36.2k AvalonIndustries Comments

  • Armed Wheelchair 6 months ago

    we approve

  • What's Next? 8 months ago

    Im excited to see what’s next.

    +1
  • WSV-01 ''Skillet'' 11 months ago

    @spefyjerbf ayy thanks, long time no see chief,
    this is currently sadboye speaking lmao, 3 people have access to this account, mostly for colab builds
    our leader, the original owner wanted to make his own account for his own builds.

  • V-153 "Arondight" one year ago

    thank you everyone for your feedback!!
    il try uploading something today aswell...

  • Raketenhammer 1.8 years ago

    finally its out!!!

    +1
  • MIG 53 FrostBite 1.8 years ago

    @Zaineman ayy dont say that, this is impressive!

  • WSV-01 ''Skillet'' 1.8 years ago

    @Sharkfin227 depends on your mood man, let it guide you

  • WSV-01 ''Skillet'' 1.8 years ago

    @CapCipher wow it really does look like the helmet!

  • WSV-01 ''Skillet'' 1.8 years ago

    @Sharkfin227 i mashed all the buttons until the lights came on 😂

  • WSV-1 Skillet police version 1.8 years ago

    my man you did great with those red and blue stripes
    thanks for showing me this!

    +1
  • WSV-01 ''Skillet'' 1.8 years ago

    @BeastHunter anytime brother

    +1
  • ARA-H15 ''Hammer'' 1.8 years ago

    @Ian_Yashima thanks a lot man!
    its very reassuring to hear from you again.

    +1
  • WSV-01 ''Skillet'' 1.8 years ago

    @sonic1991 i will tell of this to the others builders, they might agree to build a tank.

  • WSV-01 ''Skillet'' 1.8 years ago

    @BeastHunter im back,
    sorry im currently on the countryside soo im not checking the website regularly.
    anyways about your code

    yes it is possible to have third camera, even more if you want, but the code will not stop getting longer.
    clamp01((camera1 | camera2) | camera3)*rotator code

    +1
  • WSV-01 ''Skillet'' 1.8 years ago

    @offiry thank you....

    i am honored by your words

  • WSV-01 ''Skillet'' 1.8 years ago

    @Sharkfin227 yeah man go ahead, im sure your police version looks good
    and about the cargo version, we were thinking about that, i will tell them that someone is interested

  • The vanilla shadows are kinda annoying 1.8 years ago

    i also hope we get some explanation over this

    +1
  • WSV-01 ''Skillet'' 1.8 years ago

    @TRD6932 ty homie :D

    +1
  • WSV-01 ''Skillet'' 1.8 years ago

    @G2 yeah xD
    kept thinking about that while building

  • WSV-01 ''Skillet'' 1.8 years ago

    @CRATE52PART2 thanks again mate!

    +1
  • WSV-01 ''Skillet'' 1.8 years ago

    i will try to help you more, if you have time tomorrow
    really need to head off sorry

    +1
  • WSV-01 ''Skillet'' 1.8 years ago

    @BeastHunter the variable of the cameras are editable, we may be able to change it to have the same variable, soo either one of the camera can trigger the code,

    or simply make the code of your rotator to use | (or)
    example clamp01(camera1 | camera2)*rotator code

    +1
  • WSV-01 ''Skillet'' 1.8 years ago

    @BeastHunter ahh yes now i think i understand

    +1
  • WSV-01 ''Skillet'' 1.8 years ago

    i may have misunderstood you, if i am not mistaken the cameras can have their own outputs, soo its possible to prevent overlapping

  • WSV-01 ''Skillet'' 1.8 years ago

    @BeastHunter do you mean like separate rotators activated by separate cameras?

    +1
  • WSV-01 ''Skillet'' 1.8 years ago

    @BeastHunter ahh yes it was recently added, interesting stuff, yet i havent made something with it yet sorry 😩

    +1
  • WSV-01 ''Skillet'' 1.8 years ago

    @BeastHunter glad you liked it! personally its the most fun out of the bunch for me too

    +1
  • Steel Commanders Pt. 2 1.8 years ago

    T

    +1
  • WSV-01 ''Skillet'' 1.8 years ago

    @BeastHunter thanks again homie

    +1
  • WSV-01 ''Skillet'' 1.8 years ago

    @BrySkyIndustries
    @Dathcha

  • WSV-01 ''Skillet'' 1.8 years ago

    all tags requested

  • WSV-01 ''Skillet'' 1.8 years ago

    @Battleofmidway665

  • WSV-01 ''Skillet'' 1.8 years ago

    @GildedCroissant
    @Numbers2
    @Gooooose

  • WSV-01 ''Skillet'' 1.8 years ago

    @BeastHunter
    @Juno
    @Ouroboros

    +2
  • Guys Look, A Birdie 1.8 years ago

    OMGG
    you really did it!!!
    mad lad

    +1
  • XFA-110 ''Maelstrom II'' 1.8 years ago

    @Sharkfin227 it’s all thanks to our great members all working together on this project.

    +1
  • WUV-01 ''Scout'' 1.9 years ago

    @V that is incorrect xD
    you are still at the number one spot
    this is simply not enough...

    +1
  • AVNL-431B Charioteer 1.9 years ago

    Magnificent!

    +1
  • XFA-110 ''Maelstrom II'' 1.9 years ago

    @NewmanSTAR thank you! i am honored.

    +1
  • XFA-110 ''Maelstrom II'' 1.9 years ago

    @Mobileplayer1029 yeah about that....
    i am also a member of AvalonIndustries
    also much thanks for the upvote :D

  • XFA-110 ''Maelstrom II'' 1.9 years ago

    @Ihavesnowball ohh sorry xDD
    yeah i wish i could have the resolve to build something over 1000+

  • XFA-110 ''Maelstrom II'' 1.9 years ago

    @CRATE52PART2 LMAO
    gotta embrace the potato'ism brother 😩

  • XFA-110 ''Maelstrom II'' 1.9 years ago

    @LowDeadDiper il dm you

  • XFA-110 ''Maelstrom II'' 1.9 years ago

    @LowDeadDiper thank you! i see you also joined our discord server.
    to make a plane reliably steady, all you gotta do is arrange the CoM, CoL, and center of thrust (yellow one) to be on the same or almost the same height/plane.
    if you have further questions lets take it to discord, easier to understand with images afterall :D

  • XFA-110 ''Maelstrom II'' 1.9 years ago

    @Megani currently i am in control of this account...
    just got back maybe a month ago
    check out this post if you wish to know more about this account's situation.

  • It's time. I'm making an MV. 1.9 years ago

    T

    +1
  • XFA-110 ''Maelstrom II'' 1.9 years ago

    @Ihavesnowball i wish it were 200....
    😩🔫

  • XFA-110 ''Maelstrom II'' 1.9 years ago

    @CookieCrumzReturns simply put # before the text you want to enlarge
    example ##test
    to make text bold you need to add double ** before and after
    example **test**
    to mix em you gotta prioritize the # first and also put it behind the text
    ex : #**test**#

  • XFA-110 ''Maelstrom II'' 1.9 years ago

    @Megani bro you aint gonna believe this 😂😂😂

  • XFA-110 ''Maelstrom II'' 1.9 years ago

    @MAHADI thanks homie! :')