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Ninja Mig

50.3k Stingray  5.4 years ago

Mig is standard build & controls, weapons are modded.

7 Supersonic auto lock-on cleavers (use missile icon for all ground targets),

24 infernos (best fired in groups: Ag = 1, 2, 3, 4),

Long-range high-impact laser cannon (guns).

Extremely effective against all Jundroo sea fleet targets and ground missile threats - such as the Snowstone missile battery. Not intended as a replica. Test and enjoy.

General Characteristics

  • Created On iOS
  • Wingspan 43.4ft (13.2m)
  • Length 76.6ft (23.4m)
  • Height 19.0ft (5.8m)
  • Empty Weight 41,846lbs (18,981kg)
  • Loaded Weight 57,337lbs (26,007kg)

Performance

  • Power/Weight Ratio 2.351
  • Wing Loading 55.2lbs/ft2 (269.7kg/m2)
  • Wing Area 1,038.1ft2 (96.4m2)
  • Drag Points 9647

Parts

  • Number of Parts 299
  • Control Surfaces 6
  • Performance Cost 1,793
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  • Profile image
    50.3k Stingray

    Thank you @bluecomet

    4.8 years ago
  • Profile image
    50.3k Stingray

    @SledDriver Thanks I'll try that someday.

    5.4 years ago
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    197k SledDriver

    @Stingray All you have to do is, in a code editor, set an attribute disableAircraftCollisions="true" on all parts with a search and replace operation. So if you have:

    Part id="1001" partType="Fuselage-Body-1"

    you should end up with:

    Part disableAircraftCollisions="true" id="1001" partType="Fuselage-Body-1"

    Just make sure that if there are any existing disableAircraftCollisions on any parts, you remove them all, otherwise you'll get the same attribute twice on some parts, and the game will refuse to load the file.

    5.4 years ago
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    50.3k Stingray

    Thanks @zerogamer

    5.4 years ago
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    50.3k Stingray

    Thanks @Texasfam04

    5.4 years ago
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    50.3k Stingray

    @SledDriver Thanks. Gotcha on the yaw. True, I don't modify entire builds such that they never disintegrate under hard pitching at low and moderate altitudes. I believe you that it would be doable, though.

    5.4 years ago
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    50.3k Stingray

    @Spectre2520 Thx, didn't notice that.

    5.4 years ago
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    197k SledDriver

    Looks good and flies well (apart from inverted yaw), but pitching hard can cause mid-air disintegration. You can build up a library of parts/subassemblies with collisions disabled to avoid this. Or, if you have a PC/Mac, you can use a text editor to set collisions disabled on all parts of a build before uploading.

    +1 5.4 years ago
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    6,169 Spectre2520

    Ooo nice, but at least reverse the yaw... @Stingray

    5.4 years ago
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    50.3k Stingray

    Thank you @Luska

    5.4 years ago