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Brutus-1 Grenade Launcher

37.1k EliteArsenals24  4.8 years ago
953 downloads

A long range grenade launcher equipped with 8 High explosive grenade launcher ammo.

Presumably the first fully functional revolver in SP

Controls are quite tricky so bear with me on this one.

How to use:

  1. AG1 to Activate
  2. AG2 to Prime Gun
  3. Fireguns to launch grenade
  4. Manual Revolve - Deactivate AG1 then immediately activate again.
  5. Auto Revolve - Deactivate AG1 fully

Features:

HE Grenade Launcher Ammo - An explosive ammo fired at quite a long range.
h
j

Manual Revolution - Allows ammo to be preciselly switched.
h

Automatic Revolution - Allow all ammos to be fired at a rapid rate.
j

Cross sights - A simple sight. Not very suitable for grenade launchers.
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Tips:

  1. Never ever deactivate AG8
  2. It is important that you Activate AG1 as the game starts.
  3. Manual Rotation sometimes revert back but I guess it is just a minor issue.
  4. Firing in Automatic Rotation is very unstable yet it is possible to accomplish. First make sure the barrel has enough speed (just wait about 3 seconds) then you can press fire and unload all grenades. Sometimes it will start a chain of explosions if one grenade hits the ground.
  5. Occasionally the grenade goes to random direction once fired.
  6. This weapon is recommended to be used for ground vehicles and must not be used at crafts with speeds exceeding to 1000mph.
  7. If you are planning to put this on a vehicle make sure there are no obstructions especially on the revolver.
  8. Sights isn't reliable since the gun itself is not that accurate.
  9. Bullets may constantly explode but this happens rarely.
  10. I recommend to just tap the fireguns button while doing manual rotation.
  11. This weapon weighs almost 2000 pounds
  12. Main attachment point is at the bottom of the revolver.

Now here is a Demo if you want to test out right now.

So I've been working on this for about a week now. Mostly focused on how the grenade will be held in the revolver. Tried it countless times with a magnet but it still not stable so I tried clamping the ammo with 2 pistons and suprisingly it worked. This is not the the first revolver I'll tell you that but what I've seen in some on this site is not that convinient and uses a lot of AGs so I guess this one is actually more accessible. It may not be as epic as this or this but it still uses the same concept of using guns to create force. Plus the methods shown on the links above requires some space resulting in big guns. This on the other hand is quite compact.

This is also the most technical weapon I made so far.

Anyways hope you have fun on using this!

PS: remove all bullets except one and you can now play Russian Roulette.

General Characteristics

  • Created On Android
  • Wingspan 1.9ft (0.6m)
  • Length 6.2ft (1.9m)
  • Height 2.5ft (0.8m)
  • Empty Weight N/A
  • Loaded Weight N/A

Performance

  • Wing Loading N/A
  • Wing Area 0.0ft2 (0.0m2)
  • Drag Points 2

Parts

  • Number of Parts 1
  • Control Surfaces 0
  • Performance Cost 744