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Hannibal Mk. II-X

10.3k TurtlesThatFly  3.6 years ago
Auto Credit Based on TurtlesThatFly's Hannibal Mk. II-X (with Cicada Mk.I)

Developed out of an extremely massive assault glider, this aircraft was a strengthened and powered modification to it that not only extended it’s service life, but allowed the British to deliver heavy supplies to their colonies quicker. The gargantuan aircraft was designed to be able to carry a single Cicada Armored Car in the cargo hold and 15-25 soldiers in the back.

Ah yes, the largest plane I have made in SP. The plane originally started out from me making the Cicada AC, then getting the idea to create a glider around it. The reason I made the Cargolifter was so I can tow it, but I ran into a TON of difficulty with that, such as power issues, CG issues, deciding on the tow lines - I seriously was confused. I eventually decided to figure out the towing another day with another plane, and made it powered. The plane was only mirrored once due to some asymmetrical things on the glider, so there was a lot of manual "mirroring". The car is fully controllable, and fires High Explosive. I encourage you to change the specs of the cannon to be more realistic, since I have no idea how to make rounds bounce or any of that stuff.

The plane is like a medium between the Hamilcar glider and the Me 321 Gigant. I wasn't anticipating the plane to be that big, I only thought I would build something like the Hamilcar but for some reason I kept building more fuselage. I've added some functions on this plane based off of the Hamilcar, such as the nose opening to the side and the front wheels "deflating" to help the Cicada down (even though it is technically clipping through the floor after is is decoupled, idk why it is). I've also added some neat little details like the lights in the back of the cargo hold changing and the extending antenna. Anyways, have fun invading islands with this massive plane!

AG1: Activates the aircraft’s defensive turrets. VTOL slider to rotate them.
AG2: Opens the nose up, “deflates” the front wheels, then decouples the car. You can drive the car with pitch and roll. Deactivating this closes the nose and “re-inflates” the wheels.
AG3: Activates the car’s turret, gun, and headlights, and also extends the radio antenna.

[Towed variant coming soon, I just need to make or find a suitable plane for it]

BTW, those soldier walkers aren't included, they are just there for the picture. The mech is from here

Spotlights

General Characteristics

  • Predecessor Hannibal Mk. II-X (with Cicada Mk.I)
  • Created On iOS
  • Wingspan 156.7ft (47.8m)
  • Length 90.0ft (27.4m)
  • Height 17.0ft (5.2m)
  • Empty Weight 20,366lbs (9,238kg)
  • Loaded Weight 38,849lbs (17,621kg)

Performance

  • Horse Power/Weight Ratio 0.087
  • Wing Loading 16.3lbs/ft2 (79.6kg/m2)
  • Wing Area 2,384.4ft2 (221.5m2)
  • Drag Points 14043

Parts

  • Number of Parts 220
  • Control Surfaces 18
  • Performance Cost 1,077
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    Some issues with this plane I am aware of (and cannot fix) is that when you unload the car, the plane is considered detached from the main cockpit (which is in the car so that the cannon works), so as you are flying without the car, you are not using your own fuel, but rather, the car's. I've added some more fuel in the car because of this.

    Pinned 3.6 years ago
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    Lol sorry, I taped posts on your profile and the scrolled down looking for a plane I liked and had forgot to upvote and the scrolled back up looking through your other posts. I saw the teaser and went down a rabbit hole or users through the comments. Sorry.

    +1 3.6 years ago
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    @NumbersNumbersTheMan Truly shows how useful it is

    3.6 years ago
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    all it took was a spotlight

    +2 3.6 years ago
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    41.5k rexzion

    turtlesthatfly more like cringethatdies xddddddd

    3.6 years ago
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    100 downloads babyy

    3.6 years ago
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    @FoxTrotOne Thank you! I will look into it soon

    3.6 years ago
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    Nice!

    +1 3.6 years ago
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    @FLOWRIDER0
    @Highground
    @Jake_
    @KnightOfRen

    3.6 years ago