Dev AndrewGarrison Comments

  • Beta Update - v1.4.0.2 9.1 years ago

    @BeryllCorp Regarding hinge rotators, that is the intended behavior. If you want them to not be stiff, increase their range of motion, but set their Speed to 0 (floppy).

  • Steam Beta 9.1 years ago

    @SpiritusRaptor Ya, I only counted a bajillion.

  • Steam Beta 9.1 years ago

    @SpiritusRaptor nice!

  • Beta Update - v1.4.0.3 9.1 years ago

    @JovianPat sorry about that, we need to fix that. Should bring it down to 100% or less.

  • POINTING PROBLEM 9.1 years ago

    @Sutairs We only show beta builds to players who are logged in and have Show Beta Planes turned on in their Manage Account page.

  • Beta Update - v1.4.0.3 9.1 years ago

    @NumNumz This is exactly why we do beta testing. Please give me a link to a plane that behaves well in SimplePlanes v1.3, but is too bouncy in v1.4. It helps us tremendously to have these test cases.

  • Beta Update - v1.4.0.3 9.1 years ago

    @SimpleTechAndResearch I guess with our next game we'll have to pick a name that is less constraining....SimplePrettyMuchEverything?

  • NO MORE BOUNCY WHEELS 9.1 years ago

    @NumNumz Please give me a link to a plane that is bouncing too much. Are you saying even the old landing gear are behaving differently?

  • POINTING PROBLEM 9.1 years ago

    @Sutairs Okay, should be fixed now. Thanks for letting us know.

  • POINTING PROBLEM 9.1 years ago

    I'm looking into the issue now.

  • Bug 9.1 years ago

    I responded to you on the beta thread, but I'll paste it here too:

    @BaconEggs The new wheels, pistons, shocks, etc all collide with the airplane by default. The only way to work around this is to XML-mod the new disableAircraftCollisions="true" attribute into the Part. Example:

    <Part id="1" disableAircraftCollisions="true" partType="Wheel-Resizable-1" position="0,0,0" rotation="0,180,0">
    </Part>

  • Beta Update - v1.4.0.3 9.1 years ago

    @BaconEggs The new wheels, pistons, shocks, etc all collide with the airplane by default. The only way to work around this is to XML-mod the new disableAircraftCollisions="true" attribute into the Part. Example:

    <Part id="1" disableAircraftCollisions="true" partType="Wheel-Resizable-1" position="0,0,0" rotation="0,180,0">
    </Part>

  • Beta Update - v1.4.0.3 9.1 years ago

    @Pyrofire7 This is for the new resizable wheels and you must have the newest version of the beta, v1.4.0.3.

  • Beta Update - v1.4.0.3 9.1 years ago

    @Gaben Okay, wow yep that's definitely a bug. I spent so much time today testing with other people's cars that I never pulled a new wheel out from the parts list. That's broken now. If you are using existing wheels, they should work as intended, but if you pull a new wheel out from the part list it's broken. Thanks for letting me know.

  • Beta Update - v1.4.0.3 9.1 years ago

    @Gaben can you give me a link to your upload?

  • Beta Update - v1.4.0.3 9.1 years ago

    @Pyrofire7 Can give me a link to your car so I can test?

  • Simple taildragger 9.1 years ago

    @kikasshes I'm hoping it will just help prevent it from catching by exerting a smaller force on the plane.

  • Steam Beta 9.1 years ago

    @TheCaptain594 @Gg1234 We do plan on doing a beta for iOS and Google Play. I'm hoping to start it next Friday if things go well. I'll try and get a signup going tomorrow or Friday.

  • Beta Update - v1.4.0.3 9.1 years ago

    @MoterKade Can you give us with your game's log file (via pastebin.com or dropbox or something similar)?

    The game log file should be located here:

    C:\Program Files (x86)\Steam\steamapps\common\SimplePlanes\SimplePlanes_Data\output_log.txt
    

  • BETA feedback 9.1 years ago

    @kikasshes thanks!

  • Simple taildragger 9.1 years ago

    Can you try reducing the forward friction on the rear wheel?

  • Resizable wheel problems. 9.1 years ago

    @Typhlosion130 okay, thanks for the feedback. Unfortunately I can't isolate the suspension from the wheels. Wheel simulation requires a suspension component and I've never seen any implementations that can do without.

  • Suggestion regarding the new BETA 9.1 years ago

    @PlanesOfOld We will try and get some more info out soon about the mobile beta. We are shooting for next Friday, best case scenario.

  • Beta Update - v1.4.0.2 9.1 years ago

    @JMicah4 Okay. Please try using the new beta version (v1.4.0.3) and let me know if you are seeing similar things. Thanks!

