@50CalChicken You are actually able to do an instant reconnection by going into the attachments setting (this can be found via the turn commands, second from the top, looks like a plug going in an outlet) and using “Auto-Reconnect”. Hope this helps
@RenamedUser1964 Wing Flex may destroy Engines if they are attached to the wing by hitting them against the fuselage. It may also shake your plane. P.S. Another way to stop wing flex is to change the wing to “Wing-2” with XML, and reattach the wing
I was wondering, can you disable counter measure lasers that accompany the missile launchers? Was asking because they seem to take out interceptors and guardians.
@50CalChicken You are actually able to do an instant reconnection by going into the attachments setting (this can be found via the turn commands, second from the top, looks like a plug going in an outlet) and using “Auto-Reconnect”. Hope this helps
@RenamedUser1964 Wing Flex may destroy Engines if they are attached to the wing by hitting them against the fuselage. It may also shake your plane. P.S. Another way to stop wing flex is to change the wing to “Wing-2” with XML, and reattach the wing
You can't lock onto bridges, you must use things like bombs, rockets, or cannons.
It's available on mobile now
@GrandmasterPotato P.S. send a pic of plane.
@GrandmasterPotato I had a problem like this before, what I would do is is decrease blade diameter.
The Ice Base countermeasures hits bombs.
I was wondering, can you disable counter measure lasers that accompany the missile launchers? Was asking because they seem to take out interceptors and guardians.
This also works for mobile
WW2 destroyer can also be found in the WW2 torpedo bomber mission. I know it's obvious, just thought I'd point it out.