do before downgrading i will try this ^^

    7.4 years ago
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    14.4k BirdOfSteel

    @Cadin i think i found the problem... its becaue im using unity version 5.4.1 and simple planes runs on 5.3.5 thats why some things want work for me but thanks for telling me what to do before downgrading i will try this ^^

    7.4 years ago
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    14.4k BirdOfSteel

    @Cadin i think i found the problem... its becaue im using unity version 5.4.1 and simple planes runs on 5.3.5 thats why some things want work for me but thanks for telling me what to do before downgrading i will try this ^^

    7.4 years ago
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    14.4k BirdOfSteel

    @Cadin i think i found the problem... its becaue im using unity version 5.4.1 and simple planes runs on 5.3.5 thats why some things want work for me but thanks for telling me what to do before downgrading i will try this ^^

    7.4 years ago
  • Profile image
    14.4k BirdOfSteel

    @Cadin i think i found the problem... its becaue im using unity version 5.4.1 and simple planes runs on 5.3.5 thats why some things want work for me but thanks for telling me what to do before downgrading i will try this ^^

    7.4 years ago
  • Profile image
    14.4k BirdOfSteel

    @Cadin i think i found the problem... its becaue im using unity version 5.4.1 and simple planes runs on 5.3.5 thats why some things want work for me but thanks for telling me what to do before downgrading i will try this ^^

    7.4 years ago
  • Profile image
    14.4k BirdOfSteel

    @Cadin i think i found the problem... its becaue im using unity version 5.4.1 and simple planes runs on 5.3.5 thats why some things want work for me but thanks for telling me what to do before downgrading i will try this ^^

    7.4 years ago
  • Profile image
    14.4k BirdOfSteel

    @Cadin i think i found the problem... its becaue im using unity version 5.4.1 and simple planes runs on 5.3.5 thats why some things want work for me but thanks for telling me what to do before downgrading i will try this ^^

    7.4 years ago
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    2,470 Smasher

    @Cadin can you make a smaller variant for android

    +1 7.4 years ago
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    30.6k Cadin

    @cobalT Did you also land on the dark island? That's a little extra tricky... Bonus points if you can stay on the runway!

    7.4 years ago
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    30.6k Cadin

    @cobalT Yepper, if you take off at the Corner Isle Garden and proceed toward the where the long bridges radiate from. They were set to go across the bridges and to a secured base to make a scenario. I would like to figure out how to rearm with landing at an allied base. Perhaps different missile types refreshed at different places... hmmm....

    7.4 years ago
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    30.6k Cadin

    @BirdOfSteel Just make sure you also add a mesh collider, and set the material to call from what you drag-and-dropped on; or something different (e.g. metal) I hope this helps, let me know!

    7.4 years ago
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    30.6k Cadin

    @BirdOfSteel Just go into your materials, and often they are also stored with textures, use the box that has the "sphere" inside it (Not the albedo or normal), and just drag and drop. I think the other stuff also has multiple surfaces available under the inspector, but you can drag and drop just as easily.

    7.4 years ago
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    14.4k BirdOfSteel

    @Cadin the runway airport stuff AND the objects (the bridges you made with cubes) what do i need to make a cube visible (i need the exact details step for step) cause i cant get them to work

    7.4 years ago
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    30.6k Cadin

    @cobalT Did you manage to find the Convoy before they commit seppoku? (I need to fix that!)

    7.4 years ago
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