@Dinogone here is the mechanism i used in my whale shark. (I just used 4 side floaters instead of many in the final version of the fish to decrease the part count)
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in here, the ship itself doesnt have any buoyancy. all the buoyancy is applied by the floaters you can see on the sides. Then I used a piston to submerge/resurface the ship.
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Then I used FineTuner mod to scale the mechanism to almost invisible. The pistons and fuselage blocks however maintains its length so the piston has the same range and the fuselage could support the ship with the same strength. Furthermore, the fuselage blocks must maintain its mass (so untick "calculate mass" when scaling them) because its buoyancy depends on the blocks mass.
This is great! thanks for leading me here. I have tried this method of steering with my wall-e. It was very tank like but the track will not last long because they get stuck often. so I had to use non-rotating nozzles to move the track wheels then use a rotating nozzle at the front to force the tank sideways when you press roll.
@Jetspeed1001 ahhh, its probably @zap210. As expected of him to create something like this. I wonder when would he upload it.. It looks fun to play at.
@Awesomeplanes Looks awesome! I really thought this would be a ship/barge
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slight problem. Cant get it to start cuz it seems you forgot to assign your wheels to your engines.
@nfsplatinum have you tried This one? it only has 207 parts.
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@Meltingvenus1999 probably. I remember someone said they are playing SP with a knockoff BT keyboard so they could nudge parts.
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@AeroEngineering Hmm.. I never thought of that... I still have many projects in mind so I dont think I could get around in making a ray.
@GrimMantis @Swag777 @GearGuy123 Thank you guys!
@Dinogone here is the mechanism i used in my whale shark. (I just used 4 side floaters instead of many in the final version of the fish to decrease the part count)
.
in here, the ship itself doesnt have any buoyancy. all the buoyancy is applied by the floaters you can see on the sides. Then I used a piston to submerge/resurface the ship.
.
Then I used FineTuner mod to scale the mechanism to almost invisible. The pistons and fuselage blocks however maintains its length so the piston has the same range and the fuselage could support the ship with the same strength. Furthermore, the fuselage blocks must maintain its mass (so untick "calculate mass" when scaling them) because its buoyancy depends on the blocks mass.
@BobTheTitanSP @Supermini555 Thank you
@WahrscheinlichIch thanks man!
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@Fedorka @SimpleTechAndResearch Thanks!
@jamesPLANESii its an old f4 Corsair made by PhillipTarplay. Sadly, that plane is not linked to his account so its creator appears as "anonymous"
@HyperaAeronautics @esms1999 Thank you!
@Intencer thanks!
This is great! thanks for leading me here. I have tried this method of steering with my wall-e. It was very tank like but the track will not last long because they get stuck often. so I had to use non-rotating nozzles to move the track wheels then use a rotating nozzle at the front to force the tank sideways when you press roll.
@jamesPLANESii Thanks!
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@JMicah4WithExtreemlyLongUsernametenthousand name change? Thanks BTW
@yoshicraze @Rawr @Fr0stySkull Thanks Guys!
@ronyseptian17 @TheRealTDawg Thank you!
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@NathanMikeska YAY! thank you!
@zap210 this is quite hard.. I like it!
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Just a Q, why did you make the checkered boxes with four blocks instead of one?
@General360 thanks!
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@zap210 this is amazing!
@Cedy117 what!? I should delete my embarrassing uploads...
@Cedy117 yep.. You beat me by one second. lol
@Jetspeed1001 ahhh, its probably @zap210. As expected of him to create something like this. I wonder when would he upload it.. It looks fun to play at.
@ccooper thanks!
@Noman0rumeral Thanks!
Nice. and this would be a great exercise simulator! I can do squats already
@RedBeard66 @SimpleFlow Thanks!
@ElGatoVolador Of course you can! Thats the reason why I made this tank!
Cool idea
you should put an oversized crash dummy of SpiritusRaptor. That would be amazing!
@UnknownNate @CyberDyneIndustries @Shmexysmpilot
Thank you!
@ccooper my version of a tank I found in the internet
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@zap210 Thanks!
I bet you used this to get a highscore in going the distance challenge
@realluochen9999 @zap210 Thanks!
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@Johndfg Thank you!
@SimpleFlow My entry
edit... i think I messed up. I didnt realize you are in iOS. can your phone handle a 630 parts + 4 boom-50 tank?
@KerlonceauxIndustries @kikasshes @SteadfastContracting Thanks guys!
Super cool!
I would save this plane for my sandbox AI
@spefyjerbf @traindude48 Thank you!
Thanks!
@MasterManufacturingCo @General360 @ccooper
perfect yaw.. how did you do it?
Work great!
@SUPERSKY505 yeah! and it flies!
You forgot successor points.
@SimpleFlow ok
My entry will be ready in a day or two.. Does it need to be a successor?
@Awesomeplanes Looks awesome! I really thought this would be a ship/barge
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slight problem. Cant get it to start cuz it seems you forgot to assign your wheels to your engines.
@FrogmasterAereonautics oh. Thanks for tagging me.
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@Stevoaviation you should give proper credit to FrogmasterAereonautics.
@ChaMikey @Nerdtronics @Cplgocho Thanks!
@koaboy808 Start in water then just follow the Controls. The shark moves slow and turns slow
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@ONordico Thank you!
@nfsplatinum have you tried This one? it only has 207 parts.
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@Meltingvenus1999 probably. I remember someone said they are playing SP with a knockoff BT keyboard so they could nudge parts.
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@AeroEngineering Hmm.. I never thought of that... I still have many projects in mind so I dont think I could get around in making a ray.
@traindude48 @Phim Thanks!
@Feanor @LegnaK @flyingsteve88 Thank you!
Thanks!
@AeroEngineering @Zitaoziness
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@LeWhaleShark I like you name
@SteadfastContracting @iiRazor @Stellarcrazyargonaut Thank you guys!
@FearlessFabEngineering @Macer23T @tinozvokt
Thanks!
Thanks!
@Fygaroh @Joeshroom
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@PhilipTarpley - ! Thanks!