It's hard to work with a suggestion post that has multiple ideas. It makes it difficult to know how valuable each individual suggestion is to the community. You have some good suggestions in there. A new island would be nice. I really like the clickable part idea.
Undo/redo trick is exploiting a bug and is not supported. There are other changes to the aircraft XML, so you need 1.7 to properly open planes built with 1.7.
@landspeedcreator Well, now you do. Like I said, your additions are pretty great. We just want players to be honest when they borrow work from other players. If you give credit to CaffeLatte for his engine base, the community would be much more accepting and you will undoubtedly end up with more upvotes.
Also, I wanted to say a big thanks to William (@HellFireKoder), Nathan (@NathanMikeska), and Kevin (@WeeBabySeamus) for their work on this update. Philip and I have been working on SR2 so we had very little to do with this update, and those guys did an awesome job.
@DemonSniper8 What design(s) do you experience this with? Can you provide a link so I can see if I can reproduce on my machine. Also, what device are you playing on?
@landspeedcreator You've made some nice additions to the engine. However, you did start with another player's build and did not give appropriate credit even after being caught. How would you feel if the tables were turned? If someone took your design and modified it, but gave you no credit?
@landspeedcreator You really dug yourself into a hole here. You "see no similarities"? I see a few....Can you tell me why so many of your parts are rotated to the exact rotation that are used in LatteCoffee's design? Why did you pick 1.22133 degree rotation on the Z-axis for those fuselage pieces in the grille? Funnily enough, that's exactly what LatteCoffee chose! What are the odds? I'll tell ya what they are: not too great.
If a part fails to connect after being mirrored, it should fall back to connecting to its surrounding parts. Can you provide a link an airplane that shows this problem?
@tylerdeveneuxmusic Thanks for letting me know. I think I fixed an issue related to that in the latest beta. Can you try the new beta (v1.7.0.2) and let me know if the problem is fixed?
@ESIOTROT121 @CPRCpublic Apple does support beta testing, it's just not as easy and you can't do open betas like we are doing on Steam and Google Play. It just takes more time away from us fixing bugs and working on SR2. We're doing the best we can.
Comments are disabled. We don't do it often, but sometimes when we had arguments between players we just turned off comments so we could get back to writing code and stop worrying about things getting out of hand.
@ShockRF Okay, Nathan added some special XML attributes to allow you to tweak top speed on missiles without having to use mass scale. New features are in the 1.7.0.2 beta.
@Mod The previous P-51s weren't flying as good as we'd like, so we switched it up with this update. Miniguns are a bit out of era...but you can use them too!
Are you sure the flak is exploding under water and you're not seeing a reflection? I could have sworn I added some code to prevent underwater explosions! :D
@Thomasj041 I put it on the list of 1.8 features to talk about. No promises, but I do like the idea of putting features in the game to help advanced builders make awesome stuff.
@Creeperslayerz Thank you for the link. Unfortunately, I cannot access the file because it is not shared. Can you click the blue share button in the top right and then click "Get shareable link." That will make it public so I can see it. Thanks again!
I know you said it's for all custom landing gear, but it's still very helpful if you can provide us a link. We're working through a lot of bugs and we can use the help. Thanks!
@Oski It's meant to be launched from both. Cruise missiles are typically launched from surface platforms, but of course, we needed to make it so that airplanes could also launch this beast.
@Kevinairlines No, unfortunately mods will never be supported on iOS since it's against Apple's rules.
It's hard to work with a suggestion post that has multiple ideas. It makes it difficult to know how valuable each individual suggestion is to the community. You have some good suggestions in there. A new island would be nice. I really like the clickable part idea.
@Thomasj041 It's a good idea. Not trying to ignore you @Blue0Bull, but it's hard to respond the huge amount of suggestions we get.
@Thecreativepilot We removed SP from the Amazon Underground app store. More details about that here.
@Jetpackturtle I'll get one started this week
@temporaryaccount I'm sorry no plans for that, so you'd have to rely on the moders to make that happen.
Undo/redo trick is exploiting a bug and is not supported. There are other changes to the aircraft XML, so you need 1.7 to properly open planes built with 1.7.
@alexchub1 It actually does use degrees. Part scaling has never been officially supported, and can be used to cheat on levels.
@TheMutePaper sorry, no prizes!
Thank you, everyone! That really helps!
@Thomasj041 @BaconEggs @Testin123 @Gavib @Dllama4 @Jetpackturtle @TheMutePaper
@BaconAircraft lol....thanks for the spotlight!
@EpicPigster1 lol, thanks for the spotlight!