  • Beta Update - v1.4.0.3 9.1 years ago

    @Mod okay, definitely increase your wheel suspension spring settings...those wheels are sinking into the ground!

  • Beta Update - v1.4.0.3 9.1 years ago

    @DeezDucks I've had a lot of suggestions for it, if we have time I'd love to add it. Been busy just trying to get the wheel physics sorted out. It's tough!

  • Beta Update - v1.4.0.3 9.1 years ago

    @Flightsonic No, they will only go through your airplane.

  • Resizable wheel problems. 9.1 years ago

    We just pushed a new beta today (v1.4.0.3), please let me know what you think of the changes.

  • Beta Update - v1.4.0.3 9.1 years ago

    @Seraphinium We are hoping to get a beta started on mobile end of next week, best case scenario.

  • Need Help 9.1 years ago

    We just pushed an update today. Please let me know if you are still seeing the issue. If so, would it be possible to get a video screen capture of this issue? Thanks for helping us test.

  • Steam Beta 9.1 years ago

    @JovianPat We are uploading a new build soon (v1.4.0.3), please let me know if you still see the issue with the floating suspension.

  • Need Help 9.1 years ago

    @DeezDucks Can you provide some more info on this problem? I want to try and fix this bug if I can but I'm not exactly sure what the problem is.

  • Steam Beta 9.1 years ago

    @WillB88 We are hoping by the end of this month if everything goes well

  • How to switch from beta to non-beta? 9.1 years ago

    In the Steam client, right click SimplePlanes, go to Betas and then opt out. I would recommend backing up your SimplePlanes documents folder:

    %USERPROFILE%\LocalLow\Jundroo\SimplePlanes 
    

    Some of your planes may have had the xmlVersion number increased to 4 in their XML, and once you are back on the old version you can change that version number back down to 3.

  • Wing bug 9.1 years ago

    For me the fix was to just disconnect those wing tips and reattach. I'm not sure how they got like that, but if you can ever find steps to reproduce the issue please let me know. Thanks.

  • Suggestion regarding the new BETA 9.1 years ago

    @kikasshes I'll add the 0.25 length today. The circular fuselage pieces is a much bigger thing, not sure I will get to that. Does anyone like the behavior of Curved at > 2 diameter? If I were to do this task, should I just get rid of the existing Curved and replace it with Circular behavior?

  • Beta Update - v1.4.0.2 9.1 years ago

    @BeryllCorp Thanks for the feedback!

  • Beta Update - v1.4.0.2 9.1 years ago

    @Mod I have all I need. Thanks for the upload!

  • Steam Beta 9.1 years ago

    @SpiritusRaptor Yes, unfortunately any beta builds that are using small rotators will need to be manually fixed. Sorry about that!

  • Beta Testers 9.1 years ago

    @prymz We are not running a beta yet for iOS. We are hoping to maybe start that next Friday.

  • Steam Beta 9.1 years ago

    @Planeguy102 @Johawks1976 If you have the game on the Mac App Store, we are providing free Steam keys if you can provide proof of purchase. Contact us at the Contact link at the bottom of the page.

    Regarding the other platforms, we release on Steam first to get the bugs out because it's far quicker and easier to upload builds on Steam. We are already working on the mobile version as well, but it takes time to port the software to those devices and to work around app store review times.

  • Steam Beta 9.1 years ago

    @lemoose Yes, you will need to manually rotate those small rotators, but after you do that all should be good. Sorry about that, it's the only breaking change I had to make.

  • Beta Update - v1.4.0.2 9.1 years ago

    @TheLatentImage Thanks! Good feedback. I'll think about how to incorporate that...could be tricky.

  • Beta Update - v1.4.0.2 9.1 years ago

    @Mod What is activation group 2 supposed to do? It appears to just be a self destruct button.

  • Beta Update - v1.4.0.2 9.1 years ago

    @Mod @AgDynamics You guys are amazing. Those vehicles are awesome! I'll see what I can do, maybe a traction slider is the way to go.

  • Beta Update - v1.4.0.2 9.1 years ago

    @Thefalloutplayr We completely replaced our input system, and I have not tested it myself, but I'm hoping it will have better support for keyboards and joysticks.

  • Wheel Experiment Aircraft 9.1 years ago

    @BritishNarwhal Yes, unfortunately the wheel physics simulation we use must have built-in suspension.

  • Beta Update - v1.4.0.2 9.1 years ago

    @UnknownNate @Mod @AgDynamics Thanks for letting us know about the wheels. Please give me some links to your designs so I can test with them tomorrow.

  • Need Help 9.1 years ago

    Which rotator are you using? The old rotator, the new Small Rotator, or the Hinge Rotator?

  • Playing in the new beta 9.1 years ago

    @Nickasaurus Whoops, that was a copy paste error, I was just responding on a different post about someone with exploding parts.