@Razr I opted to skip the beta for iOS in an attempt to get the update out quicker for everyone. We are hoping to release on Wednesday on all platforms.
@bloodkiller24560 In SimplePlanes, when you click Share Aircraft in the designer, next to the Account button, you are certain it says bloodkiller24560, and not BloodKiller2560?
You should still be able to attach stuff on a fuselage end that's < 0.25 because the entire fuselage piece is an attachment point. It's one of the few parts in the game that works that way.
I'm not surprised scaled fuselages don't work properly after being scaled. However, I would think that those pieces should not need to be scaled since it has specific size elements that are exposed in XML that should allow it to be properly scaled. PartScale is a tricky thing and is not guaranteed to always work properly.
From what I can see, the game has always turned off attachment points when the scale dips below 0.25. Can you upload a part that demonstrates the problem? Thanks!
@dogspit I can't make any promises, but I love to make fundamental parts that allow players to make more interesting planes, so I would love to add decals. Problem is that it's actually a rather tricky part to add if we want to do it right.
@VladCelTroll I agree, the drag model can be quirky at times. The game has changed so much since the drag model was written that sometimes it doesn't work well with nudged parts and complicated designs. Unfortunately, re-writing the drag model is a huge undertaking.
Okay, this will be improved in the next update. I have changed it so that inlets will generate at least some air intake even if they are completely embedded inside another part. You may need to stuff some more inlets in there to meet your engine requirements, but you can hide those so you're not compromising your replica's visuals.
Okay, I've changed the site so that if you have more than 100 points you don't need to confirm your email anymore. @BlueCobraplanes @KingDeadshot @FennVectorCWA @Mox
Please contact me via the contact link and forward me the email you received so I can investigate the link that is not working. I'm sorry for the inconvenience.
@Chevygmoney was not banned for this DankMeme's account exchange. He was caught falsely reporting planes with multiple accounts to have them removed. He's also been IP banned in the past and was already on thin ice. I let his previous IP ban expire, but this one will not.@KingDeadshot @DisferGoatz
@IndeedadevIWASFALSELYBANNED He was not banned for the DankMeme's account exchange. He was caught falsely reporting planes with multiple accounts to have them removed. He's also been IP banned in the past and was already on thin ice. I let his previous IP ban expire, but this one will not.@KingDeadshot @DisferGoatz
@PlanesOfOld He did not cheat. Stop carrying on about this. These are the rules, they are stated clearly in the guide. If you don't like them, then please don't compete in the next tournament.
@PlanesOfOld @jamesPLANESii You can nudge right in the designer on Mac/PC. Rotating does take a bit of hand editing XML (or using the Fine Tuner mod), but that is not against the rules which are stated here. The tournaments are not "rigged."
Zed did not report General360's planes. You are spreading rumors. The people who reported the AT-AT have been dealt with and the AT-AT was promptly un-removed. Please, stop spreading rumors.
@General360 I approved your AT-AT. It was reported by other people. It wasn't Zed. If any of your other designs are removed, let us know and the offending players will face consequences.
Probably getting an exception. If you can get us the log file that would be great. You can find it here:
You might also try forcing D3D9. Instructions are here.
What device are you playing on and what app store did you purchase from? Does it fix the issue if you restart your device?
@RAF1 You can remove a highlighted plane by clicking the drop down list above and clicking Un-Highlight.
@Sauce Thanks! The fix definitely won't make this release, but it's logged.
@Razr I opted to skip the beta for iOS in an attempt to get the update out quicker for everyone. We are hoping to release on Wednesday on all platforms.
@dogspit thanks, upvoted!
@A3 no worries, enjoy your weekend!
@A3 I apologize! I was just having a bit of fun and did not mean to offend!
I suppose you're right! Congratulations, you've been accepted!
Ok hopefully this will be fixed in the update.
@bloodkiller24560 In SimplePlanes, when you click Share Aircraft in the designer, next to the Account button, you are certain it says bloodkiller24560, and not BloodKiller2560?
You should still be able to attach stuff on a fuselage end that's < 0.25 because the entire fuselage piece is an attachment point. It's one of the few parts in the game that works that way.