@landspeedcreator Well, now you do. Like I said, your additions are pretty great. We just want players to be honest when they borrow work from other players. If you give credit to CaffeLatte for his engine base, the community would be much more accepting and you will undoubtedly end up with more upvotes.
Also, I wanted to say a big thanks to William (@HellFireKoder), Nathan (@NathanMikeska), and Kevin (@WeeBabySeamus) for their work on this update. Philip and I have been working on SR2 so we had very little to do with this update, and those guys did an awesome job.
@DemonSniper8 Does the game feel laggy on your device? Maybe try reducing quality settings and see if that helps?
The car is using modded parts. Do you still get the issue if you disable mods.
@DemonSniper8 What design(s) do you experience this with? Can you provide a link so I can see if I can reproduce on my machine. Also, what device are you playing on?
@landspeedcreator You've made some nice additions to the engine. However, you did start with another player's build and did not give appropriate credit even after being caught. How would you feel if the tables were turned? If someone took your design and modified it, but gave you no credit?
@landspeedcreator You really dug yourself into a hole here. You "see no similarities"? I see a few....Can you tell me why so many of your parts are rotated to the exact rotation that are used in LatteCoffee's design? Why did you pick 1.22133 degree rotation on the Z-axis for those fuselage pieces in the grille? Funnily enough, that's exactly what LatteCoffee chose! What are the odds? I'll tell ya what they are: not too great.
@TheLatentImage
@Wen Late this week or early next week.
You can try installing DirectX 9, which you can download from Microsoft here.
@Mymessage late this week or early next week.
@jamesPLANESii Also, what exact version of the game are you using? I think this will work okay in 1.7.0.3+
If a part fails to connect after being mirrored, it should fall back to connecting to its surrounding parts. Can you provide a link an airplane that shows this problem?
@tylerdeveneuxmusic Thanks for letting me know. I think I fixed an issue related to that in the latest beta. Can you try the new beta (v1.7.0.2) and let me know if the problem is fixed?
@ESIOTROT121 @CPRCpublic Apple does support beta testing, it's just not as easy and you can't do open betas like we are doing on Steam and Google Play. It just takes more time away from us fixing bugs and working on SR2. We're doing the best we can.
Comments are disabled. We don't do it often, but sometimes when we had arguments between players we just turned off comments so we could get back to writing code and stop worrying about things getting out of hand.
@jamesPLANESii It's magic.
@ShockRF Okay, Nathan added some special XML attributes to allow you to tweak top speed on missiles without having to use mass scale. New features are in the 1.7.0.2 beta.
Thanks for the great bug report. Beautiful plane. This should be fixed in the new beta (1.7.0.2).
@ShockRF I'm surprised missiles work at all with that mass scale. Why are you scaling them down so much in mass?
@MechWARRIOR57 Mods and Devs can :)
@Mod The previous P-51s weren't flying as good as we'd like, so we switched it up with this update. Miniguns are a bit out of era...but you can use them too!
@TheOwlAce New beta update is coming out today that should fix those issues with mirroring wing sections.
You can't post inline images until you have 100 points. You will just have to link to those images for now.
@FlyingThings Are you referring to making a new plane with this update, or are your existing designs not working as they did before?
@Creeperslayerz lol, perfect! Thanks!
This won't make the 1.7 update, but it's a nice idea and we'll consider it for 1.8.
Are you sure the flak is exploding under water and you're not seeing a reflection? I could have sworn I added some code to prevent underwater explosions! :D
Thanks for letting us know. We will upload another build for Android today.
Thanks for letting us know. We will do another Android build today that will hopefully fix your issue.
@Thomasj041 I put it on the list of 1.8 features to talk about. No promises, but I do like the idea of putting features in the game to help advanced builders make awesome stuff.
@Creeperslayerz Thank you for the link. Unfortunately, I cannot access the file because it is not shared. Can you click the blue share button in the top right and then click "Get shareable link." That will make it public so I can see it. Thanks again!
Thanks for the link. That's a cool mech.
I know you said it's for all custom landing gear, but it's still very helpful if you can provide us a link. We're working through a lot of bugs and we can use the help. Thanks!
What about it looks like a glitch?
@Oski It's meant to be launched from both. Cruise missiles are typically launched from surface platforms, but of course, we needed to make it so that airplanes could also launch this beast.
@Brields95 No, I was just trying to make something that was balanced well so it could take off vertically. My building skills are not the best!
@Stellarcrazyargonaut We're not going to remove it. It's too much fun!
Thanks for the feedback. Can you send us a screenshot of what you are seeing?