This might look simple and crude from the outside, but it if far from it.
This bomber is PACKED with FT, It will try to strafe you and drop bombs on you, if it misses it will try to turn around and try again. try to take off and it will defend itself with its cannons.
You can spawn it on the ground or in the air, and it will try to keep altitude for optimal bombing runs.
NOTE
This plane is completely automatic, and is intended for ai use only, the only thing controlable is the weapon selection.
Spawning multiple is possible, however there's a big chance of the bombers turning on eachother.
Specifications
Spotlights
- WinsWings 3 days ago
General Characteristics
- Created On Windows
- Wingspan 108.1ft (32.9m)
- Length 72.9ft (22.2m)
- Height 23.7ft (7.2m)
- Empty Weight 28,781lbs (13,054kg)
- Loaded Weight 54,579lbs (24,756kg)
Performance
- Horse Power/Weight Ratio 0.146
- Wing Loading 15.2lbs/ft2 (74.4kg/m2)
- Wing Area 3,581.0ft2 (332.7m2)
- Drag Points 0
Parts
- Number of Parts 182
- Control Surfaces 4
- Performance Cost 1,395
Honestly I thought it's going to be a easy effort to shoot this thing down but DEAR GOD WHAT IS THIS GUNNER AND ARMOR!! Absolutely love this creation already.
It better than mine F.222.2 QAQ
Very accurate, excellent
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ok how much armor did you put in this french shitbox i have mag dumped it with a heavy bomber loaded with a shit ton of guns
nice work, beautiful
this is genuinely so freaking good, and since they're almost invincible I'm gonna have loads of fun trying to take it down
@IndesterSion i fergot it still had that
A little Notepad ctrl H
Health = 9E+37 > health = 100 will fix that
I reused an old bomber craft for this and coded it in 2h, so i might not have seen that it was made from vibranium
The one that sails the heavens and casts to Earth fields of damnation.
Hey I remember this
Hey uh.. Suppose I'm a stationary ground target with vanilla guns (so guns that do 1 damage per bullet) trying to shoot this thing down. Is there any weak spot, because much like the rest of your builds, it's health pool is... a little outrageous, especially for a WWII-esque bomber.
Your flying fortress mini-boss had weak spots, and I thought maybe it'd be the propellers, but I checked and it is not. Is there somewhere I might not be thinking of?
FT Bombers are so fun, we need more ngl
Also I might know how to spawn multiple without them turning on each other: attach a bunch of pieces to a detacher that will auto-disconnect, if there's enough pieces on the detacher, this will make the system count the aircraft as critically damaged and thus undetectable, allowing for flawless swarms. May also be helpful for denying missile locks, not a problem for a WWII-esque bomber