I'm not surprised scaled fuselages don't work properly after being scaled. However, I would think that those pieces should not need to be scaled since it has specific size elements that are exposed in XML that should allow it to be properly scaled. PartScale is a tricky thing and is not guaranteed to always work properly.
From what I can see, the game has always turned off attachment points when the scale dips below 0.25. Can you upload a part that demonstrates the problem? Thanks!
Which parts? All parts or just fuselage parts?
@dogspit Good idea with the canards. Add that to user voice and send me the link! I'll personally upvote that idea.
@dogspit I can't make any promises, but I love to make fundamental parts that allow players to make more interesting planes, so I would love to add decals. Problem is that it's actually a rather tricky part to add if we want to do it right.
@VladCelTroll I agree, the drag model can be quirky at times. The game has changed so much since the drag model was written that sometimes it doesn't work well with nudged parts and complicated designs. Unfortunately, re-writing the drag model is a huge undertaking.
@Booster456 @Tully2001 This will be fixed in the next update. Thanks for the feedback.
Okay, this will be improved in the next update. I have changed it so that inlets will generate at least some air intake even if they are completely embedded inside another part. You may need to stuff some more inlets in there to meet your engine requirements, but you can hide those so you're not compromising your replica's visuals.
Great feedback. Thanks!
@JacobHardy64 okay, i'll add it as a param in the XML.
It sounds like the issue was opening the developer console, which disables achievements for the current game session.
Which level?
@Hyperloop Check your Controls and see if the Zoom In/Out is bound to your mouse wheel, like this.
You need to make sure the car is setup to use throttle for its engine and not pitch. Let me know if that fixes your issue.
Testing... ''боеголовка''
@Peridot Hmmm, I'm not sure. You are saying that comments support Russian characters but airplane and forum posts do not?
Okay, I've changed the site so that if you have more than 100 points you don't need to confirm your email anymore. @BlueCobraplanes @KingDeadshot @FennVectorCWA @Mox
wow, nice work!
You can change your email in your Manage Account page here. Change it to a working email address. I'm sorry for the inconvenience.
Please contact me via the contact link and forward me the email you received so I can investigate the link that is not working. I'm sorry for the inconvenience.
@jamesPLANESii Also try restarting your device.
Try disabling music and video replay in the settings.
@Chevygmoney was not banned for this DankMeme's account exchange. He was caught falsely reporting planes with multiple accounts to have them removed. He's also been IP banned in the past and was already on thin ice. I let his previous IP ban expire, but this one will not.@KingDeadshot @DisferGoatz
@IndeedadevIWASFALSELYBANNED He was not banned for the DankMeme's account exchange. He was caught falsely reporting planes with multiple accounts to have them removed. He's also been IP banned in the past and was already on thin ice. I let his previous IP ban expire, but this one will not.@KingDeadshot @DisferGoatz
@SPCWorkshops which iOS device?
what device are you using?
@UnstableOrbit @pilotred233 I am not going to ban fine tuner or nudging.
@Johndfg Delphinus' plane crashed at ring 10, and his opponent crashed at ring 11. When both planes crash, it goes by whoever got the farthest.
@SimpleEric You need to have more points than them.
@PlanesOfOld @Johndfg @MadSpartan553 let's keep it civil guys. Don't start with the name calling or butthurt accusations. Be courteous.
@PlanesOfOld He did not cheat. Stop carrying on about this. These are the rules, they are stated clearly in the guide. If you don't like them, then please don't compete in the next tournament.
@PlanesOfOld @jamesPLANESii You can nudge right in the designer on Mac/PC. Rotating does take a bit of hand editing XML (or using the Fine Tuner mod), but that is not against the rules which are stated here. The tournaments are not "rigged."
Thanks for letting us know. I have approved the planes.
Try forcing D3D9.
@kikasshes it's the same code, but it's a different computer. Sorry it has failed you.
Zed did not report General360's planes. You are spreading rumors. The people who reported the AT-AT have been dealt with and the AT-AT was promptly un-removed. Please, stop spreading rumors.
@KnightOfAraluen You should also follow @CjrLdy. His/her vehicle builds are amazing.
@General360 I approved your AT-AT. It was reported by other people. It wasn't Zed. If any of your other designs are removed, let us know and the offending players will face consequences.